Player Matchup

Thoth
Thoth
OneLastGrasp
Thoth
Level 146
God Stats
5W - 3L
1,521 SR
Queue Stats
71W - 43L
1,569 Elo+
Party 1
Erlang Shen
Erlang Shen
PhreakXV
Erlang Shen
Level 105
God Stats
3W - 0L
1,995 SR
Queue Stats
9W - 6L
1,489 Elo+
Party 1
Geb
Geb
StarsCM
Geb
Level 160
God Stats
4W - 6L
1,588 SR
Queue Stats
29W - 24L
1,659 Elo+
Solo
Merlin
Merlin
TGMSlimey
Merlin
Level 41
God Stats
2W - 0L
1,528 SR
Queue Stats
37W - 24L
1,529 Elo+
Party 1
Charybdis
Charybdis
iAmJoe101
Charybdis
Level 69
God Stats
14W - 24L
1,555 SR
Queue Stats
81W - 75L
1,439 Elo+
Party 1
Team Averages
Level 104
1,637 SR
1,537 Elo+

VS

Team Averages
Level 59
1,432 SR
1,483 Elo+
Nemesis
Nemesis
Dekyume
Nemesis
Level 49
God Stats
1W - 1L
1,534 SR
Queue Stats
92W - 114L
1,439 Elo+
Party 2
Hel
Hel
Mr_Muffin_I
Hel
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,632 Elo+
Solo
Cabrakan
Cabrakan
Tubster2024
Cabrakan
Level 31
God Stats
0W - 3L
1,133 SR
Queue Stats
25W - 46L
1,300 Elo+
Party 2
King Arthur
King Arthur
arnaldi-29
King Arthur
Level 63
God Stats
33W - 38L
1,497 SR
Queue Stats
109W - 125L
1,508 Elo+
Solo
Jing Wei
Jing Wei
lelyumi
Jing Wei
Level 139
God Stats
10W - 12L
1,499 SR
Queue Stats
169W - 157L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 2 / 7
11,934
918
21,690
7,482
2,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
PhreakXV
Erlang Shen
17
8 / 3 / 8
11,435
880
14,059
13,122
9,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Geb
16
0 / 1 / 19
9,904
762
12,237
13,787
15,995
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
TGMSlimey
Merlin
16
2 / 1 / 5
9,143
703
7,128
6,347
2,650
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
iAmJoe101
Charybdis
15
3 / 2 / 12
9,648
742
9,617
8,945
3,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dekyume
Nemesis
15
3 / 3 / 3
9,029
695
9,075
15,846
7,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 8 / 5
7,856
604
3,926
12,249
4,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Tubster2024
Cabrakan
13
3 / 8 / 1
8,961
689
9,665
14,811
10,903
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
arnaldi-29
King Arthur
16
1 / 2 / 4
8,617
663
8,314
18,208
9,023
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
lelyumi
Jing Wei
17
2 / 2 / 3
9,247
711
11,761
14,992
5,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
25
23
Kills
9
9
Deaths
23
51
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Dekyume
Nemesis
3
3
3
1.5
L
0
8
5
0.31
W
10
2
7
6.75
W
Erlang Shen
PhreakXV
Erlang Shen
8
3
8
4
W
Geb
0
1
19
9.5
W
Merlin
TGMSlimey
Merlin
2
1
5
4.5
L
Cabrakan
Tubster2024
Cabrakan
3
8
1
0.44
L
King Arthur
arnaldi-29
King Arthur
1
2
4
1.5
W
Charybdis
iAmJoe101
Charybdis
3
2
12
4.5
L
Jing Wei
lelyumi
Jing Wei
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,731
Damage
42,741
49,683
Taken
76,106
34,630
Mitigated
36,996
8,594
Healing
17,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Dekyume
Nemesis
9,075
3,611
0
2,565
15,846
7,232
0
6,949
8,897
0
21,982
L
3,926
208
3,420
2,799
12,249
4,365
0
7,584
4,665
17,858
0
W
21,690
579
188
1,020
7,482
2,859
79
1,813
5,619
60,918
0
W
Erlang Shen
PhreakXV
Erlang Shen
14,059
7,733
0
3,033
13,122
9,983
553
3,044
9,966
0
30,678
W
Geb
12,237
747
594
1,589
13,787
15,995
0
4,144
9,519
32,457
0
W
Merlin
TGMSlimey
Merlin
7,128
344
0
581
6,347
2,650
0
2,529
3,742
31,864
0
L
Cabrakan
Tubster2024
Cabrakan
9,665
574
456
570
14,811
10,903
0
7,702
7,109
14,600
0
L
King Arthur
arnaldi-29
King Arthur
8,314
1,029
0
4,108
18,208
9,023
42
10,442
7,766
0
33,846
W
Charybdis
iAmJoe101
Charybdis
9,617
3,584
0
1,589
8,945
3,143
534
1,919
6,900
0
24,787
L
Jing Wei
lelyumi
Jing Wei
11,761
8,063
0
3,514
14,992
5,473
727
8,764
6,228
0
53,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,064
Gold Earned
43,710
284
Minions Killed
263
7
Camps Cleared
9
1,222,145
Distance Traveled
1,126,622
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,029
695
33
3
0
248,290
1
L
Hel
7,856
604
41
3
2
179,541
0
W
Thoth
11,934
918
96
7
3
258,522
0
W
Erlang Shen
11,435
880
38
3
2
252,235
0
W
Geb
9,904
762
31
2
1
266,472
1
W
Merlin
9,143
703
73
6
1
205,043
0
L
Cabrakan
8,961
689
15
1
0
166,065
1
L
King Arthur
8,617
663
68
5
2
267,114
4
W
Charybdis
9,648
742
46
4
0
239,873
0
L
Jing Wei
9,247
711
106
8
5
265,612
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role