Player Matchup

Anhur
Anhur
Meapilas
Anhur
Level 28
God Stats
1W - 2L
1,230 SR
Queue Stats
18W - 11L
1,483 Elo+
Solo
Geb
Geb
ZeLordOfZeZiz
Geb
Level 16
God Stats
8W - 7L
1,891 SR
Queue Stats
17W - 30L
1,296 Elo+
Party 2
Chang'e
Chang'e
alxnderthekin
Chang'e
Level 26
God Stats
4W - 3L
1,300 SR
Queue Stats
61W - 74L
1,351 Elo+
Party 2
Team Averages
Level 23
1,474 SR
1,377 Elo+

VS

Team Averages
Level 46
1,392 SR
1,329 Elo+
Ao Kuang
Ao Kuang
Kenny2002
Ao Kuang
Level 25
God Stats
2W - 7L
1,317 SR
Queue Stats
18W - 26L
1,377 Elo+
Party 1
Chaac
Chaac
Scherliharry
Chaac
Level 98
God Stats
11W - 10L
1,542 SR
Queue Stats
120W - 211L
1,288 Elo+
Solo
Susano
Susano
sniperSHOWeze
Susano
Level 16
God Stats
2W - 8L
1,317 SR
Queue Stats
11W - 18L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Meapilas
Anhur
13
14 / 1 / 7
9,454
1,050
12,943
7,527
3,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 0 / 19
8,435
937
5,671
8,690
6,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
12
5 / 2 / 14
8,002
889
6,873
6,305
4,941
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Kenny2002
Ao Kuang
9
2 / 8 / 0
6,711
746
4,947
10,007
2,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
0 / 4 / 3
6,112
679
4,756
9,368
5,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 9 / 2
6,282
698
7,591
10,494
2,756
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
8
21
Kills
3
3
Deaths
21
40
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Kenny2002
Ao Kuang
2
8
0
0.25
W
Anhur
Meapilas
Anhur
14
1
7
17.5
L
0
4
3
0.38
W
2
0
19
11.5
W
Chang'e
5
2
14
6
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,487
Damage
17,294
22,522
Taken
29,869
15,120
Mitigated
11,290
10,484
Healing
2,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Kenny2002
Ao Kuang
4,947
1,161
0
595
10,007
2,744
0
4,893
5,114
8,539
0
W
Anhur
Meapilas
Anhur
12,943
8,025
0
2,209
7,527
3,596
1,681
1,820
5,541
0
53,245
L
4,756
279
0
2,138
9,368
5,790
0
3,632
5,736
0
21,070
W
5,671
1,344
397
2,662
8,690
6,583
474
1,569
6,798
11,371
0
W
Chang'e
6,873
1,222
2,802
2,414
6,305
4,941
515
1,898
4,242
16,979
0
L
7,591
1,256
0
174
10,494
2,756
0
4,361
6,133
0
12,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,891
Gold Earned
19,105
114
Minions Killed
58
5
Camps Cleared
2
519,118
Distance Traveled
460,317
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,711
746
12
1
0
143,551
0
W
Anhur
9,454
1,050
79
9
4
152,114
3
L
Chaac
6,112
679
32
4
1
172,233
3
W
Geb
8,435
937
14
2
0
196,536
1
W
Chang'e
8,002
889
21
2
1
170,468
3
L
Susano
6,282
698
14
2
1
144,533
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role