Player Matchup

Sobek
Sobek
 
Sobek
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
AngryPants1131
Cliodhna
Level 121
God Stats
10W - 2L
1,882 SR
Queue Stats
86W - 77L
1,442 Elo+
Solo
Chaac
Chaac
SplinteeeR
Chaac
Level 77
God Stats
6W - 1L
1,620 SR
Queue Stats
12W - 15L
1,347 Elo+
Party 1
Cernunnos
Cernunnos
boud69
Cernunnos
Level 135
God Stats
1W - 0L
1,373 SR
Queue Stats
21W - 19L
1,426 Elo+
Party 1
Merlin
Merlin
Кrond
Merlin
Level 89
God Stats
2W - 1L
1,570 SR
Queue Stats
8W - 12L
1,417 Elo+
Solo
Team Averages
Level 108
1,589 SR
1,426 Elo+

VS

Team Averages
Level 91
1,541 SR
1,449 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Fleshking1
Sylvanus
Level 58
God Stats
5W - 8L
1,552 SR
Queue Stats
236W - 259L
1,443 Elo+
Party 2
Erlang Shen
Erlang Shen
Tutumpak
Erlang Shen
Level 94
God Stats
30W - 34L
1,485 SR
Queue Stats
697W - 863L
1,403 Elo+
Solo
Tiamat
Tiamat
anas3408
Tiamat
Level 67
God Stats
5W - 4L
1,596 SR
Queue Stats
382W - 403L
1,456 Elo+
Party 2
Ao Kuang
Ao Kuang
vScOrPiOnSv
Ao Kuang
Level 89
God Stats
37W - 35L
1,573 SR
Queue Stats
234W - 252L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
1 / 0 / 6
7,509
501
3,160
6,767
5,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
15
5 / 3 / 6
8,962
597
8,330
9,898
3,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
12
2 / 4 / 2
7,528
502
6,139
12,979
10,381
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
boud69
Cernunnos
13
2 / 4 / 2
7,829
522
5,453
8,578
1,528
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
Кrond
Merlin
13
5 / 0 / 4
8,196
546
7,931
4,324
1,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
4 / 3 / 0
8,308
554
6,017
8,916
3,035
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Fleshking1
Sylvanus
9
1 / 2 / 1
6,119
408
3,200
8,284
4,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Erlang Shen
Tutumpak
Erlang Shen
13
1 / 4 / 4
7,773
518
7,766
12,231
8,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
anas3408
Tiamat
10
0 / 4 / 1
6,666
444
4,821
7,937
3,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
vScOrPiOnSv
Ao Kuang
15
5 / 2 / 2
8,578
572
6,831
9,605
3,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
15
Kills
11
11
Deaths
15
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
0
6
4
L
Danzaburou
 
Danzaburou
4
3
0
1.33
W
Cliodhna
5
3
6
2.67
L
Sylvanus
Fleshking1
Sylvanus
1
2
1
0.75
W
Chaac
2
4
2
0.75
L
Erlang Shen
Tutumpak
Erlang Shen
1
4
4
0.75
L
Tiamat
anas3408
Tiamat
0
4
1
0.13
W
Cernunnos
boud69
Cernunnos
2
4
2
0.75
L
Ao Kuang
vScOrPiOnSv
Ao Kuang
5
2
2
3
W
Merlin
Кrond
Merlin
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,013
Damage
28,635
42,546
Taken
46,973
22,505
Mitigated
23,289
16,307
Healing
17,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
3,160
69
0
2,966
6,767
5,865
600
1,753
4,892
16,199
0
L
Danzaburou
 
Danzaburou
6,017
2,248
0
2,685
8,916
3,035
0
1,240
7,632
0
54,919
W
Cliodhna
8,330
1,497
0
4,005
9,898
3,454
0
4,456
5,196
0
64,706
L
Sylvanus
Fleshking1
Sylvanus
3,200
808
454
1,155
8,284
4,606
0
3,456
4,690
15,120
5,247
W
Chaac
6,139
1,334
0
5,611
12,979
10,381
596
4,248
7,690
0
41,715
L
Erlang Shen
Tutumpak
Erlang Shen
7,766
3,737
0
4,374
12,231
8,810
0
922
10,599
0
41,816
L
Tiamat
anas3408
Tiamat
4,821
174
0
2,114
7,937
3,599
43
3,964
3,630
32,526
0
W
Cernunnos
boud69
Cernunnos
5,453
2,036
0
2,540
8,578
1,528
500
917
7,619
0
57,003
L
Ao Kuang
vScOrPiOnSv
Ao Kuang
6,831
1,905
0
6,326
9,605
3,239
1,105
902
8,491
43,031
0
W
Merlin
Кrond
Merlin
7,931
659
0
1,185
4,324
1,277
0
2,637
1,439
42,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,024
Gold Earned
37,444
428
Minions Killed
407
0
Camps Cleared
0
1,432,642
Distance Traveled
1,278,998
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,509
501
36
2
0
272,943
2
L
Danzaburou
8,308
554
103
7
0
281,238
7
W
Cliodhna
8,962
597
111
7
0
323,718
7
L
Sylvanus
6,119
408
39
3
0
214,200
1
W
Chaac
7,528
502
72
5
0
278,099
2
L
Erlang Shen
7,773
518
97
6
0
283,475
2
L
Tiamat
6,666
444
69
5
0
229,471
1
W
Cernunnos
7,829
522
120
8
0
271,547
3
L
Ao Kuang
8,578
572
99
7
0
270,614
3
W
Merlin
8,196
546
89
6
0
286,335
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role