Player Matchup

Neith
Neith
IIzSnupiSleepzII
Neith
Level 16
God Stats
1W - 3L
1,301 SR
Queue Stats
53W - 69L
1,420 Elo+
Party 3
Sun Wukong
Sun Wukong
JK_ViRdiX
Sun Wukong
Level 18
God Stats
13W - 9L
1,444 SR
Queue Stats
34W - 35L
1,389 Elo+
Party 3
Anubis
Anubis
MONKEY-D-MATTHI
Anubis
Level 22
God Stats
8W - 7L
1,478 SR
Queue Stats
206W - 232L
1,270 Elo+
Party 2
Terra
Terra
Stron_G_
Terra
Level 13
God Stats
5W - 6L
1,438 SR
Queue Stats
17W - 18L
1,328 Elo+
Party 3
Mercury
Mercury
zAnonymer_Tomen
Mercury
Level 26
God Stats
5W - 7L
1,151 SR
Queue Stats
242W - 273L
1,310 Elo+
Party 2
Team Averages
Level 19
1,362 SR
1,343 Elo+

VS

Team Averages
Level 17
1,374 SR
1,246 Elo+
Morgan Le Fay
Morgan Le Fay
ErBazza7197
Morgan Le Fay
Level 12
God Stats
2W - 9L
1,346 SR
Queue Stats
34W - 56L
1,142 Elo+
Party 1
Medusa
Medusa
J4F SPAR3
Medusa
Level 18
God Stats
31W - 43L
1,353 SR
Queue Stats
78W - 115L
1,299 Elo+
Party 1
Janus
Janus
LORD FENRIR 95
Janus
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 115L
1,391 Elo+
Party 1
Olorun
Olorun
TNIK_LaMenaceFa
Olorun
Level 7
God Stats
2W - 4L
1,422 SR
Queue Stats
2W - 9L
1,211 Elo+
Solo
Neith
Neith
jerevan95
Neith
Level 13
God Stats
7W - 8L
1,248 SR
Queue Stats
28W - 30L
1,187 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 2
8,536
406
8,231
12,174
4,454
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
JK_ViRdiX
Sun Wukong
19
15 / 0 / 1
12,229
582
17,423
10,738
10,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
2 / 5 / 4
10,425
496
7,950
12,406
5,099
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
Stron_G_
Terra
14
1 / 0 / 2
8,950
426
4,202
13,165
11,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
0 / 3 / 4
9,371
446
5,782
10,947
3,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ErBazza7197
Morgan Le Fay
15
2 / 3 / 6
9,460
450
12,786
11,102
3,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
J4F SPAR3
Medusa
13
2 / 2 / 0
7,966
379
5,941
8,938
3,318
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 3 / 2
7,869
375
12,324
11,808
3,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 7 / 0
7,098
338
2,602
10,465
3,469
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
jerevan95
Neith
19
6 / 3 / 1
11,067
527
7,347
13,290
6,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
18
Kills
10
10
Deaths
18
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
ErBazza7197
Morgan Le Fay
2
3
6
1.67
W
0
2
2
0.5
L
Medusa
J4F SPAR3
Medusa
2
2
0
1
W
Sun Wukong
JK_ViRdiX
Sun Wukong
15
0
1
15.5
L
0
3
2
0.33
W
2
5
4
0.8
W
Terra
Stron_G_
Terra
1
0
2
2
L
0
7
0
0
L
Neith
jerevan95
Neith
6
3
1
2.17
W
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,588
Damage
41,000
59,430
Taken
55,603
35,547
Mitigated
20,211
23,774
Healing
16,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
ErBazza7197
Morgan Le Fay
12,786
456
0
1,266
11,102
3,803
456
4,851
6,096
54,400
0
W
8,231
2,377
0
4,576
12,174
4,454
605
5,474
6,194
0
62,206
L
Medusa
J4F SPAR3
Medusa
5,941
1,575
0
2,860
8,938
3,318
1,716
1,736
7,097
0
41,673
W
Sun Wukong
JK_ViRdiX
Sun Wukong
17,423
3,029
0
4,643
10,738
10,621
2,447
3,508
7,170
0
66,665
L
12,324
484
346
4,708
11,808
3,501
790
3,687
8,017
52,416
0
W
7,950
277
0
5,266
12,406
5,099
1,165
6,414
5,314
69,909
0
W
Terra
Stron_G_
Terra
4,202
381
1,619
4,238
13,165
11,737
443
7,315
5,055
21,625
0
L
2,602
1,292
0
2,490
10,465
3,469
37
0
9,412
22,367
0
L
Neith
jerevan95
Neith
7,347
2,730
0
4,559
13,290
6,120
0
1,878
11,118
0
86,168
W
5,782
1,171
0
3,432
10,947
3,636
1,835
2,796
7,985
0
56,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,511
Gold Earned
43,460
507
Minions Killed
492
0
Camps Cleared
0
1,939,561
Distance Traveled
1,690,030
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,460
450
107
5
0
390,927
1
W
Neith
8,536
406
121
6
0
355,729
2
L
Medusa
7,966
379
80
4
0
381,012
0
W
Sun Wukong
12,229
582
123
6
0
390,059
3
L
Janus
7,869
375
106
5
0
355,954
4
W
Anubis
10,425
496
125
6
0
337,332
0
W
Terra
8,950
426
32
2
0
397,607
6
L
Olorun
7,098
338
34
2
0
210,849
4
L
Neith
11,067
527
165
8
0
351,288
0
W
Mercury
9,371
446
106
5
0
458,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role