Player Matchup

King Arthur
King Arthur
ERFMAN83
King Arthur
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 28L
1,588 Elo+
Solo
Raijin
Raijin
Jijlk
Raijin
Level 118
God Stats
10W - 8L
1,454 SR
Queue Stats
615W - 650L
1,502 Elo+
Solo
Xbalanque
Xbalanque
nerfcrit
Xbalanque
Level 32
God Stats
13W - 5L
1,789 SR
Queue Stats
167W - 112L
1,543 Elo+
Solo
Bastet
Bastet
ruben9874
Bastet
Level 45
God Stats
1W - 2L
1,832 SR
Queue Stats
14W - 10L
1,680 Elo+
Solo
Aphrodite
Aphrodite
xXNeko007Xx
Aphrodite
Level 82
God Stats
4W - 8L
1,424 SR
Queue Stats
30W - 32L
1,424 Elo+
Solo
Team Averages
Level 63
1,600 SR
1,547 Elo+

VS

Team Averages
Level 49
1,590 SR
1,472 Elo+
Artio
Artio
ITS_ISMAzzz
Artio
Level 47
God Stats
5W - 4L
1,809 SR
Queue Stats
164W - 183L
1,415 Elo+
Solo
Medusa
Medusa
MiK_l0s
Medusa
Level 32
God Stats
1W - 4L
1,255 SR
Queue Stats
108W - 111L
1,487 Elo+
Solo
Ra
Ra
SmellmyMeatballz
Ra
Level 33
God Stats
7W - 8L
1,719 SR
Queue Stats
79W - 52L
1,532 Elo+
Solo
Sol
Sol
caitforden
Sol
Level 45
God Stats
1W - 2L
1,529 SR
Queue Stats
176W - 162L
1,403 Elo+
Solo
Awilix
Awilix
typhon2201
Awilix
Level 89
God Stats
9W - 8L
1,637 SR
Queue Stats
313W - 294L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ERFMAN83
King Arthur
19
3 / 3 / 6
12,802
512
6,184
22,481
20,453
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Raijin
Jijlk
Raijin
20
2 / 4 / 8
14,030
561
12,391
17,520
7,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
nerfcrit
Xbalanque
20
10 / 2 / 6
15,778
631
29,977
22,539
8,892
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
ruben9874
Bastet
18
10 / 9 / 4
13,688
548
15,937
23,459
10,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
xXNeko007Xx
Aphrodite
16
0 / 4 / 9
11,416
457
6,628
13,808
11,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 5
10,623
425
13,528
25,955
25,939
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
MiK_l0s
Medusa
17
4 / 7 / 2
10,948
438
10,149
22,256
7,146
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
6 / 5 / 9
13,296
532
22,344
14,994
9,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 6 / 3
9,796
392
10,995
17,889
4,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Awilix
typhon2201
Awilix
19
10 / 4 / 7
12,845
514
11,198
16,055
6,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
48
25
Kills
22
22
Deaths
25
33
Assists
26
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ERFMAN83
King Arthur
3
3
6
2
L
2
3
5
1.5
W
Raijin
Jijlk
Raijin
2
4
8
1.5
L
Medusa
MiK_l0s
Medusa
4
7
2
0.71
L
6
5
9
2.1
L
0
6
3
0.25
W
Xbalanque
nerfcrit
Xbalanque
10
2
6
6.5
W
Bastet
ruben9874
Bastet
10
9
4
1.33
L
Awilix
typhon2201
Awilix
10
4
7
3.38
W
Aphrodite
xXNeko007Xx
Aphrodite
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,117
Damage
68,214
99,807
Taken
97,149
58,294
Mitigated
53,966
43,427
Healing
32,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ERFMAN83
King Arthur
6,184
872
0
5,463
22,481
20,453
0
12,528
9,807
0
53,194
L
13,528
429
0
9,679
25,955
25,939
464
4,758
21,039
63,728
0
W
Raijin
Jijlk
Raijin
12,391
858
290
4,110
17,520
7,164
0
9,842
7,282
120,402
0
L
Medusa
MiK_l0s
Medusa
10,149
3,499
0
6,280
22,256
7,146
196
2,495
19,671
0
86,555
L
22,344
1,249
1,922
5,615
14,994
9,859
0
6,090
8,661
102,800
0
L
10,995
2,255
0
4,250
17,889
4,657
0
1,639
16,190
56,418
6,822
W
Xbalanque
nerfcrit
Xbalanque
29,977
15,290
0
11,600
22,539
8,892
7,705
11,257
11,156
0
154,783
W
Bastet
ruben9874
Bastet
15,937
6,383
0
3,783
23,459
10,035
1,762
8,474
14,741
0
58,882
L
Awilix
typhon2201
Awilix
11,198
4,882
0
5,213
16,055
6,365
0
3,546
12,360
0
89,872
W
Aphrodite
xXNeko007Xx
Aphrodite
6,628
290
10,072
8,109
13,808
11,750
400
6,853
6,681
39,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,714
Gold Earned
57,508
665
Minions Killed
653
0
Camps Cleared
0
2,340,312
Distance Traveled
2,444,907
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,802
512
104
4
0
471,022
2
L
Artio
10,623
425
97
4
0
451,140
4
W
Raijin
14,030
561
222
9
0
415,702
3
L
Medusa
10,948
438
126
5
0
434,153
3
L
Ra
13,296
532
212
8
0
512,852
7
L
Sol
9,796
392
98
4
0
475,047
1
W
Xbalanque
15,778
631
222
9
0
469,234
8
W
Bastet
13,688
548
61
2
0
524,746
1
L
Awilix
12,845
514
120
5
0
571,715
6
W
Aphrodite
11,416
457
56
2
0
459,608
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role