Player Matchup

Ares
Ares
GriffyBoy
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,385 Elo+
Party 3
Pele
Pele
Lésus
Pele
Level 14
God Stats
2W - 2L
1,624 SR
Queue Stats
7W - 10L
1,285 Elo+
Party 3
Merlin
Merlin
Shamzen
Merlin
Level 25
God Stats
0W - 2L
1,281 SR
Queue Stats
7W - 7L
1,359 Elo+
Party 3
Guan Yu
Guan Yu
Slaver648
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Chernobog
Chernobog
Zelenui777
Chernobog
Level 5
God Stats
1W - 5L
1,253 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Team Averages
Level 11
1,432 SR
1,406 Elo+

VS

Team Averages
Level 21
1,542 SR
1,414 Elo+
Thanatos
Thanatos
BonkeysKong69
Thanatos
Level 20
God Stats
4W - 3L
1,500 SR
Queue Stats
47W - 50L
1,386 Elo+
Solo
Cernunnos
Cernunnos
Cris2duc
Cernunnos
Level 49
God Stats
1W - 0L
1,725 SR
Queue Stats
1W - 1L
1,253 Elo+
Party 2
Olorun
Olorun
MikeyUR
Olorun
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 50L
1,500 Elo+
Solo
Ra
Ra
bogdan69369
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
derwahrefresh
Gilgamesh
Level 28
God Stats
16W - 19L
1,485 SR
Queue Stats
50W - 52L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
3 / 5 / 4
7,956
497
3,086
13,258
9,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
Lésus
Pele
13
4 / 6 / 5
8,016
501
8,567
12,694
3,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Merlin
Shamzen
Merlin
13
8 / 6 / 3
8,454
528
10,389
10,320
2,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
Slaver648
Guan Yu
10
0 / 11 / 2
6,182
386
4,303
14,330
12,264
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
Zelenui777
Chernobog
12
4 / 8 / 7
7,945
497
8,666
13,086
3,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BonkeysKong69
Thanatos
14
11 / 3 / 4
9,999
625
7,781
7,572
2,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
Cris2duc
Cernunnos
14
6 / 7 / 10
9,503
594
14,138
14,469
4,573
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
MikeyUR
Olorun
14
5 / 5 / 10
9,219
576
6,680
10,706
3,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 5 / 5
7,882
493
2,085
7,299
2,054
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
derwahrefresh
Gilgamesh
15
13 / 0 / 7
10,030
627
16,257
10,394
8,152
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
72
19
Kills
36
36
Deaths
20
21
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BonkeysKong69
Thanatos
11
3
4
4.33
W
Cernunnos
Cris2duc
Cernunnos
6
7
10
1.57
L
Ares
3
5
4
1
L
Pele
Lésus
Pele
4
6
5
1.08
W
Olorun
MikeyUR
Olorun
5
5
10
2
L
Merlin
Shamzen
Merlin
8
6
3
1.58
L
Guan Yu
Slaver648
Guan Yu
0
11
2
0.09
L
Chernobog
Zelenui777
Chernobog
4
8
7
0.94
W
1
5
5
0.7
W
Gilgamesh
derwahrefresh
Gilgamesh
13
0
7
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,011
Damage
46,941
63,688
Taken
50,440
31,033
Mitigated
21,138
10,481
Healing
21,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BonkeysKong69
Thanatos
7,781
1,584
0
6,630
7,572
2,559
670
1,509
5,985
0
28,831
W
Cernunnos
Cris2duc
Cernunnos
14,138
9,373
0
5,248
14,469
4,573
3,747
4,265
10,024
0
60,686
L
Ares
3,086
285
0
1,139
13,258
9,710
305
2,613
10,645
15,370
0
L
Pele
Lésus
Pele
8,567
828
0
2,980
12,694
3,035
0
2,101
10,593
0
41,116
W
Olorun
MikeyUR
Olorun
6,680
3,421
868
3,981
10,706
3,800
3,670
4,092
6,232
47,095
4,051
L
Merlin
Shamzen
Merlin
10,389
736
79
1,916
10,320
2,551
1,491
1,912
8,408
44,418
0
L
Guan Yu
Slaver648
Guan Yu
4,303
782
249
1,302
14,330
12,264
68
1,329
13,001
0
20,667
L
Chernobog
Zelenui777
Chernobog
8,666
6,018
0
2,816
13,086
3,473
895
293
12,793
0
39,153
W
2,085
501
950
1,711
7,299
2,054
1,286
1,739
5,488
27,444
0
W
Gilgamesh
derwahrefresh
Gilgamesh
16,257
6,803
0
1,976
10,394
8,152
675
1,144
9,236
0
49,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,553
Gold Earned
46,633
312
Minions Killed
394
0
Camps Cleared
0
1,343,278
Distance Traveled
1,304,286
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,999
625
46
3
0
223,615
0
W
Cernunnos
9,503
594
106
7
0
262,956
0
L
Ares
7,956
497
26
2
0
275,914
1
L
Pele
8,016
501
69
4
0
279,784
2
W
Olorun
9,219
576
113
7
0
275,953
0
L
Merlin
8,454
528
92
6
0
236,505
2
L
Guan Yu
6,182
386
44
3
0
280,034
2
L
Chernobog
7,945
497
81
5
0
271,041
0
W
Ra
7,882
493
53
3
0
242,482
5
W
Gilgamesh
10,030
627
76
5
0
299,280
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role