Player Matchup

Merlin
Merlin
Burchet
Merlin
Level 28
God Stats
9W - 12L
1,448 SR
Queue Stats
85W - 83L
1,503 Elo+
Solo
Yemoja
Yemoja
Jojy2005
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,655 Elo+
Party 2
Skadi
Skadi
Tragoune
Skadi
Level 26
God Stats
24W - 28L
1,473 SR
Queue Stats
73W - 76L
1,381 Elo+
Solo
Nemesis
Nemesis
ipoip
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Geb
Geb
x_faking_x
Geb
Level 20
God Stats
4W - 3L
1,543 SR
Queue Stats
72W - 57L
1,514 Elo+
Solo
Team Averages
Level 16
1,493 SR
1,511 Elo+

VS

Team Averages
Level 35
1,549 SR
1,482 Elo+
Ao Kuang
Ao Kuang
EXoD_PsyKologoS
Ao Kuang
Level 18
God Stats
15W - 11L
1,711 SR
Queue Stats
26W - 26L
1,541 Elo+
Solo
Ares
Ares
IXCJ JONESXI
Ares
Level 26
God Stats
2W - 0L
1,657 SR
Queue Stats
33W - 34L
1,388 Elo+
Solo
Mulan
Mulan
IamTheGlob8403
Mulan
Level 3
God Stats
5W - 0L
1,500 SR
Queue Stats
6W - 3L
1,514 Elo+
Party 1
Izanami
Izanami
Iskariox
Izanami
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
139W - 165L
1,447 Elo+
Solo
Vulcan
Vulcan
Kyoubee23
Vulcan
Level 100
God Stats
3W - 10L
1,377 SR
Queue Stats
242W - 235L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Burchet
Merlin
13
0 / 10 / 2
8,460
403
6,924
16,259
4,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
Jojy2005
Yemoja
12
0 / 6 / 5
8,216
391
4,053
15,193
10,137
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Skadi
Tragoune
Skadi
15
3 / 10 / 0
9,411
448
6,717
16,198
4,035
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
ipoip
Nemesis
8
0 / 10 / 0
6,822
325
2,133
13,348
2,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
11 / 1 / 1
12,297
586
16,038
12,752
11,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
15
0 / 6 / 1
9,025
430
1,155
9,886
3,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 2 / 5
7,891
376
1,132
11,417
5,431
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
18 / 2 / 5
13,188
628
23,485
17,906
10,418
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
Iskariox
Izanami
19
11 / 1 / 5
12,343
588
16,912
19,203
8,311
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Kyoubee23
Vulcan
18
7 / 3 / 10
11,493
547
16,473
9,375
5,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
62
14
Kills
36
37
Deaths
14
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Merlin
Burchet
Merlin
0
10
2
0.1
W
Ao Kuang
0
6
1
0.08
W
0
2
5
1.25
W
18
2
5
10.25
W
Izanami
Iskariox
Izanami
11
1
5
13.5
L
Yemoja
Jojy2005
Yemoja
0
6
5
0.42
W
Vulcan
Kyoubee23
Vulcan
7
3
10
4
L
Skadi
Tragoune
Skadi
3
10
0
0.3
L
Nemesis
ipoip
Nemesis
0
10
0
0
L
11
1
1
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,865
Damage
59,157
73,750
Taken
67,787
32,689
Mitigated
33,055
11,280
Healing
20,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Burchet
Merlin
6,924
360
0
3,440
16,259
4,058
0
5,895
10,364
55,089
0
W
Ao Kuang
1,155
388
0
2,585
9,886
3,719
2,026
5,436
4,042
34,306
4,856
W
1,132
371
0
406
11,417
5,431
128
2,876
8,330
21,532
0
W
23,485
5,188
0
9,772
17,906
10,418
0
7,485
9,995
0
102,783
W
Izanami
Iskariox
Izanami
16,912
11,983
0
7,322
19,203
8,311
3,784
4,593
14,422
0
103,022
L
Yemoja
Jojy2005
Yemoja
4,053
678
973
148
15,193
10,137
264
4,028
11,165
19,067
0
W
Vulcan
Kyoubee23
Vulcan
16,473
9,725
0
731
9,375
5,176
765
4,868
3,983
77,897
0
L
Skadi
Tragoune
Skadi
6,717
2,643
0
1,890
16,198
4,035
2,574
1,030
15,168
0
58,947
L
Nemesis
ipoip
Nemesis
2,133
1,090
0
1,428
13,348
2,677
0
3,659
9,689
0
22,383
L
16,038
1,014
0
3,401
12,752
11,782
0
3,998
8,754
76,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,206
Gold Earned
53,940
415
Minions Killed
568
0
Camps Cleared
0
1,657,493
Distance Traveled
1,921,900
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,460
403
109
5
0
328,060
2
W
Ao Kuang
9,025
430
79
4
0
360,939
0
W
Ares
7,891
376
34
2
0
336,892
1
W
Mulan
13,188
628
142
7
0
441,444
2
W
Izanami
12,343
588
165
8
0
395,138
0
L
Yemoja
8,216
391
36
2
0
336,785
0
W
Vulcan
11,493
547
148
7
0
387,487
1
L
Skadi
9,411
448
86
4
0
310,841
4
L
Nemesis
6,822
325
44
2
0
271,398
0
L
Geb
12,297
586
140
7
0
410,409
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role