Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
DazerSkyesSixx
Scylla
Level 159
God Stats
1W - 1L
1,540 SR
Queue Stats
311W - 301L
1,612 Elo+
Solo
Danzaburou
Danzaburou
ScorchedEye
Danzaburou
Level 157
God Stats
12W - 10L
1,560 SR
Queue Stats
220W - 190L
1,563 Elo+
Solo
Cthulhu
Cthulhu
XxBeast61xX
Cthulhu
Level 58
God Stats
0W - 1L
1,320 SR
Queue Stats
84W - 72L
1,594 Elo+
Solo
Erlang Shen
Erlang Shen
llerej
Erlang Shen
Level 63
God Stats
45W - 42L
1,573 SR
Queue Stats
901W - 875L
1,635 Elo+
Solo
Team Averages
Level 119
1,498 SR
1,581 Elo+

VS

Team Averages
Level 137
1,581 SR
1,600 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
BlazinAsian777
Geb
Level 136
God Stats
11W - 8L
1,614 SR
Queue Stats
340W - 309L
1,616 Elo+
Solo
Cu Chulainn
Cu Chulainn
ENDMarcus
Cu Chulainn
Level 85
God Stats
45W - 44L
1,602 SR
Queue Stats
455W - 449L
1,593 Elo+
Solo
Bastet
Bastet
JustAiya
Bastet
Level 160
God Stats
1W - 0L
1,541 SR
Queue Stats
71W - 39L
1,728 Elo+
Party 1
Nu Wa
Nu Wa
OldSkoolHustle
Nu Wa
Level 146
God Stats
288W - 271L
1,645 SR
Queue Stats
344W - 346L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
0 / 5 / 1
6,113
611
5,846
9,378
2,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 4 / 2
5,683
568
2,320
5,589
1,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
ScorchedEye
Danzaburou
13
2 / 8 / 2
7,620
762
6,963
11,975
3,645
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
XxBeast61xX
Cthulhu
13
1 / 4 / 2
7,305
731
5,634
14,476
12,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
llerej
Erlang Shen
11
1 / 1 / 1
6,552
655
2,371
10,679
5,423
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
2 / 1 / 11
8,288
829
10,249
6,252
2,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 2 / 13
8,249
825
5,005
11,427
9,728
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
ENDMarcus
Cu Chulainn
14
4 / 1 / 9
8,446
845
7,621
10,606
9,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bastet
JustAiya
Bastet
15
11 / 0 / 5
10,103
1,010
13,818
5,912
2,412
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 1 / 10
8,268
827
10,772
3,446
1,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
70
4
Kills
22
22
Deaths
5
8
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
5
1
0.1
W
Heimdallr
 
Heimdallr
2
1
11
7.5
W
2
2
13
4.25
L
0
4
2
0.25
W
Cu Chulainn
ENDMarcus
Cu Chulainn
4
1
9
8.5
W
Bastet
JustAiya
Bastet
11
0
5
13.5
W
3
1
10
8
L
Danzaburou
ScorchedEye
Danzaburou
2
8
2
0.38
L
Cthulhu
XxBeast61xX
Cthulhu
1
4
2
0.5
L
Erlang Shen
llerej
Erlang Shen
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,134
Damage
47,465
52,097
Taken
37,643
25,210
Mitigated
25,110
8,123
Healing
7,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
5,846
1,032
0
990
9,378
2,790
0
2,554
6,709
22,927
0
W
Heimdallr
 
Heimdallr
10,249
5,673
0
1,680
6,252
2,450
689
1,895
3,791
0
32,972
W
5,005
274
305
2,459
11,427
9,728
424
4,330
6,679
25,654
0
L
2,320
564
0
543
5,589
1,246
0
1,892
3,536
8,129
0
W
Cu Chulainn
ENDMarcus
Cu Chulainn
7,621
710
0
1,174
10,606
9,124
1
3,107
7,301
4,437
17,925
W
Bastet
JustAiya
Bastet
13,818
2,622
0
1,057
5,912
2,412
627
2,224
3,638
0
25,166
W
10,772
4,446
238
284
3,446
1,396
1,432
2,056
1,372
28,243
0
L
Danzaburou
ScorchedEye
Danzaburou
6,963
2,909
0
743
11,975
3,645
1
2,884
8,816
0
20,478
L
Cthulhu
XxBeast61xX
Cthulhu
5,634
361
223
1,526
14,476
12,106
1
5,724
8,225
24,771
0
L
Erlang Shen
llerej
Erlang Shen
2,371
847
90
4,008
10,679
5,423
0
3,405
6,975
52
9,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,273
Gold Earned
43,354
153
Minions Killed
220
5
Camps Cleared
11
915,435
Distance Traveled
982,978
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,113
611
43
4
2
173,246
3
W
Heimdallr
8,288
829
76
8
3
186,181
1
W
Geb
8,249
825
35
4
0
210,149
4
L
Scylla
5,683
568
17
2
0
150,988
0
W
Cu Chulainn
8,446
845
38
4
1
206,152
0
W
Bastet
10,103
1,010
20
2
4
212,127
0
W
Nu Wa
8,268
827
51
5
3
168,369
2
L
Danzaburou
7,620
762
40
4
2
168,138
3
L
Cthulhu
7,305
731
28
3
0
214,853
1
L
Erlang Shen
6,552
655
25
3
1
208,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role