Player Matchup

Fenrir
Fenrir
carlosbg1599
Fenrir
Level 82
God Stats
6W - 11L
1,315 SR
Queue Stats
321W - 456L
1,430 Elo+
Solo
Ra
Ra
h5f4e3o9
Ra
Level 160
God Stats
57W - 45L
1,580 SR
Queue Stats
944W - 895L
1,517 Elo+
Solo
Cupid
Cupid
hippig_opa
Cupid
Level 107
God Stats
8W - 5L
1,616 SR
Queue Stats
411W - 426L
1,472 Elo+
Solo
Team Averages
Level 116
1,504 SR
1,473 Elo+

VS

Team Averages
Level 93
1,488 SR
1,518 Elo+
Chronos
Chronos
CynicalV2
Chronos
Level 94
God Stats
6W - 4L
1,464 SR
Queue Stats
47W - 24L
1,625 Elo+
Solo
Set
Set
NehruviannDoom
Set
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 39L
1,500 Elo+
Solo
Bellona
Bellona
monkeydellie
Bellona
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 85L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
3 / 3 / 4
7,292
729
3,393
7,628
3,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
3 / 0 / 4
7,293
729
6,885
4,184
3,157
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
10
1 / 1 / 5
6,402
640
5,014
6,310
2,146
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CynicalV2
Chronos
11
2 / 2 / 2
6,777
678
6,032
6,643
2,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
0 / 3 / 2
6,083
608
2,142
6,201
2,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
monkeydellie
Bellona
10
2 / 2 / 2
6,645
665
5,398
6,847
5,713
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
7
Kills
4
4
Deaths
7
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chronos
CynicalV2
Chronos
2
2
2
1.5
L
0
3
2
0.33
W
Fenrir
3
3
4
1.67
W
3
0
4
5
W
Cupid
1
1
5
3.5
L
Bellona
monkeydellie
Bellona
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,292
Damage
13,572
18,122
Taken
19,691
8,706
Mitigated
11,313
6,996
Healing
2,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
CynicalV2
Chronos
6,032
1,917
0
1,551
6,643
2,707
413
2,627
4,016
27,151
2,379
L
2,142
880
0
921
6,201
2,893
235
2,296
3,905
0
12,588
W
Fenrir
3,393
822
0
1,963
7,628
3,403
0
3,410
4,094
0
16,720
W
6,885
337
1,399
2,283
4,184
3,157
0
1,279
2,860
37,184
0
W
Cupid
5,014
2,533
68
1,283
6,310
2,146
0
3,374
2,814
0
11,730
L
Bellona
monkeydellie
Bellona
5,398
592
0
275
6,847
5,713
0
2,096
4,751
5,398
6,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,987
Gold Earned
19,505
128
Minions Killed
109
5
Camps Cleared
4
559,280
Distance Traveled
566,844
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,777
678
71
7
2
185,754
3
L
Set
6,083
608
21
2
1
194,318
5
W
Fenrir
7,292
729
19
2
5
196,409
3
W
Ra
7,293
729
88
9
0
216,453
4
W
Cupid
6,402
640
21
2
0
146,418
0
L
Bellona
6,645
665
17
2
1
186,772
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role