Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Enati
Kukulkan
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
dokidoki94
Gilgamesh
Level 27
God Stats
2W - 1L
1,532 SR
Queue Stats
82W - 106L
1,406 Elo+
Solo
Olorun
Olorun
gordovich_090
Olorun
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Bellona
Bellona
jefth
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Team Averages
Level 12
1,506 SR
1,481 Elo+

VS

Team Averages
Level 18
1,460 SR
1,383 Elo+
Ares
Ares
AGReboorn
Ares
Level 29
God Stats
6W - 6L
1,671 SR
Queue Stats
134W - 145L
1,482 Elo+
Party 1
King Arthur
King Arthur
Gambrosini
King Arthur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Zeus
Zeus
ReaperChristian
Zeus
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
227W - 248L
1,209 Elo+
Solo
Hel
Hel
eraygoz1054
Hel
Level 12
God Stats
1W - 6L
1,144 SR
Queue Stats
12W - 24L
1,266 Elo+
Solo
Susano
Susano
unsold_pause5
Susano
Level 29
God Stats
1W - 4L
1,483 SR
Queue Stats
103W - 110L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
5 / 1 / 2
8,712
581
5,405
10,990
6,012
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
Enati
Kukulkan
11
3 / 3 / 4
7,291
486
3,779
5,767
1,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
dokidoki94
Gilgamesh
14
6 / 0 / 3
8,758
584
5,944
8,278
2,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 7 / 0
6,849
457
2,906
8,233
1,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
jefth
Bellona
14
3 / 3 / 3
8,592
573
5,365
9,117
7,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
3 / 6 / 0
7,579
505
7,315
12,735
11,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Gambrosini
King Arthur
1
0 / 0 / 0
2,904
194
0
0
0
12
4 / 5 / 2
7,300
487
6,456
8,050
2,239
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

7
0 / 5 / 1
5,395
360
1,252
9,010
1,882
16
5 / 4 / 0
8,851
590
7,658
10,953
4,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
19
Kills
12
14
Deaths
20
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
1
2
6
L
Ares
3
6
0
0.5
W
Kukulkan
Enati
Kukulkan
3
3
4
1.67
L
King Arthur
Gambrosini
King Arthur
0
0
0
0
L
4
5
2
1
W
Gilgamesh
dokidoki94
Gilgamesh
6
0
3
7.5
L
0
5
1
0.1
W
2
7
0
0.29
W
Bellona
jefth
Bellona
3
3
3
1.5
L
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,399
Damage
22,681
42,385
Taken
40,748
19,898
Mitigated
20,047
8,169
Healing
6,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,405
1,905
135
3,220
10,990
6,012
986
3,380
7,610
0
50,260
L
Ares
7,315
1,258
0
1,609
12,735
11,511
180
2,195
10,503
37,526
0
W
Kukulkan
Enati
Kukulkan
3,779
1,287
0
250
5,767
1,463
156
3,860
1,907
26,446
0
L
King Arthur
Gambrosini
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
6,456
1,205
0
1,324
8,050
2,239
220
2,733
5,317
35,834
0
W
Gilgamesh
dokidoki94
Gilgamesh
5,944
2,301
0
2,338
8,278
2,752
440
3,584
4,694
0
40,820
L
1,252
415
77
705
9,010
1,882
0
497
8,513
17,548
0
W
2,906
1,732
113
1,107
8,233
1,921
1,368
3,260
4,973
19,532
0
W
Bellona
jefth
Bellona
5,365
1,024
0
1,006
9,117
7,750
1,304
939
8,178
8,134
25,444
L
7,658
1,687
0
3,101
10,953
4,415
0
2,353
8,600
0
61,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,202
Gold Earned
32,029
332
Minions Killed
273
0
Camps Cleared
0
1,266,168
Distance Traveled
1,045,184
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,712
581
88
6
0
281,632
0
L
Ares
7,579
505
48
3
0
270,691
1
W
Kukulkan
7,291
486
54
4
0
185,539
0
L
King Arthur
2,904
194
0
0
0
0
0
L
Zeus
7,300
487
61
4
0
251,536
0
W
Gilgamesh
8,758
584
86
6
0
304,578
0
L
Hel
5,395
360
26
2
0
269,342
0
W
Olorun
6,849
457
37
2
0
207,107
0
W
Bellona
8,592
573
67
4
0
287,312
1
L
Susano
8,851
590
138
9
0
253,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role