Player Matchup

Merlin
Merlin
Hejbuster
Merlin
Level 29
God Stats
3W - 2L
1,613 SR
Queue Stats
8W - 12L
1,366 Elo+
Solo
Kukulkan
Kukulkan
KGB-kwatin44
Kukulkan
Level 28
God Stats
27W - 32L
1,473 SR
Queue Stats
62W - 61L
1,403 Elo+
Solo
Hel
Hel
Th_Under2profil
Hel
Level 18
God Stats
3W - 4L
1,497 SR
Queue Stats
52W - 63L
1,325 Elo+
Solo
Geb
Geb
TheOperator8465
Geb
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
Apollo
Apollo
tommyt3e
Apollo
Level 28
God Stats
7W - 7L
1,531 SR
Queue Stats
61W - 66L
1,394 Elo+
Solo
Team Averages
Level 22
1,523 SR
1,397 Elo+

VS

Team Averages
Level 13
1,444 SR
1,306 Elo+
Morgan Le Fay
Morgan Le Fay
Antonius2PAC
Morgan Le Fay
Level 26
God Stats
31W - 20L
1,534 SR
Queue Stats
111W - 119L
1,406 Elo+
Solo
Odin
Odin
Begemoto9767
Odin
Level 5
God Stats
3W - 5L
1,180 SR
Queue Stats
30W - 30L
1,003 Elo+
Party 1
Neith
Neith
DarklordPaddy
Neith
Level 26
God Stats
2W - 1L
1,707 SR
Queue Stats
11W - 12L
1,435 Elo+
Solo
Thor
Thor
Mhor89
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,460 Elo+
Solo
Tyr
Tyr
zDAVIDz4556
Tyr
Level 7
God Stats
21W - 19L
1,300 SR
Queue Stats
47W - 56L
1,227 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Hejbuster
Merlin
13
4 / 7 / 4
9,519
433
9,716
14,693
4,229
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kukulkan
KGB-kwatin44
Kukulkan
15
2 / 9 / 2
10,397
473
11,214
12,810
4,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 6 / 2
9,000
409
9,397
14,619
7,579
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

14
1 / 5 / 1
8,582
390
6,922
13,954
10,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
tommyt3e
Apollo
14
4 / 7 / 0
9,271
421
7,718
17,283
5,732
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Antonius2PAC
Morgan Le Fay
18
10 / 1 / 5
11,889
540
20,654
14,346
7,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 1 / 9
10,090
459
3,104
15,154
15,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 3 / 4
9,723
442
7,735
11,638
4,355
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
Mhor89
Thor
18
15 / 7 / 3
11,542
525
18,282
18,908
7,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 1 / 8
9,995
454
8,086
13,870
9,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
62
13
Kills
33
34
Deaths
13
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Antonius2PAC
Morgan Le Fay
10
1
5
12.5
W
2
1
9
6.5
W
1
3
4
1
L
Merlin
Hejbuster
Merlin
4
7
4
0.86
L
Kukulkan
KGB-kwatin44
Kukulkan
2
9
2
0.33
W
Thor
Mhor89
Thor
15
7
3
2.36
L
2
6
2
0.5
L
1
5
1
0.3
L
Apollo
tommyt3e
Apollo
4
7
0
0.57
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,967
Damage
57,861
73,359
Taken
73,916
32,087
Mitigated
43,407
21,184
Healing
18,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Antonius2PAC
Morgan Le Fay
20,654
2,295
0
3,088
14,346
7,039
1,981
7,852
6,478
78,937
0
W
3,104
765
0
1,267
15,154
15,318
340
8,463
6,405
0
21,605
W
7,735
4,403
0
4,166
11,638
4,355
1,995
5,157
6,133
0
52,703
L
Merlin
Hejbuster
Merlin
9,716
1,455
492
3,718
14,693
4,229
771
3,501
10,765
46,606
0
L
Kukulkan
KGB-kwatin44
Kukulkan
11,214
498
281
1,116
12,810
4,434
105
6,251
5,956
55,823
0
W
Thor
Mhor89
Thor
18,282
3,804
0
5,138
18,908
7,600
457
7,791
10,841
0
79,890
L
9,397
757
4,643
4,419
14,619
7,579
931
4,053
10,340
44,405
0
L
6,922
671
0
2,647
13,954
10,113
410
1,796
11,916
36,130
0
L
Apollo
tommyt3e
Apollo
7,718
3,504
0
3,868
17,283
5,732
0
3,919
13,044
0
43,222
W
8,086
680
0
5,227
13,870
9,095
542
7,218
6,482
0
33,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,769
Gold Earned
53,239
375
Minions Killed
420
0
Camps Cleared
0
1,916,997
Distance Traveled
2,027,798
30
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,889
540
145
7
0
419,360
4
W
Odin
10,090
459
34
2
0
446,829
4
W
Neith
9,723
442
93
4
0
331,650
1
L
Merlin
9,519
433
87
4
0
320,415
1
L
Kukulkan
10,397
473
96
4
0
398,824
14
W
Thor
11,542
525
105
5
0
385,341
5
L
Hel
9,000
409
85
4
0
365,781
4
L
Geb
8,582
390
43
2
0
446,678
9
L
Apollo
9,271
421
64
3
0
385,299
2
W
Tyr
9,995
454
43
2
0
444,618
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role