Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Elosphere
Gilgamesh
Level 29
God Stats
16W - 9L
1,317 SR
Queue Stats
111W - 112L
1,402 Elo+
Solo
Discordia
Discordia
SDA04
Discordia
Level 4
God Stats
2W - 2L
1,842 SR
Queue Stats
53W - 62L
1,501 Elo+
Solo
Chiron
Chiron
АкакийVI
Chiron
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 3L
1,630 Elo+
Party 1
Terra
Terra
Фырка
Terra
Level 83
God Stats
0W - 1L
1,558 SR
Queue Stats
12W - 15L
1,612 Elo+
Party 1
Team Averages
Level 28
1,543 SR
1,529 Elo+

VS

Team Averages
Level 24
1,475 SR
1,445 Elo+
Neith
Neith
Ahhahhah
Neith
Level 17
God Stats
3W - 1L
1,611 SR
Queue Stats
7W - 5L
1,522 Elo+
Solo
Yemoja
Yemoja
LessWir
Yemoja
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 87L
1,376 Elo+
Solo
Fenrir
Fenrir
Marius9901w
Fenrir
Level 29
God Stats
11W - 8L
1,500 SR
Queue Stats
38W - 46L
1,462 Elo+
Solo
Thoth
Thoth
PedBear
Thoth
Level 28
God Stats
1W - 2L
1,265 SR
Queue Stats
83W - 101L
1,332 Elo+
Solo
Artemis
Artemis
v1p0n3
Artemis
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 7L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
3 / 3 / 1
6,522
544
3,791
7,074
2,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Elosphere
Gilgamesh
10
0 / 5 / 0
5,419
452
2,876
10,250
4,001
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
SDA04
Discordia
7
1 / 4 / 1
4,822
402
2,164
3,780
1,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 1 / 0
5,438
453
5,751
4,496
1,627
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
10
0 / 0 / 2
5,996
500
3,625
7,700
6,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ahhahhah
Neith
10
0 / 0 / 1
5,743
479
3,627
3,654
1,042
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
LessWir
Yemoja
9
0 / 2 / 1
5,697
475
2,814
9,142
3,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
13
6 / 0 / 0
7,980
665
8,019
5,963
3,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
PedBear
Thoth
13
6 / 3 / 1
8,055
671
5,063
5,337
1,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
v1p0n3
Artemis
10
1 / 1 / 4
6,520
543
3,391
4,181
1,235
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
6
Kills
13
13
Deaths
6
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
3
3
1
1.17
W
Neith
Ahhahhah
Neith
0
0
1
0.5
L
Gilgamesh
Elosphere
Gilgamesh
0
5
0
0
W
Yemoja
LessWir
Yemoja
0
2
1
0.25
W
Fenrir
6
0
0
6
W
Thoth
PedBear
Thoth
6
3
1
2.17
L
Discordia
SDA04
Discordia
1
4
1
0.38
W
Artemis
v1p0n3
Artemis
1
1
4
3
L
2
1
0
2
L
Terra
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,207
Damage
22,914
33,300
Taken
28,277
15,605
Mitigated
10,741
9,214
Healing
9,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
3,791
1,183
0
777
7,074
2,331
0
2,400
4,560
34,217
0
W
Neith
Ahhahhah
Neith
3,627
1,260
320
1,298
3,654
1,042
0
1,571
2,083
0
30,709
L
Gilgamesh
Elosphere
Gilgamesh
2,876
650
0
1,842
10,250
4,001
0
0
10,250
0
24,123
W
Yemoja
LessWir
Yemoja
2,814
749
342
2,287
9,142
3,642
42
2,520
6,622
8,919
0
W
Fenrir
8,019
3,698
0
2,854
5,963
3,145
695
746
5,217
0
38,481
W
Thoth
PedBear
Thoth
5,063
155
0
1,473
5,337
1,677
2,236
3,674
1,663
36,143
0
L
Discordia
SDA04
Discordia
2,164
118
0
0
3,780
1,026
0
1,816
1,738
13,598
0
W
Artemis
v1p0n3
Artemis
3,391
938
0
916
4,181
1,235
0
1,069
3,112
0
30,095
L
5,751
2,390
752
1,485
4,496
1,627
0
1,650
2,806
0
34,206
L
Terra
3,625
1,256
1,057
3,301
7,700
6,620
0
1,876
5,824
18,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,197
Gold Earned
33,995
220
Minions Killed
309
0
Camps Cleared
0
1,035,519
Distance Traveled
1,057,627
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,522
544
73
6
0
210,137
0
W
Neith
5,743
479
66
6
0
197,174
3
L
Gilgamesh
5,419
452
44
4
0
223,580
3
W
Yemoja
5,697
475
14
1
0
210,980
2
W
Fenrir
7,980
665
82
7
0
209,721
3
W
Thoth
8,055
671
88
7
0
209,065
2
L
Discordia
4,822
402
13
1
0
141,721
0
W
Artemis
6,520
543
59
5
0
230,687
0
L
Chiron
5,438
453
59
5
0
224,929
0
L
Terra
5,996
500
31
3
0
235,152
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role