Player Matchup

Cerberus
Cerberus
Bronze III
 
Cerberus
Bronze III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Bronze II
 
Geb
Bronze II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Silver II
KeI EU
Susano
Silver II
Level 126
God Stats
2W - 1L
1,561 SR
Queue Stats
99W - 112L
947 MMR
Solo
Medusa
Medusa
Silver II
aprenti-jedi
Medusa
Silver II
Level 156
God Stats
24W - 19L
1,584 SR
Queue Stats
232W - 246L
1,018 MMR
Solo
Bellona
Bellona
Silver III
soepele_Verhoor
Bellona
Silver III
Level 119
God Stats
38W - 46L
1,488 SR
Queue Stats
479W - 483L
919 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 136
1,527 SR
1,177 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 109
1,527 SR
881 MMR
Ao Kuang
Ao Kuang
Silver V
 
Ao Kuang
Silver V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold V
 
Cernunnos
Gold V
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Bronze III
Durku David
Ares
Bronze III
Level 101
God Stats
8W - 5L
1,548 SR
Queue Stats
62W - 89L
192 MMR
Solo
Chronos
Chronos
Silver V
Kwurzz
Chronos
Silver V
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 106L
536 MMR
Solo
Tyr
Tyr
Silver V
Thurgill I 26 I
Tyr
Silver V
Level 133
God Stats
2W - 3L
1,586 SR
Queue Stats
74W - 86L
676 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
1 / 2 / 1
5,654
514
2,709
6,281
4,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Geb
 
Geb
7
0 / 0 / 0
4,221
384
97
661
199
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
KeI EU
Susano
7
0 / 1 / 0
4,398
400
2,635
5,345
1,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
10
1 / 2 / 0
5,600
509
4,163
4,966
1,347
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

9
0 / 4 / 0
5,351
486
3,695
8,130
5,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
KaliAnubisAthenaGilgamesh

VS

Bans
OdinChaacNoxSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
2 / 1 / 4
6,352
577
4,133
7,453
2,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cernunnos
 
Cernunnos
11
2 / 0 / 2
6,181
562
3,319
4,187
1,065
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 0 / 4
5,442
495
1,049
5,230
4,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
Kwurzz
Chronos
11
3 / 1 / 1
6,418
583
3,329
6,399
2,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 0 / 1
6,854
623
2,899
5,409
3,353
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
2
Kills
9
9
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
2
1
0.75
L
Geb
 
Geb
0
0
0
0
W
Ao Kuang
 
Ao Kuang
2
1
4
4
W
Cernunnos
 
Cernunnos
2
0
2
3
W
0
0
4
2
L
Susano
KeI EU
Susano
0
1
0
0
W
Chronos
Kwurzz
Chronos
3
1
1
3.5
W
2
0
1
2.5
L
Medusa
1
2
0
0.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,299
Damage
14,729
25,383
Taken
28,678
13,562
Mitigated
13,094
9,324
Healing
11,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,709
162
156
2,925
6,281
4,767
0
2,653
3,572
15,715
0
L
Geb
 
Geb
97
0
0
0
661
199
0
0
661
2,653
0
W
Ao Kuang
 
Ao Kuang
4,133
1,429
0
4,171
7,453
2,636
227
896
6,557
29,904
9,997
W
Cernunnos
 
Cernunnos
3,319
1,123
0
2,233
4,187
1,065
876
403
3,784
0
41,792
W
1,049
0
0
1,488
5,230
4,040
174
1,221
4,009
7,158
0
L
Susano
KeI EU
Susano
2,635
610
0
1,769
5,345
1,496
213
2,094
3,143
0
24,537
W
Chronos
Kwurzz
Chronos
3,329
1,049
0
676
6,399
2,000
384
286
6,113
28,747
0
W
2,899
313
0
3,071
5,409
3,353
97
0
5,409
0
37,090
L
Medusa
4,163
1,680
0
2,185
4,966
1,347
0
1,215
3,711
0
36,487
L
3,695
1,744
0
2,289
8,130
5,753
0
1,949
6,169
0
28,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,224
Gold Earned
31,247
229
Minions Killed
310
0
Camps Cleared
0
994,443
Distance Traveled
987,095
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,654
514
39
4
0
187,694
0
L
Geb
4,221
384
4
0
0
225,915
0
W
Ao Kuang
6,352
577
80
7
0
216,353
4
W
Cernunnos
6,181
562
78
7
0
182,278
5
W
Ares
5,442
495
12
1
0
190,942
2
L
Susano
4,398
400
51
5
0
189,238
1
W
Chronos
6,418
583
60
5
0
198,364
1
W
Tyr
6,854
623
80
7
0
199,158
0
L
Medusa
5,600
509
67
6
0
193,470
2
L
Bellona
5,351
486
68
6
0
198,126
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role