Player Matchup

Heimdallr
Heimdallr
BiPolarBear2480
Heimdallr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,445 Elo+
Solo
Ares
Ares
DAMO-013
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Fafnir
Fafnir
ExponentZoo6968
Fafnir
Level 14
God Stats
4W - 3L
1,547 SR
Queue Stats
15W - 17L
1,407 Elo+
Solo
Nemesis
Nemesis
SluddyVon
Nemesis
Level 27
God Stats
12W - 21L
1,442 SR
Queue Stats
38W - 46L
1,377 Elo+
Solo
Neith
Neith
a3111mk
Neith
Level 23
God Stats
0W - 2L
1,228 SR
Queue Stats
22W - 26L
1,378 Elo+
Solo
Team Averages
Level 15
1,443 SR
1,422 Elo+

VS

Team Averages
Level 24
1,502 SR
1,347 Elo+
Anubis
Anubis
ALADINE3169
Anubis
Level 29
God Stats
7W - 6L
1,480 SR
Queue Stats
51W - 98L
1,259 Elo+
Party 1
Bellona
Bellona
Kubi9034
Bellona
Level 9
God Stats
11W - 13L
1,620 SR
Queue Stats
18W - 24L
1,435 Elo+
Solo
Bastet
Bastet
XxBallon69Xx
Bastet
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 98L
1,342 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
celewde
Morgan Le Fay
Level 28
God Stats
17W - 24L
1,524 SR
Queue Stats
204W - 241L
1,380 Elo+
Solo
Fafnir
Fafnir
devillman07
Fafnir
Level 28
God Stats
4W - 2L
1,384 SR
Queue Stats
65W - 87L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BiPolarBear2480
Heimdallr
8
0 / 5 / 0
4,939
449
1,530
5,885
1,591
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ares
8
2 / 5 / 1
5,834
530
1,900
8,518
4,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 3 / 2
5,159
469
1,557
9,068
6,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
SluddyVon
Nemesis
8
0 / 5 / 1
5,372
488
1,924
7,831
2,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
a3111mk
Neith
9
2 / 3 / 2
6,187
562
2,668
6,809
1,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
9
3 / 0 / 4
5,918
538
3,203
3,814
1,397
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Kubi9034
Bellona
13
9 / 1 / 1
7,546
686
7,372
9,113
7,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
7
0 / 1 / 4
5,062
460
1,891
3,438
646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
celewde
Morgan Le Fay
12
5 / 1 / 0
7,289
663
9,560
5,491
1,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
9
3 / 1 / 1
6,100
555
2,480
6,218
4,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
4
Kills
20
21
Deaths
4
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
3
0
4
5
L
Heimdallr
BiPolarBear2480
Heimdallr
0
5
0
0
L
Ares
2
5
1
0.5
L
0
3
2
0.33
W
Bellona
Kubi9034
Bellona
9
1
1
9.5
L
Nemesis
SluddyVon
Nemesis
0
5
1
0.1
W
Bastet
0
1
4
2
L
Neith
a3111mk
Neith
2
3
2
1
W
Morgan Le Fay
celewde
Morgan Le Fay
5
1
0
5
W
Fafnir
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,579
Damage
24,506
38,111
Taken
28,074
15,799
Mitigated
15,814
5,597
Healing
8,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
3,203
241
0
2,078
3,814
1,397
471
175
3,639
26,089
0
L
Heimdallr
BiPolarBear2480
Heimdallr
1,530
1,107
0
153
5,885
1,591
442
3,109
2,776
0
17,472
L
Ares
1,900
296
0
324
8,518
4,054
0
3,509
5,009
6,855
0
L
1,557
350
0
978
9,068
6,263
115
4,928
4,140
13,427
0
W
Bellona
Kubi9034
Bellona
7,372
2,459
0
2,200
9,113
7,621
1,038
1,701
7,412
0
40,040
L
Nemesis
SluddyVon
Nemesis
1,924
1,221
0
1,972
7,831
2,119
0
1,480
6,351
0
24,065
W
Bastet
1,891
523
0
772
3,438
646
448
233
3,205
0
9,837
L
Neith
a3111mk
Neith
2,668
1,561
0
2,170
6,809
1,772
427
2,217
4,592
0
19,061
W
Morgan Le Fay
celewde
Morgan Le Fay
9,560
1,891
0
692
5,491
1,889
655
1,041
4,450
47,233
0
W
Fafnir
2,480
884
0
2,693
6,218
4,261
203
307
5,911
15,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,491
Gold Earned
31,915
158
Minions Killed
256
0
Camps Cleared
0
944,800
Distance Traveled
966,485
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,918
538
44
4
0
193,501
0
L
Heimdallr
4,939
449
36
3
0
159,177
0
L
Ares
5,834
530
10
1
0
170,338
0
L
Fafnir
5,159
469
19
2
0
210,505
1
W
Bellona
7,546
686
84
8
0
160,956
0
L
Nemesis
5,372
488
52
5
0
215,256
0
W
Bastet
5,062
460
26
2
0
192,846
0
L
Neith
6,187
562
41
4
0
189,524
2
W
Morgan Le Fay
7,289
663
79
7
0
211,353
1
W
Fafnir
6,100
555
23
2
0
207,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role