Player Matchup

Cerberus
Cerberus
DarkDrake73
Cerberus
Level 29
God Stats
1W - 0L
1,274 SR
Queue Stats
10W - 13L
1,338 Elo+
Solo
Anhur
Anhur
ItamiDazai
Anhur
Level 68
God Stats
7W - 7L
1,565 SR
Queue Stats
222W - 263L
1,333 Elo+
Solo
Chiron
Chiron
SentientMango40
Chiron
Level 159
God Stats
3W - 2L
1,414 SR
Queue Stats
353W - 399L
1,497 Elo+
Solo
Persephone
Persephone
XxTheOtakuGodxX
Persephone
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 97L
1,380 Elo+
Solo
Ganesha
Ganesha
thick cobra
Ganesha
Level 121
God Stats
6W - 0L
1,916 SR
Queue Stats
51W - 58L
1,470 Elo+
Solo
Team Averages
Level 100
1,534 SR
1,404 Elo+

VS

Team Averages
Level 108
1,419 SR
1,374 Elo+
Ganesha
Ganesha
Ghetto_HipHop420
Ganesha
Level 157
God Stats
7W - 12L
1,343 SR
Queue Stats
557W - 568L
1,365 Elo+
Solo
Da Ji
Da Ji
Rast3li
Da Ji
Level 103
God Stats
1W - 2L
1,618 SR
Queue Stats
68W - 89L
1,409 Elo+
Solo
Medusa
Medusa
Yung Kritter
Medusa
Level 49
God Stats
1W - 3L
1,373 SR
Queue Stats
68W - 91L
1,357 Elo+
Solo
Loki
Loki
Zunguar
Loki
Level 83
God Stats
2W - 3L
1,282 SR
Queue Stats
309W - 310L
1,354 Elo+
Solo
Athena
Athena
xXYoung_CapalotX
Athena
Level 149
God Stats
0W - 2L
1,477 SR
Queue Stats
3W - 4L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DarkDrake73
Cerberus
18
4 / 7 / 16
12,180
761
8,629
25,654
25,219
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
18
9 / 5 / 7
11,875
742
16,590
16,518
5,953
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
8 / 1 / 13
12,576
786
18,654
12,328
5,296
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Persephone
XxTheOtakuGodxX
Persephone
20
6 / 3 / 16
12,501
781
18,899
12,902
4,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
thick cobra
Ganesha
20
2 / 1 / 19
12,533
783
15,273
18,327
18,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 3 / 12
11,170
698
15,192
28,791
21,952
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Da Ji
Rast3li
Da Ji
18
7 / 7 / 3
11,562
723
12,238
13,011
5,227
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
13
2 / 8 / 8
8,716
545
9,067
11,722
3,247
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
Zunguar
Loki
17
1 / 5 / 5
9,537
596
8,485
11,984
4,265
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

18
7 / 6 / 6
11,432
715
17,333
21,144
8,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
51
29
Kills
17
17
Deaths
29
71
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DarkDrake73
Cerberus
4
7
16
1.71
L
0
3
12
2
W
Anhur
9
5
7
2.5
L
Da Ji
Rast3li
Da Ji
7
7
3
1.21
W
8
1
13
14.5
W
Persephone
XxTheOtakuGodxX
Persephone
6
3
16
4.67
L
Medusa
2
8
8
0.75
L
Loki
Zunguar
Loki
1
5
5
0.7
W
Ganesha
thick cobra
Ganesha
2
1
19
11.5
L
7
6
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,045
Damage
62,315
85,729
Taken
86,652
59,713
Mitigated
43,311
41,081
Healing
28,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DarkDrake73
Cerberus
8,629
1,040
2,317
5,165
25,654
25,219
498
10,358
14,961
15,811
0
L
15,192
676
1,112
13,374
28,791
21,952
0
15,806
12,985
41,007
0
W
Anhur
16,590
10,419
1,753
3,994
16,518
5,953
2,438
7,163
9,025
0
29,789
L
Da Ji
Rast3li
Da Ji
12,238
1,676
794
880
13,011
5,227
0
6,858
6,153
0
15,667
W
18,654
4,634
4,714
6,782
12,328
5,296
1,660
4,752
7,451
0
52,793
W
Persephone
XxTheOtakuGodxX
Persephone
18,899
1,676
1,384
3,169
12,902
4,686
1,332
3,361
9,340
34,055
0
L
Medusa
9,067
4,367
457
1,947
11,722
3,247
0
5,208
6,514
0
11,041
L
Loki
Zunguar
Loki
8,485
2,166
2,253
1,289
11,984
4,265
0
6,249
5,735
0
20,136
W
Ganesha
thick cobra
Ganesha
15,273
391
2,448
9,355
18,327
18,559
653
5,657
12,424
30,276
0
L
17,333
3,114
795
6,045
21,144
8,620
0
8,680
12,464
29,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,665
Gold Earned
52,417
166
Minions Killed
110
0
Camps Cleared
0
1,444,474
Distance Traveled
1,287,111
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,180
761
21
1
0
256,614
0
L
Ganesha
11,170
698
10
1
0
285,157
0
W
Anhur
11,875
742
31
2
0
248,399
3
L
Da Ji
11,562
723
15
1
0
268,076
0
W
Chiron
12,576
786
78
5
0
333,354
0
W
Persephone
12,501
781
32
2
0
287,995
0
L
Medusa
8,716
545
12
1
0
167,534
0
L
Loki
9,537
596
40
3
0
308,263
0
W
Ganesha
12,533
783
4
0
0
318,112
0
L
Athena
11,432
715
33
2
0
258,081
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role