Player Matchup

Danzaburou
Danzaburou
Fainertil
Danzaburou
Level 63
God Stats
48W - 56L
1,477 SR
Queue Stats
106W - 144L
1,360 Elo+
Party 2
Geb
Geb
Judas_treason
Geb
Level 105
God Stats
13W - 22L
1,414 SR
Queue Stats
474W - 544L
1,427 Elo+
Party 2
Zeus
Zeus
LincolnLover69
Zeus
Level 67
God Stats
0W - 7L
1,238 SR
Queue Stats
286W - 283L
1,513 Elo+
Party 3
Bastet
Bastet
Nuni3r99
Bastet
Level 75
God Stats
11W - 9L
1,272 SR
Queue Stats
411W - 394L
1,518 Elo+
Party 3
Ra
Ra
hamad1dragon
Ra
Level 142
God Stats
6W - 4L
1,658 SR
Queue Stats
399W - 382L
1,509 Elo+
Solo
Team Averages
Level 90
1,412 SR
1,466 Elo+

VS

Team Averages
Level 125
1,443 SR
1,457 Elo+
Achilles
Achilles
Anestesia_Az--k
Achilles
Level 145
God Stats
4W - 9L
1,414 SR
Queue Stats
625W - 595L
1,472 Elo+
Party 1
The Morrigan
The Morrigan
I-Zderh-I
The Morrigan
Level 87
God Stats
4W - 6L
1,440 SR
Queue Stats
449W - 445L
1,471 Elo+
Party 1
Khepri
Khepri
THE_BUDS99
Khepri
Level 144
God Stats
20W - 25L
1,494 SR
Queue Stats
205W - 224L
1,431 Elo+
Party 4
Susano
Susano
ThePapiPapito
Susano
Level 107
God Stats
1W - 3L
1,320 SR
Queue Stats
255W - 259L
1,450 Elo+
Solo
Neith
Neith
tito_-_85
Neith
Level 143
God Stats
31W - 32L
1,548 SR
Queue Stats
143W - 147L
1,462 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fainertil
Danzaburou
7
0 / 3 / 0
4,291
477
3,924
6,036
1,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 2 / 0
4,508
501
2,197
7,828
3,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 5 / 0
4,873
541
1,390
5,468
1,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
Nuni3r99
Bastet
10
3 / 2 / 1
5,724
636
5,324
6,706
1,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 2 / 1
4,374
486
931
3,419
706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
9
2 / 2 / 0
5,423
603
2,761
7,031
3,564
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
I-Zderh-I
The Morrigan
11
3 / 2 / 3
6,257
695
4,893
4,793
1,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
THE_BUDS99
Khepri
8
0 / 0 / 5
5,165
574
2,723
5,579
2,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
6 / 0 / 0
6,421
713
3,495
4,889
1,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
tito_-_85
Neith
10
3 / 0 / 2
5,530
614
6,179
4,330
1,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
4
Kills
14
14
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Achilles
2
2
0
1
L
Danzaburou
Fainertil
Danzaburou
0
3
0
0
W
The Morrigan
I-Zderh-I
The Morrigan
3
2
3
2.25
L
0
2
0
0
L
1
5
0
0.2
L
Bastet
Nuni3r99
Bastet
3
2
1
1.75
W
Khepri
THE_BUDS99
Khepri
0
0
5
2.5
W
6
0
0
6
L
0
2
1
0.25
W
Neith
tito_-_85
Neith
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,766
Damage
20,051
29,457
Taken
26,622
9,257
Mitigated
10,745
10,264
Healing
10,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
2,761
458
0
2,159
7,031
3,564
694
905
6,126
0
23,120
L
Danzaburou
Fainertil
Danzaburou
3,924
1,319
122
2,134
6,036
1,433
0
1,213
4,823
0
19,674
W
The Morrigan
I-Zderh-I
The Morrigan
4,893
1,450
0
1,317
4,793
1,419
660
1,286
3,507
26,125
1,415
L
2,197
58
602
2,055
7,828
3,576
0
1,271
6,557
12,232
0
L
1,390
352
0
640
5,468
1,605
66
2,975
2,493
23,566
0
L
Bastet
Nuni3r99
Bastet
5,324
1,516
0
3,400
6,706
1,937
0
1,126
5,580
0
29,323
W
Khepri
THE_BUDS99
Khepri
2,723
0
118
2,665
5,579
2,907
0
906
4,673
9,478
0
W
3,495
341
0
2,374
4,889
1,457
0
259
4,630
0
30,393
L
931
106
0
1,311
3,419
706
0
106
3,313
14,431
0
W
Neith
tito_-_85
Neith
6,179
3,088
0
2,040
4,330
1,398
0
1,162
3,168
0
31,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,770
Gold Earned
28,796
190
Minions Killed
250
0
Camps Cleared
0
771,577
Distance Traveled
874,719
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,423
603
45
5
0
168,029
0
L
Danzaburou
4,291
477
34
4
0
148,538
1
W
The Morrigan
6,257
695
55
6
0
166,799
0
L
Geb
4,508
501
20
2
0
180,549
3
L
Zeus
4,873
541
39
4
0
162,726
1
L
Bastet
5,724
636
65
7
0
186,948
2
W
Khepri
5,165
574
11
1
0
177,809
1
W
Susano
6,421
713
59
7
0
223,067
0
L
Ra
4,374
486
32
4
0
92,816
0
W
Neith
5,530
614
80
9
0
139,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role