Player Matchup

Osiris
Osiris
Diamond I
 
Osiris
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Olorun
Olorun
Diamond I
Plashen
Olorun
Diamond I
Level 101
God Stats
8W - 0L
1,835 SR
Queue Stats
141W - 41L
2,393 MMR
Party 1
Cerberus
Cerberus
Diamond I
eljosuL12
Cerberus
Diamond I
Level 154
God Stats
3W - 2L
1,800 SR
Queue Stats
114W - 26L
2,136 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 138
1,712 SR
2,010 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 128
1,706 SR
2,037 MMR
Ares
Ares
Diamond II
JoustcuTalha
Ares
Diamond II
Level 99
God Stats
6W - 4L
2,062 SR
Queue Stats
174W - 120L
2,750 MMR
Solo
Chaac
Chaac
Silver II
Sk4wN__
Chaac
Silver II
Level 129
God Stats
6W - 11L
1,433 SR
Queue Stats
243W - 363L
1,136 MMR
Solo
Aphrodite
Aphrodite
Diamond I
Whimsiical
Aphrodite
Diamond I
Level 157
God Stats
3W - 3L
1,624 SR
Queue Stats
159W - 127L
2,224 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
2 / 1 / 7
7,417
742
8,230
11,805
8,872
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
Plashen
Olorun
12
4 / 0 / 5
8,017
802
11,574
7,135
4,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
eljosuL12
Cerberus
12
4 / 0 / 6
7,782
778
8,157
10,513
10,427
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
GilgameshArtioGebOdinFenrir

VS

Bans
PersephoneHou YiAchillesMedusaGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
7,092
709
6,412
12,375
9,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
Sk4wN__
Chaac
9
0 / 3 / 0
6,353
635
7,220
13,892
11,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Aphrodite
Whimsiical
Aphrodite
9
0 / 5 / 0
5,916
592
4,652
8,202
5,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
1
10
Kills
1
1
Deaths
10
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
1
7
5.5
L
1
2
0
0.5
W
Olorun
Plashen
Olorun
4
0
5
6.5
L
Chaac
Sk4wN__
Chaac
0
3
0
0
L
Aphrodite
Whimsiical
Aphrodite
0
5
0
0
W
Cerberus
eljosuL12
Cerberus
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,961
Damage
18,284
29,453
Taken
34,469
23,494
Mitigated
27,353
15,415
Healing
11,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
8,230
3,538
0
3,638
11,805
8,872
296
4,375
7,430
0
22,888
L
6,412
349
0
2,761
12,375
9,968
0
5,331
7,044
17,997
0
W
Olorun
Plashen
Olorun
11,574
4,887
1,493
4,589
7,135
4,195
2,138
2,729
4,406
39,090
4,015
L
Chaac
Sk4wN__
Chaac
7,220
1,280
0
3,622
13,892
11,444
0
7,719
6,173
0
18,852
L
Aphrodite
Whimsiical
Aphrodite
4,652
280
2,140
2,586
8,202
5,941
0
5,580
2,622
20,825
0
W
Cerberus
eljosuL12
Cerberus
8,157
1,187
796
4,899
10,513
10,427
470
4,160
6,353
16,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,216
Gold Earned
19,361
135
Minions Killed
89
4
Camps Cleared
3
586,135
Distance Traveled
573,818
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,417
742
35
4
2
197,579
3
L
Ares
7,092
709
22
2
2
206,612
5
W
Olorun
8,017
802
69
7
0
183,811
5
L
Chaac
6,353
635
31
3
0
199,814
1
L
Aphrodite
5,916
592
36
4
1
167,392
1
W
Cerberus
7,782
778
31
3
2
204,745
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role