Player Matchup

The Morrigan
The Morrigan
GraveRaindrop98
The Morrigan
Level 142
God Stats
183W - 149L
1,590 SR
Queue Stats
516W - 484L
1,577 Elo+
Solo
Tiamat
Tiamat
InauguralMink6
Tiamat
Level 159
God Stats
8W - 9L
1,622 SR
Queue Stats
276W - 262L
1,620 Elo+
Solo
Thanatos
Thanatos
Vidapixelada14
Thanatos
Level 143
God Stats
10W - 13L
1,533 SR
Queue Stats
311W - 291L
1,607 Elo+
Solo
King Arthur
King Arthur
YoBoySimpss
King Arthur
Level 153
God Stats
11W - 7L
1,614 SR
Queue Stats
446W - 461L
1,529 Elo+
Solo
Danzaburou
Danzaburou
blaizaur
Danzaburou
Level 158
God Stats
15W - 20L
1,573 SR
Queue Stats
715W - 729L
1,663 Elo+
Solo
Team Averages
Level 151
1,586 SR
1,599 Elo+

VS

Team Averages
Level 124
1,629 SR
1,619 Elo+
Loki
Loki
BMRfreakyy_Upnex
Loki
Level 139
God Stats
141W - 94L
1,710 SR
Queue Stats
526W - 526L
1,651 Elo+
Solo
Bastet
Bastet
NinelnchNolan
Bastet
Level 148
God Stats
24W - 16L
1,633 SR
Queue Stats
586W - 514L
1,668 Elo+
Solo
Cerberus
Cerberus
SolidK4m
Cerberus
Level 105
God Stats
2W - 4L
1,555 SR
Queue Stats
83W - 99L
1,567 Elo+
Solo
Jing Wei
Jing Wei
chiefKillingMe
Jing Wei
Level 138
God Stats
15W - 13L
1,521 SR
Queue Stats
651W - 601L
1,613 Elo+
Solo
Agni
Agni
sirgrizz91
Agni
Level 89
God Stats
1W - 1L
1,726 SR
Queue Stats
410W - 365L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
GraveRaindrop98
The Morrigan
11
3 / 2 / 0
6,320
632
2,014
2,992
808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 0
4,660
466
3,489
6,215
2,568
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
8
4 / 4 / 1
5,548
555
3,499
5,847
2,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
YoBoySimpss
King Arthur
8
0 / 6 / 1
4,906
491
3,908
10,838
8,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
blaizaur
Danzaburou
10
0 / 1 / 2
5,580
558
4,179
5,652
1,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 3
6,657
666
5,942
6,573
3,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
12 / 0 / 1
7,432
743
8,179
5,089
1,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
SolidK4m
Cerberus
8
0 / 1 / 3
5,069
507
2,634
7,183
1,836
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
10
0 / 1 / 1
5,462
546
2,772
5,719
1,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 4 / 3
5,745
575
1,776
3,835
906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
7
Kills
15
15
Deaths
7
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
L
The Morrigan
GraveRaindrop98
The Morrigan
3
2
0
1.5
L
0
2
0
0
W
12
0
1
12.5
W
Cerberus
SolidK4m
Cerberus
0
1
3
1.5
L
Thanatos
4
4
1
1.13
L
King Arthur
YoBoySimpss
King Arthur
0
6
1
0.08
L
Danzaburou
blaizaur
Danzaburou
0
1
2
1
W
Jing Wei
0
1
1
0.5
W
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,089
Damage
21,303
31,544
Taken
28,399
14,907
Mitigated
8,357
10,701
Healing
13,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,942
1,216
0
2,771
6,573
3,073
0
189
5,802
0
35,217
L
The Morrigan
GraveRaindrop98
The Morrigan
2,014
185
0
0
2,992
808
0
962
1,880
42,547
321
L
3,489
699
183
3,296
6,215
2,568
130
1,482
4,733
22,716
0
W
8,179
2,926
0
3,798
5,089
1,458
0
357
4,649
0
37,494
W
Cerberus
SolidK4m
Cerberus
2,634
249
843
2,898
7,183
1,836
0
2,374
4,809
11,156
0
L
Thanatos
3,499
747
0
3,065
5,847
2,029
0
1,158
4,643
0
20,009
L
King Arthur
YoBoySimpss
King Arthur
3,908
843
0
2,708
10,838
8,032
0
0
9,903
0
22,776
L
Danzaburou
blaizaur
Danzaburou
4,179
2,381
0
1,449
5,652
1,470
0
808
4,844
0
35,107
W
Jing Wei
2,772
2,004
0
2,789
5,719
1,084
0
785
4,934
0
29,153
W
1,776
144
0
515
3,835
906
0
1,279
2,398
35,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,014
Gold Earned
30,365
321
Minions Killed
315
0
Camps Cleared
0
965,728
Distance Traveled
1,063,047
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,657
666
81
8
0
210,369
4
L
The Morrigan
6,320
632
93
9
0
218,749
3
L
Tiamat
4,660
466
60
6
0
180,215
3
W
Bastet
7,432
743
73
7
0
249,573
2
W
Cerberus
5,069
507
21
2
0
209,802
5
L
Thanatos
5,548
555
41
4
0
211,913
2
L
King Arthur
4,906
491
54
5
0
171,176
4
L
Danzaburou
5,580
558
73
7
0
183,675
1
W
Jing Wei
5,462
546
58
6
0
192,848
4
W
Agni
5,745
575
82
8
0
200,455
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role