Player Matchup

Ymir
Ymir
Ace12345679424
Ymir
Level 15
God Stats
30W - 32L
1,628 SR
Queue Stats
70W - 74L
1,568 Elo+
Solo
Chronos
Chronos
BiPolarBear2480
Chronos
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,405 Elo+
Solo
Ullr
Ullr
Truhårt
Ullr
Level 25
God Stats
3W - 0L
1,770 SR
Queue Stats
41W - 16L
1,657 Elo+
Solo
Cliodhna
Cliodhna
bracket-tired219
Cliodhna
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 52L
1,399 Elo+
Solo
Medusa
Medusa
misaelmaia83
Medusa
Level 21
God Stats
7W - 4L
1,532 SR
Queue Stats
15W - 16L
1,688 Elo+
Solo
Team Averages
Level 17
1,586 SR
1,543 Elo+

VS

Team Averages
Level 20
1,454 SR
1,444 Elo+
Loki
Loki
Bigmowi40119100
Loki
Level 16
God Stats
1W - 3L
1,470 SR
Queue Stats
69W - 55L
1,429 Elo+
Solo
Hachiman
Hachiman
Domedagen7422
Hachiman
Level 4
God Stats
3W - 8L
1,450 SR
Queue Stats
3W - 8L
1,335 Elo+
Solo
Kukulkan
Kukulkan
Johan_os02
Kukulkan
Level 24
God Stats
2W - 8L
1,273 SR
Queue Stats
63W - 70L
1,494 Elo+
Solo
Ra
Ra
KingKoa777
Ra
Level 29
God Stats
8W - 11L
1,575 SR
Queue Stats
160W - 145L
1,609 Elo+
Solo
Amaterasu
Amaterasu
ScareCrow98-2
Amaterasu
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 19L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 6
9,171
539
5,933
12,146
10,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 5 / 1
7,652
450
3,023
10,405
3,405
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ullr
18
11 / 0 / 0
11,232
661
13,310
9,807
4,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 5 / 1
7,988
470
4,944
7,486
2,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
13
1 / 2 / 1
7,862
462
2,777
12,661
4,028
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 3
8,527
502
4,685
8,916
7,321
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hachiman
Domedagen7422
Hachiman
12
3 / 5 / 1
7,289
429
4,461
7,170
1,878
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Johan_os02
Kukulkan
6
0 / 4 / 1
5,609
330
2,076
4,580
1,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 3 / 3
9,195
541
7,709
10,260
3,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Amaterasu
ScareCrow98-2
Amaterasu
14
4 / 2 / 2
8,725
513
6,547
11,875
8,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
22
16
Kills
12
13
Deaths
17
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
W
0
5
1
0.1
L
3
3
3
1.5
L
Hachiman
Domedagen7422
Hachiman
3
5
1
0.7
L
Kukulkan
Johan_os02
Kukulkan
0
4
1
0.13
L
2
3
3
1.17
L
Amaterasu
ScareCrow98-2
Amaterasu
4
2
2
2.5
W
Ullr
11
0
0
11
W
2
5
1
0.5
W
Medusa
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,987
Damage
25,478
52,505
Taken
42,801
24,313
Mitigated
22,601
11,740
Healing
10,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,933
1,566
0
1,969
12,146
10,545
797
2,358
9,788
24,333
0
W
3,023
1,275
0
930
10,405
3,405
3,230
1,969
8,436
33,913
0
L
4,685
853
0
1,032
8,916
7,321
0
607
8,309
0
50,730
L
Hachiman
Domedagen7422
Hachiman
4,461
2,443
91
727
7,170
1,878
319
1,051
6,119
0
26,889
L
Kukulkan
Johan_os02
Kukulkan
2,076
188
0
1,084
4,580
1,334
99
1,230
3,350
16,607
0
L
7,709
920
39
5,362
10,260
3,471
0
1,308
8,952
72,813
0
L
Amaterasu
ScareCrow98-2
Amaterasu
6,547
2,646
0
2,331
11,875
8,597
685
4,760
7,115
0
43,045
W
Ullr
13,310
5,625
0
3,972
9,807
4,282
5,015
2,224
7,583
0
86,913
W
4,944
931
0
662
7,486
2,053
0
2,098
5,388
0
33,301
W
Medusa
2,777
1,163
0
4,207
12,661
4,028
1,230
1,136
11,525
0
50,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,905
Gold Earned
39,345
400
Minions Killed
419
0
Camps Cleared
0
1,466,429
Distance Traveled
1,343,172
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,171
539
38
2
0
342,935
1
W
Chronos
7,652
450
74
4
0
228,822
1
L
Loki
8,527
502
99
6
0
304,935
2
L
Hachiman
7,289
429
51
3
0
261,087
1
L
Kukulkan
5,609
330
32
2
0
119,865
0
L
Ra
9,195
541
151
9
0
343,045
3
L
Amaterasu
8,725
513
86
5
0
314,240
1
W
Ullr
11,232
661
159
9
0
319,745
3
W
Cliodhna
7,988
470
50
3
0
262,975
0
W
Medusa
7,862
462
79
5
0
311,952
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role