Player Matchup

Olorun
Olorun
CyberX5
Olorun
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 119L
1,596 Elo+
Solo
Skadi
Skadi
Danilo_Urze
Skadi
Level 28
God Stats
0W - 4L
1,130 SR
Queue Stats
55W - 76L
1,408 Elo+
Party 1
Achilles
Achilles
Jhoanlee_Oficial
Achilles
Level 20
God Stats
2W - 4L
1,318 SR
Queue Stats
52W - 47L
1,674 Elo+
Solo
Baron Samedi
Baron Samedi
Regis_CronosXD
Baron Samedi
Level 38
God Stats
11W - 9L
1,510 SR
Queue Stats
187W - 215L
1,428 Elo+
Party 1
Ne Zha
Ne Zha
mariomathy2002
Ne Zha
Level 26
God Stats
12W - 11L
1,482 SR
Queue Stats
56W - 81L
1,358 Elo+
Party 1
Team Averages
Level 28
1,388 SR
1,493 Elo+

VS

Team Averages
Level 22
1,469 SR
1,541 Elo+
Gilgamesh
Gilgamesh
Guizmothegods
Gilgamesh
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 26L
1,640 Elo+
Solo
Geb
Geb
Leo239914
Geb
Level 26
God Stats
7W - 6L
1,387 SR
Queue Stats
128W - 127L
1,483 Elo+
Solo
Sol
Sol
PastyPayton
Sol
Level 26
God Stats
2W - 5L
1,346 SR
Queue Stats
229W - 229L
1,528 Elo+
Solo
The Morrigan
The Morrigan
ThaHouse
The Morrigan
Level 29
God Stats
33W - 26L
1,611 SR
Queue Stats
128W - 126L
1,571 Elo+
Solo
Awilix
Awilix
erican32
Awilix
Level 11
God Stats
6W - 4L
1,500 SR
Queue Stats
79W - 71L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CyberX5
Olorun
16
1 / 1 / 0
9,355
492
3,700
8,337
3,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 9 / 1
7,617
401
4,263
12,143
3,636
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
5 / 3 / 0
10,442
550
11,467
15,272
15,563
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
Regis_CronosXD
Baron Samedi
11
0 / 9 / 1
7,008
369
7,129
14,618
6,096
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 9 / 1
8,234
433
3,005
13,798
4,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Guizmothegods
Gilgamesh
19
7 / 2 / 5
12,120
638
14,424
16,940
11,961
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

15
4 / 2 / 9
10,309
543
7,446
16,310
18,253
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

17
5 / 1 / 8
11,189
589
8,074
14,564
4,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
ThaHouse
The Morrigan
19
5 / 0 / 11
12,031
633
10,341
6,866
3,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
erican32
Awilix
17
10 / 2 / 7
11,298
595
6,988
12,249
5,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
71
7
Kills
31
31
Deaths
7
3
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Olorun
CyberX5
Olorun
1
1
0
1
L
0
9
1
0.06
W
Gilgamesh
Guizmothegods
Gilgamesh
7
2
5
4.75
L
5
3
0
1.67
W
4
2
9
4.25
W
5
1
8
9
L
Baron Samedi
Regis_CronosXD
Baron Samedi
0
9
1
0.06
W
The Morrigan
ThaHouse
The Morrigan
5
0
11
10.5
W
Awilix
erican32
Awilix
10
2
7
6.75
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,564
Damage
47,273
64,168
Taken
66,929
32,945
Mitigated
43,357
13,082
Healing
24,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
CyberX5
Olorun
3,700
2,495
0
2,851
8,337
3,217
616
3,214
5,123
69,255
0
L
4,263
1,955
0
954
12,143
3,636
73
6,190
5,953
0
45,268
W
Gilgamesh
Guizmothegods
Gilgamesh
14,424
4,269
0
3,864
16,940
11,961
358
2,494
14,446
11,158
70,063
L
11,467
3,041
0
3,966
15,272
15,563
0
4,186
11,086
16,389
52,188
W
7,446
1,081
349
3,326
16,310
18,253
670
3,909
12,401
44,807
0
W
8,074
3,308
0
9,606
14,564
4,739
4,829
2,921
11,643
85,672
0
L
Baron Samedi
Regis_CronosXD
Baron Samedi
7,129
413
304
2,993
14,618
6,096
80
9,439
5,179
34,177
0
W
The Morrigan
ThaHouse
The Morrigan
10,341
2,182
0
3,323
6,866
3,270
2,573
2,344
4,522
79,783
10,104
W
Awilix
erican32
Awilix
6,988
2,803
0
3,572
12,249
5,134
1,924
2,077
10,172
0
55,116
L
3,005
866
0
2,014
13,798
4,433
0
2,730
11,068
0
38,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,656
Gold Earned
56,947
490
Minions Killed
588
0
Camps Cleared
0
1,690,007
Distance Traveled
1,806,223
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,355
492
150
8
0
307,963
5
L
Skadi
7,617
401
83
4
0
325,248
0
W
Gilgamesh
12,120
638
146
8
0
366,459
8
L
Achilles
10,442
550
140
7
0
372,369
5
W
Geb
10,309
543
65
3
0
379,976
2
W
Sol
11,189
589
134
7
0
287,013
5
L
Baron Samedi
7,008
369
52
3
0
311,333
3
W
The Morrigan
12,031
633
162
9
0
360,219
7
W
Awilix
11,298
595
81
4
0
412,556
2
L
Ne Zha
8,234
433
65
3
0
373,094
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role