Player Matchup

Hachiman
Hachiman
Diamond I
HaydoW
Hachiman
Diamond I
Level 144
God Stats
20W - 11L
1,636 SR
Queue Stats
401W - 367L
2,544 MMR
Solo
Discordia
Discordia
Diamond I
Kazkade
Discordia
Diamond I
Level 160
God Stats
1W - 0L
1,235 SR
Queue Stats
149W - 122L
2,528 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond III
Mediτating
Ah Muzen Cab
Diamond III
Level 144
God Stats
121W - 77L
1,706 SR
Queue Stats
384W - 371L
2,146 MMR
Solo
Ne Zha
Ne Zha
Diamond I
Qhet
Ne Zha
Diamond I
Level 140
God Stats
3W - 1L
1,837 SR
Queue Stats
230W - 212L
2,541 MMR
Solo
Geb
Geb
Diamond IV
x4AsyluM
Geb
Diamond IV
Level 160
God Stats
42W - 42L
1,626 SR
Queue Stats
554W - 558L
2,167 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 150
1,608 SR
2,385 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 142
1,602 SR
2,461 MMR
Khepri
Khepri
Diamond II
BetterWecci
Khepri
Diamond II
Level 102
God Stats
13W - 9L
1,721 SR
Queue Stats
237W - 209L
2,458 MMR
Solo
Achilles
Achilles
Diamond I
EzzyB
Achilles
Diamond I
Level 158
God Stats
15W - 10L
1,746 SR
Queue Stats
353W - 352L
2,502 MMR
Party 1
Olorun
Olorun
Diamond I
HeNoobAngel
Olorun
Diamond I
Level 160
God Stats
1W - 2L
1,780 SR
Queue Stats
405W - 359L
3,110 MMR
Party 1
Janus
Janus
Diamond IV
Laraa98
Janus
Diamond IV
Level 160
God Stats
9W - 18L
1,439 SR
Queue Stats
304W - 296L
2,116 MMR
Solo
Rama
Rama
Diamond III
Lodadrianxd
Rama
Diamond III
Level 129
God Stats
0W - 1L
1,326 SR
Queue Stats
62W - 43L
2,119 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
HaydoW
Hachiman
17
8 / 0 / 2
10,239
640
13,338
8,255
2,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
Kazkade
Discordia
16
2 / 2 / 3
9,370
586
5,394
5,661
1,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ah Muzen Cab
Mediτating
Ah Muzen Cab
15
4 / 4 / 3
9,057
566
9,665
11,245
7,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ne Zha
Qhet
Ne Zha
16
3 / 2 / 6
9,632
602
5,929
10,464
3,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 2 / 7
8,036
502
4,891
10,690
7,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
CliodhnaAthenaNike

VS

Bans
OdinArtioGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
0 / 2 / 5
7,603
475
2,795
10,483
9,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
EzzyB
Achilles
15
6 / 4 / 2
9,402
588
8,020
12,873
6,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
15
2 / 4 / 3
9,271
579
5,974
13,138
8,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Janus
Laraa98
Janus
15
2 / 3 / 3
8,911
557
6,471
6,792
1,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 5 / 0
8,378
524
2,719
10,056
2,042
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
18
Kills
10
10
Deaths
18
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Khepri
0
2
5
1.25
L
Achilles
EzzyB
Achilles
6
4
2
1.75
W
Hachiman
HaydoW
Hachiman
8
0
2
9
L
Olorun
2
4
3
0.88
W
Discordia
Kazkade
Discordia
2
2
3
1.75
L
Janus
Laraa98
Janus
2
3
3
1.17
L
0
5
0
0
W
Ah Muzen Cab
Mediτating
Ah Muzen Cab
4
4
3
1.38
W
Ne Zha
Qhet
Ne Zha
3
2
6
3
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,217
Damage
25,979
46,315
Taken
53,342
23,301
Mitigated
28,721
19,561
Healing
15,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
2,795
393
308
2,766
10,483
9,109
0
2,129
8,205
20,350
0
L
Achilles
EzzyB
Achilles
8,020
1,819
0
3,333
12,873
6,781
0
2,964
9,784
0
63,812
W
Hachiman
HaydoW
Hachiman
13,338
9,225
0
5,433
8,255
2,829
60
1,469
6,728
0
95,589
L
Olorun
5,974
2,543
118
5,492
13,138
8,792
1,246
1,012
11,423
52,556
5,755
W
Discordia
Kazkade
Discordia
5,394
336
0
893
5,661
1,976
0
2,853
2,608
73,197
0
L
Janus
Laraa98
Janus
6,471
441
0
636
6,792
1,997
0
3,081
3,666
63,671
0
L
2,719
2,068
0
3,080
10,056
2,042
2,022
1,488
8,568
0
63,374
W
Ah Muzen Cab
Mediτating
Ah Muzen Cab
9,665
3,626
36
5,812
11,245
7,099
252
5,179
5,996
0
60,408
W
Ne Zha
Qhet
Ne Zha
5,929
2,060
0
5,336
10,464
3,776
14
3,013
7,387
0
61,936
W
4,891
789
0
2,051
10,690
7,621
0
2,918
7,712
18,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,334
Gold Earned
43,565
540
Minions Killed
560
0
Camps Cleared
0
1,622,645
Distance Traveled
1,522,065
23
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,603
475
25
2
0
302,039
3
L
Achilles
9,402
588
120
8
0
335,571
6
W
Hachiman
10,239
640
142
9
0
289,587
4
L
Olorun
9,271
579
130
8
0
263,574
6
W
Discordia
9,370
586
147
9
0
315,481
3
L
Janus
8,911
557
155
10
0
342,794
10
L
Rama
8,378
524
130
8
0
278,087
6
W
Ah Muzen Cab
9,057
566
98
6
0
309,326
1
W
Ne Zha
9,632
602
119
7
0
344,811
6
W
Geb
8,036
502
34
2
0
363,440
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role