Player Matchup

Cernunnos
Cernunnos
CoCo-Sellin
Cernunnos
Level 29
God Stats
2W - 3L
1,512 SR
Queue Stats
126W - 156L
1,440 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DarkNovacovi19
Ah Muzen Cab
Level 24
God Stats
6W - 5L
1,521 SR
Queue Stats
15W - 11L
1,586 Elo+
Solo
Bellona
Bellona
Raymanh1
Bellona
Level 25
God Stats
1W - 3L
1,333 SR
Queue Stats
4W - 7L
1,168 Elo+
Solo
Fenrir
Fenrir
ThiagoRiquee
Fenrir
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 29L
1,260 Elo+
Solo
Yemoja
Yemoja
lilEj2014
Yemoja
Level 18
God Stats
6W - 10L
1,364 SR
Queue Stats
39W - 65L
1,277 Elo+
Solo
Team Averages
Level 23
1,446 SR
1,346 Elo+

VS

Team Averages
Level 20
1,538 SR
1,345 Elo+
Kukulkan
Kukulkan
ARTHUR MITO3701
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
DoubledAlarm833
Baron Samedi
Level 28
God Stats
18W - 28L
1,507 SR
Queue Stats
131W - 160L
1,332 Elo+
Party 1
Sol
Sol
RapidestCub
Sol
Level 26
God Stats
56W - 67L
1,408 SR
Queue Stats
63W - 75L
1,324 Elo+
Party 1
Ra
Ra
RevRaptorMaster
Ra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,039 Elo+
Solo
Susano
Susano
idii_nasheee
Susano
Level 16
God Stats
1W - 2L
1,775 SR
Queue Stats
43W - 37L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CoCo-Sellin
Cernunnos
18
9 / 3 / 1
11,637
612
13,838
15,055
5,568
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Muzen Cab
DarkNovacovi19
Ah Muzen Cab
18
6 / 3 / 1
10,562
556
8,116
19,417
7,197
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Raymanh1
Bellona
3
0 / 0 / 1
5,732
302
114
421
184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
7
0 / 8 / 2
6,803
358
4,086
9,748
3,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
lilEj2014
Yemoja
7
0 / 4 / 0
6,409
337
36
4,527
1,542

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
4
0 / 2 / 0
5,976
315
265
1,101
202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
DoubledAlarm833
Baron Samedi
15
3 / 2 / 1
9,614
506
4,132
10,411
12,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 2 / 1
10,700
563
12,272
11,452
4,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 7 / 0
9,647
508
2,779
9,174
3,512
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Susano
17
6 / 4 / 2
11,109
585
9,573
13,736
4,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
21
15
Kills
17
18
Deaths
17
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
0
2
0
0
L
Cernunnos
CoCo-Sellin
Cernunnos
9
3
1
3.17
L
Ah Muzen Cab
DarkNovacovi19
Ah Muzen Cab
6
3
1
2.17
W
Baron Samedi
DoubledAlarm833
Baron Samedi
3
2
1
1.75
W
7
2
1
3.75
L
Bellona
Raymanh1
Bellona
0
0
1
0.5
W
1
7
0
0.14
L
Fenrir
0
8
2
0.13
W
Susano
6
4
2
1.75
L
Yemoja
lilEj2014
Yemoja
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,190
Damage
29,021
49,168
Taken
45,874
18,271
Mitigated
25,756
15,176
Healing
12,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
265
187
0
0
1,101
202
13
0
1,101
1,817
0
L
Cernunnos
CoCo-Sellin
Cernunnos
13,838
8,792
378
6,290
15,055
5,568
2,888
6,924
8,131
0
78,951
L
Ah Muzen Cab
DarkNovacovi19
Ah Muzen Cab
8,116
3,407
0
7,271
19,417
7,197
1,555
5,399
14,018
0
86,773
W
Baron Samedi
DoubledAlarm833
Baron Samedi
4,132
253
75
1,330
10,411
12,345
721
0
10,411
40,788
0
W
12,272
4,082
0
5,428
11,452
4,818
3,873
0
11,452
65,077
7,651
L
Bellona
Raymanh1
Bellona
114
75
0
0
421
184
0
256
165
0
563
W
2,779
622
0
1,042
9,174
3,512
4,050
36
9,138
54,733
0
L
Fenrir
4,086
1,155
0
1,064
9,748
3,780
0
3,586
6,162
0
14,125
W
Susano
9,573
2,213
0
4,326
13,736
4,879
0
0
13,736
0
70,712
L
Yemoja
lilEj2014
Yemoja
36
0
152
21
4,527
1,542
0
2,168
2,359
4,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,143
Gold Earned
47,046
300
Minions Killed
456
0
Camps Cleared
0
1,126,698
Distance Traveled
1,430,157
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,976
315
2
0
0
83,699
0
L
Cernunnos
11,637
612
143
8
0
360,586
3
L
Ah Muzen Cab
10,562
556
128
7
0
305,937
0
W
Baron Samedi
9,614
506
68
4
0
368,143
0
W
Sol
10,700
563
167
9
0
376,363
1
L
Bellona
5,732
302
1
0
0
20,317
0
W
Ra
9,647
508
119
6
0
287,105
0
L
Fenrir
6,803
358
13
1
0
209,463
0
W
Susano
11,109
585
100
5
0
314,847
0
L
Yemoja
6,409
337
15
1
0
230,395
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role