Player Matchup

Sobek
Sobek
 
Sobek
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Domino97278
Ah Puch
Level 126
God Stats
16W - 7L
1,602 SR
Queue Stats
938W - 1,008L
1,446 Elo+
Solo
Bakasura
Bakasura
Lopataarsen
Bakasura
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 69L
1,384 Elo+
Solo
Chang'e
Chang'e
ZzYUGOzZ
Chang'e
Level 127
God Stats
11W - 9L
1,524 SR
Queue Stats
678W - 730L
1,472 Elo+
Solo
Team Averages
Level 126
1,525 SR
1,460 Elo+

VS

Team Averages
Level 94
1,417 SR
1,436 Elo+
Sol
Sol
Beliefic
Sol
Level 72
God Stats
2W - 2L
1,555 SR
Queue Stats
122W - 84L
1,521 Elo+
Solo
The Morrigan
The Morrigan
Korypheus
The Morrigan
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 49L
1,395 Elo+
Solo
Guan Yu
Guan Yu
MrMillenion
Guan Yu
Level 109
God Stats
1W - 3L
1,215 SR
Queue Stats
220W - 232L
1,455 Elo+
Solo
Kali
Kali
dacolomicin
Kali
Level 114
God Stats
0W - 1L
1,314 SR
Queue Stats
15W - 10L
1,549 Elo+
Solo
Ymir
Ymir
rmargaca15
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
7 / 1 / 16
9,990
999
6,096
16,568
15,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Odin
 
Odin
14
2 / 2 / 20
8,449
845
7,283
11,129
12,771
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ah Puch
Domino97278
Ah Puch
17
7 / 0 / 17
9,584
958
19,979
7,468
3,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Lopataarsen
Bakasura
14
4 / 2 / 16
9,252
925
4,031
13,105
5,948
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
ZzYUGOzZ
Chang'e
17
7 / 0 / 19
9,624
962
10,027
9,672
4,596
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 4
7,632
763
10,786
10,815
4,031
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
Korypheus
The Morrigan
15
2 / 6 / 1
8,207
821
9,477
7,352
2,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
MrMillenion
Guan Yu
12
2 / 7 / 3
7,270
727
6,975
13,223
7,810
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 4 / 5
6,803
680
9,742
9,633
3,962
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 6 / 2
6,265
627
1,536
10,295
3,997

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
20
27
Kills
5
5
Deaths
27
88
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
7
1
16
15
W
Odin
 
Odin
2
2
20
6
L
1
4
4
0.75
W
Ah Puch
Domino97278
Ah Puch
7
0
17
15.5
L
The Morrigan
Korypheus
The Morrigan
2
6
1
0.42
W
Bakasura
Lopataarsen
Bakasura
4
2
16
6
L
Guan Yu
MrMillenion
Guan Yu
2
7
3
0.5
W
Chang'e
ZzYUGOzZ
Chang'e
7
0
19
16.5
L
0
4
5
0.63
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,416
Damage
38,516
57,942
Taken
51,318
42,312
Mitigated
22,792
39,483
Healing
14,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
6,096
244
5,489
6,674
16,568
15,765
543
5,899
10,669
17,172
0
W
Odin
 
Odin
7,283
1,202
1,264
829
11,129
12,771
506
3,979
7,150
0
18,379
L
10,786
2,093
635
3,894
10,815
4,031
0
6,639
3,686
30,965
0
W
Ah Puch
Domino97278
Ah Puch
19,979
621
1,683
2,143
7,468
3,232
1,198
2,501
4,967
35,780
0
L
The Morrigan
Korypheus
The Morrigan
9,477
345
305
374
7,352
2,992
0
4,550
2,662
18,357
0
W
Bakasura
Lopataarsen
Bakasura
4,031
3,075
2,357
3,269
13,105
5,948
1,390
6,149
6,956
0
6,702
L
Guan Yu
MrMillenion
Guan Yu
6,975
138
2,252
2,909
13,223
7,810
0
10,444
2,470
0
11,040
W
Chang'e
ZzYUGOzZ
Chang'e
10,027
754
11,086
4,689
9,672
4,596
1,052
3,271
6,401
23,034
0
L
9,742
1,886
865
2,262
9,633
3,962
0
6,899
2,734
0
19,907
L
1,536
218
82
728
10,295
3,997
0
7,570
2,708
3,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,899
Gold Earned
36,177
119
Minions Killed
88
0
Camps Cleared
0
1,086,452
Distance Traveled
885,667
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,990
999
13
1
0
219,636
0
W
Odin
8,449
845
23
2
0
218,164
0
L
Sol
7,632
763
46
5
0
174,895
2
W
Ah Puch
9,584
958
28
3
0
218,993
1
L
The Morrigan
8,207
821
21
2
0
178,918
0
W
Bakasura
9,252
925
20
2
0
200,595
1
L
Guan Yu
7,270
727
1
0
0
160,505
0
W
Chang'e
9,624
962
35
4
0
229,064
5
L
Kali
6,803
680
14
1
0
213,554
0
L
Ymir
6,265
627
6
1
0
157,795
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role