Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Vardul16K
Chang'e
Level 25
God Stats
1W - 0L
1,940 SR
Queue Stats
11W - 12L
1,404 Elo+
Solo
Team Averages
Level 93
1,647 SR
1,468 Elo+

VS

Team Averages
Level 33
1,487 SR
1,496 Elo+
Geb
Geb
Bananenlarry
Geb
Level 84
God Stats
4W - 14L
1,389 SR
Queue Stats
77W - 105L
1,489 Elo+
Solo
Apollo
Apollo
Lopezino274
Apollo
Level 8
God Stats
1W - 2L
1,357 SR
Queue Stats
4W - 9L
1,501 Elo+
Party 1
Thor
Thor
Tomenio
Thor
Level 8
God Stats
0W - 1L
1,715 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
11 / 1 / 9
9,876
988
13,116
9,386
3,873
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
 
Thoth
11
6 / 1 / 11
8,300
830
9,150
3,045
1,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Vardul16K
Chang'e
11
4 / 3 / 15
8,331
833
5,611
6,977
3,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 3
7,301
730
4,622
13,672
12,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
10
1 / 10 / 3
6,620
662
3,340
10,693
3,072
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
Tomenio
Thor
9
1 / 9 / 3
6,883
688
3,093
9,734
3,181
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
13
21
Kills
4
5
Deaths
21
35
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
11
1
9
15.5
W
Thoth
 
Thoth
6
1
11
11.5
L
2
2
3
1.75
L
Apollo
1
10
3
0.25
L
Thor
Tomenio
Thor
1
9
3
0.28
W
Chang'e
Vardul16K
Chang'e
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,877
Damage
11,055
19,408
Taken
34,099
8,183
Mitigated
18,909
8,954
Healing
1,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
13,116
6,289
0
4,380
9,386
3,873
1,856
1,656
7,730
0
43,638
W
Thoth
 
Thoth
9,150
547
0
985
3,045
1,068
463
1,096
1,949
24,271
0
L
4,622
728
0
1,587
13,672
12,656
91
4,781
8,891
11,842
0
L
Apollo
3,340
1,408
0
0
10,693
3,072
52
5,231
5,462
0
17,798
L
Thor
Tomenio
Thor
3,093
1,330
0
0
9,734
3,181
0
4,749
4,985
0
12,625
W
Chang'e
Vardul16K
Chang'e
5,611
560
949
2,640
6,977
3,242
376
2,468
4,509
17,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,507
Gold Earned
20,804
114
Minions Killed
77
7
Camps Cleared
1
550,971
Distance Traveled
487,084
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,876
988
59
6
3
169,145
3
W
Thoth
8,300
830
33
3
2
202,503
1
L
Geb
7,301
730
15
2
1
216,607
2
L
Apollo
6,620
662
46
5
0
124,579
0
L
Thor
6,883
688
16
2
0
145,898
0
W
Chang'e
8,331
833
22
2
2
179,323
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role