Player Matchup

Sol
Sol
Gold V
A1phaZ
Sol
Gold V
Level 104
God Stats
7W - 5L
1,584 SR
Queue Stats
149W - 142L
1,221 MMR
Solo
Medusa
Medusa
Gold IV
BeardedBreaux
Medusa
Gold IV
Level 144
God Stats
4W - 7L
1,492 SR
Queue Stats
32W - 37L
1,294 MMR
Solo
Hercules
Hercules
Silver I
Blackninja1701
Hercules
Silver I
Level 110
God Stats
2W - 3L
1,646 SR
Queue Stats
150W - 153L
1,190 MMR
Solo
Geb
Geb
Silver V
Bleby
Geb
Silver V
Level 157
God Stats
1W - 2L
1,162 SR
Queue Stats
33W - 49L
1,111 MMR
Solo
Cliodhna
Cliodhna
Silver I
ComeOnMayne
Cliodhna
Silver I
Level 154
God Stats
1W - 4L
1,279 SR
Queue Stats
100W - 101L
1,248 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 134
1,433 SR
1,213 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 137
1,549 SR
1,242 MMR
Anhur
Anhur
Gold III
 
Anhur
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold IV
NANTIL
Achilles
Gold IV
Level 160
God Stats
6W - 5L
1,475 SR
Queue Stats
151W - 152L
1,063 MMR
Solo
Chaac
Chaac
Silver V
Orton
Chaac
Silver V
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,156 MMR
Solo
Sylvanus
Sylvanus
Gold V
Zelborg
Sylvanus
Gold V
Level 160
God Stats
32W - 33L
1,623 SR
Queue Stats
270W - 284L
1,355 MMR
Solo
Kukulkan
Kukulkan
Silver I
ZiggyCT
Kukulkan
Silver I
Level 88
God Stats
9W - 7L
1,645 SR
Queue Stats
291W - 303L
1,133 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
A1phaZ
Sol
20
6 / 3 / 3
14,034
561
17,493
14,557
5,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
2 / 5 / 3
12,792
512
11,025
16,854
4,579
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
18
2 / 5 / 7
12,516
501
19,663
29,826
35,321
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Geb
Bleby
Geb
18
1 / 4 / 8
12,099
484
9,124
23,774
29,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cliodhna
ComeOnMayne
Cliodhna
20
8 / 3 / 2
13,762
550
11,174
15,181
5,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
SetArtioYemojaUllr

VS

Bans
Morgan Le FayApolloGilgameshOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
4 / 4 / 4
13,642
546
11,404
18,806
6,141
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
NANTIL
Achilles
20
6 / 4 / 3
13,452
538
11,746
20,841
13,146
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
Orton
Chaac
20
4 / 5 / 3
13,382
535
20,724
29,328
36,948
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
Zelborg
Sylvanus
17
3 / 5 / 11
11,184
447
11,540
17,939
22,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
ZiggyCT
Kukulkan
19
3 / 1 / 6
12,511
500
13,216
10,011
4,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
47
19
Kills
20
20
Deaths
19
23
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
4
4
1.5
L
Sol
A1phaZ
Sol
6
3
3
2.5
L
2
5
3
0.7
L
Hercules
2
5
7
1.1
L
Geb
Bleby
Geb
1
4
8
1.25
L
Cliodhna
ComeOnMayne
Cliodhna
8
3
2
3
W
Achilles
NANTIL
Achilles
6
4
3
1.88
W
Chaac
Orton
Chaac
4
5
3
1.1
W
Sylvanus
Zelborg
Sylvanus
3
5
11
1.7
W
Kukulkan
ZiggyCT
Kukulkan
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,479
Damage
68,630
100,192
Taken
96,925
80,384
Mitigated
82,811
35,355
Healing
33,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
11,404
5,812
0
5,023
18,806
6,141
2,352
3,991
14,815
0
110,610
L
Sol
A1phaZ
Sol
17,493
4,638
0
6,070
14,557
5,107
2,163
6,788
7,769
89,663
8,227
L
11,025
4,156
0
2,458
16,854
4,579
3,330
2,437
14,417
0
107,144
L
Hercules
19,663
6,341
441
10,980
29,826
35,321
0
5,036
24,790
25,624
51,353
L
Geb
Bleby
Geb
9,124
352
0
4,863
23,774
29,640
720
7,123
16,651
49,741
0
L
Cliodhna
ComeOnMayne
Cliodhna
11,174
1,062
0
10,543
15,181
5,737
1,183
3,700
11,481
0
115,406
W
Achilles
NANTIL
Achilles
11,746
3,191
0
4,423
20,841
13,146
1,200
7,488
13,353
0
119,639
W
Chaac
Orton
Chaac
20,724
7,277
0
12,556
29,328
36,948
866
9,133
20,195
0
94,978
W
Sylvanus
Zelborg
Sylvanus
11,540
3,597
2,338
5,691
17,939
22,171
394
6,866
11,073
37,175
8,632
W
Kukulkan
ZiggyCT
Kukulkan
13,216
2,268
0
3,449
10,011
4,405
2,553
6,096
3,915
92,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,203
Gold Earned
64,171
711
Minions Killed
732
0
Camps Cleared
0
2,305,676
Distance Traveled
2,335,909
36
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,642
546
183
7
0
418,553
8
L
Sol
14,034
561
169
7
0
460,923
7
L
Medusa
12,792
512
176
7
0
408,069
6
L
Hercules
12,516
501
143
6
0
450,401
4
L
Geb
12,099
484
76
3
0
460,934
14
L
Cliodhna
13,762
550
147
6
0
525,349
5
W
Achilles
13,452
538
151
6
0
516,760
6
W
Chaac
13,382
535
161
6
0
455,591
3
W
Sylvanus
11,184
447
76
3
0
453,071
10
W
Kukulkan
12,511
500
161
6
0
491,934
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role