Player Matchup

Ares
Ares
Antibi0tics444
Ares
Level 43
God Stats
1W - 2L
1,224 SR
Queue Stats
5W - 13L
1,199 Elo+
Solo
Baron Samedi
Baron Samedi
Cornifero
Baron Samedi
Level 105
God Stats
4W - 2L
1,581 SR
Queue Stats
75W - 70L
1,491 Elo+
Solo
Hun Batz
Hun Batz
Stags_209
Hun Batz
Level 29
God Stats
66W - 54L
1,518 SR
Queue Stats
108W - 116L
1,345 Elo+
Solo
Team Averages
Level 59
1,441 SR
1,345 Elo+

VS

Team Averages
Level 72
1,455 SR
1,348 Elo+
Neith
Neith
D3AIRKING
Neith
Level 49
God Stats
29W - 34L
1,501 SR
Queue Stats
81W - 83L
1,413 Elo+
Party 1
Poseidon
Poseidon
FirstGenBuddha
Poseidon
Level 39
God Stats
14W - 16L
1,435 SR
Queue Stats
41W - 55L
1,224 Elo+
Solo
Ravana
Ravana
XLR8Escanor
Ravana
Level 127
God Stats
1W - 1L
1,430 SR
Queue Stats
45W - 41L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 14
8,087
735
3,247
10,272
8,032
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Cornifero
Baron Samedi
13
9 / 2 / 9
9,466
861
8,707
10,198
5,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
Stags_209
Hun Batz
13
9 / 2 / 8
9,304
846
10,024
10,599
5,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
D3AIRKING
Neith
12
3 / 4 / 1
8,955
814
7,056
7,806
2,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Poseidon
10
0 / 8 / 4
7,496
681
4,485
8,623
2,007
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
9
1 / 7 / 1
6,840
622
7,095
8,368
3,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
19
Kills
4
4
Deaths
19
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
0
14
8
W
Baron Samedi
Cornifero
Baron Samedi
9
2
9
6.75
L
Neith
D3AIRKING
Neith
3
4
1
0.88
L
Poseidon
0
8
4
0.25
W
Hun Batz
Stags_209
Hun Batz
9
2
8
6.5
L
Ravana
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,978
Damage
18,636
31,069
Taken
24,797
18,298
Mitigated
8,308
10,320
Healing
2,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,247
108
300
2,208
10,272
8,032
636
2,100
8,043
7,146
0
W
Baron Samedi
Cornifero
Baron Samedi
8,707
631
1,154
4,031
10,198
5,221
1,020
2,019
7,959
39,123
0
L
Neith
D3AIRKING
Neith
7,056
856
0
527
7,806
2,452
0
4,885
2,517
0
26,653
L
Poseidon
4,485
1,032
0
1,096
8,623
2,007
0
2,941
5,238
14,201
0
W
Hun Batz
Stags_209
Hun Batz
10,024
2,054
0
2,627
10,599
5,045
608
1,027
9,241
0
32,600
L
Ravana
7,095
1,483
0
878
8,368
3,849
0
3,832
3,940
0
15,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,857
Gold Earned
23,291
122
Minions Killed
89
7
Camps Cleared
3
650,078
Distance Traveled
453,101
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,087
735
3
0
0
225,863
3
W
Baron Samedi
9,466
861
75
7
2
196,038
2
L
Neith
8,955
814
38
3
1
187,057
1
L
Poseidon
7,496
681
29
3
1
88,744
1
W
Hun Batz
9,304
846
44
4
5
228,177
3
L
Ravana
6,840
622
22
2
1
177,300
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role