Player Matchup

Geb
Geb
 
Geb
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Ainashi
Thor
Level 156
God Stats
6W - 0L
1,564 SR
Queue Stats
163W - 159L
1,505 Elo+
Solo
Ratatoskr
Ratatoskr
IvanOzeeHD2
Ratatoskr
Level 56
God Stats
13W - 8L
1,634 SR
Queue Stats
306W - 325L
1,540 Elo+
Solo
Izanami
Izanami
Zorfey
Izanami
Level 128
God Stats
5W - 6L
1,666 SR
Queue Stats
278W - 259L
1,499 Elo+
Solo
Chronos
Chronos
xshidx
Chronos
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 84L
1,545 Elo+
Solo
Team Averages
Level 125
1,573 SR
1,518 Elo+

VS

Team Averages
Level 143
1,537 SR
1,524 Elo+
Olorun
Olorun
DoorlessBathroom
Olorun
Level 160
God Stats
2W - 4L
1,579 SR
Queue Stats
312W - 244L
1,632 Elo+
Solo
Mulan
Mulan
FunghiCroops
Mulan
Level 109
God Stats
1W - 2L
1,373 SR
Queue Stats
19W - 35L
1,378 Elo+
Solo
Artemis
Artemis
OooxDrizztxooO
Artemis
Level 128
God Stats
39W - 44L
1,572 SR
Queue Stats
184W - 185L
1,631 Elo+
Solo
Geb
Geb
QUIJAYTE
Geb
Level 159
God Stats
0W - 2L
1,655 SR
Queue Stats
48W - 53L
1,490 Elo+
Solo
Sylvanus
Sylvanus
softbutterbuns
Sylvanus
Level 160
God Stats
13W - 13L
1,504 SR
Queue Stats
135W - 150L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
0 / 0 / 3
7,052
1,175
5,042
6,888
6,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Thor
Ainashi
Thor
12
1 / 3 / 1
6,381
1,064
3,046
4,851
2,068
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ratatoskr
IvanOzeeHD2
Ratatoskr
11
0 / 1 / 0
5,591
932
419
1,100
334
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Izanami
Zorfey
Izanami
12
1 / 0 / 2
6,708
1,118
7,851
5,742
1,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
xshidx
Chronos
12
1 / 1 / 2
6,604
1,101
2,094
3,529
1,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

340

VS

Team 2 Tickets

347

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 1
7,520
1,253
7,939
4,579
2,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
0 / 1 / 4
6,236
1,039
2,964
6,698
5,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

12
0 / 0 / 3
6,371
1,062
3,748
2,480
1,190
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 0 / 0
5,420
903
0
0
0
Sylvanus
12
1 / 2 / 4
6,593
1,099
5,026
7,167
3,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
3
Kills
5
5
Deaths
3
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
0
3
1.5
W
Thor
Ainashi
Thor
1
3
1
0.5
L
4
0
1
4.5
L
0
1
4
2
W
Ratatoskr
IvanOzeeHD2
Ratatoskr
0
1
0
0
L
0
0
3
1.5
L
0
0
0
0
W
Izanami
Zorfey
Izanami
1
0
2
2
L
Sylvanus
1
2
4
1.5
W
Chronos
xshidx
Chronos
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,452
Damage
19,677
22,110
Taken
20,924
12,737
Mitigated
12,406
3,992
Healing
5,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,042
164
0
1,048
6,888
6,983
0
3,966
2,788
10,634
0
W
Thor
Ainashi
Thor
3,046
0
0
0
4,851
2,068
0
2,203
2,602
0
12,552
L
7,939
4,118
226
1,653
4,579
2,116
0
1,622
2,957
26,678
2,496
L
2,964
530
0
239
6,698
5,364
0
1,697
5,001
122
14,131
W
Ratatoskr
IvanOzeeHD2
Ratatoskr
419
0
0
0
1,100
334
0
278
781
0
4,346
L
3,748
974
0
0
2,480
1,190
0
1,353
1,127
0
15,840
L
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
Zorfey
Izanami
7,851
6,046
0
2,304
5,742
1,897
0
3,306
2,261
0
33,117
L
Sylvanus
5,026
1,355
1,616
1,628
7,167
3,736
0
2,328
4,839
10,395
1,079
W
Chronos
xshidx
Chronos
2,094
738
0
640
3,529
1,455
0
1,898
1,589
14,377
584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,336
Gold Earned
32,140
141
Minions Killed
134
7
Camps Cleared
5
547,479
Distance Traveled
423,403
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,052
1,175
7
1
1
135,507
3
W
Thor
6,381
1,064
27
5
2
127,727
0
L
Olorun
7,520
1,253
54
9
1
122,172
0
L
Mulan
6,236
1,039
22
4
0
117,337
0
W
Ratatoskr
5,591
932
8
1
1
45,592
1
L
Artemis
6,371
1,062
37
6
4
112,844
0
L
Geb
5,420
903
0
0
0
0
0
W
Izanami
6,708
1,118
54
9
1
115,783
1
L
Sylvanus
6,593
1,099
21
4
0
71,050
0
W
Chronos
6,604
1,101
45
8
2
122,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role