Player Matchup

Thanatos
Thanatos
EsquireZeratul
Thanatos
Level 119
God Stats
11W - 5L
1,568 SR
Queue Stats
141W - 133L
1,499 Elo+
Solo
Zeus
Zeus
Tsukulamity
Zeus
Level 109
God Stats
15W - 16L
1,644 SR
Queue Stats
224W - 230L
1,584 Elo+
Solo
Geb
Geb
Tyranyus
Geb
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
235W - 200L
1,558 Elo+
Solo
Cupid
Cupid
Zulton
Cupid
Level 159
God Stats
23W - 20L
1,596 SR
Queue Stats
72W - 67L
1,571 Elo+
Solo
Camazotz
Camazotz
adamga1
Camazotz
Level 66
God Stats
5W - 1L
1,516 SR
Queue Stats
60W - 60L
1,450 Elo+
Solo
Team Averages
Level 108
1,565 SR
1,532 Elo+

VS

Team Averages
Level 105
1,485 SR
1,542 Elo+
Geb
Geb
 
Geb
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
FireballKGK
Heimdallr
Level 124
God Stats
0W - 1L
1,213 SR
Queue Stats
41W - 39L
1,600 Elo+
Solo
Danzaburou
Danzaburou
Idiotsmurfs
Danzaburou
Level 127
God Stats
4W - 5L
1,691 SR
Queue Stats
289W - 290L
1,612 Elo+
Solo
Chang'e
Chang'e
LevonBerry
Chang'e
Level 125
God Stats
39W - 33L
1,579 SR
Queue Stats
44W - 43L
1,590 Elo+
Solo
Izanami
Izanami
yeetokun
Izanami
Level 69
God Stats
53W - 48L
1,444 SR
Queue Stats
140W - 159L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
6 / 4 / 8
9,694
570
10,392
11,663
5,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
10 / 1 / 8
10,677
628
18,824
7,098
2,083
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 5 / 11
8,442
497
7,083
17,335
10,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cupid
Zulton
Cupid
15
1 / 2 / 9
9,278
546
5,836
8,923
2,551
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
adamga1
Camazotz
16
14 / 3 / 6
10,521
619
12,264
15,440
4,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
3 / 7 / 4
8,730
514
8,104
18,186
5,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
FireballKGK
Heimdallr
13
3 / 5 / 2
8,326
490
9,044
14,636
4,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Idiotsmurfs
Danzaburou
14
5 / 7 / 3
8,850
521
13,294
15,314
5,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
LevonBerry
Chang'e
13
4 / 7 / 1
9,181
540
3,889
11,714
7,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
yeetokun
Izanami
12
0 / 5 / 5
7,687
452
5,011
10,845
2,771
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
30
31
Kills
15
15
Deaths
31
42
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
3
7
4
0.71
W
Thanatos
6
4
8
2.5
L
Heimdallr
FireballKGK
Heimdallr
3
5
2
0.8
L
Danzaburou
Idiotsmurfs
Danzaburou
5
7
3
0.93
L
Chang'e
LevonBerry
Chang'e
4
7
1
0.64
W
10
1
8
14
W
0
5
11
1.1
W
Cupid
Zulton
Cupid
1
2
9
2.75
W
Camazotz
adamga1
Camazotz
14
3
6
5.67
L
Izanami
yeetokun
Izanami
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,399
Damage
39,342
60,459
Taken
70,695
25,454
Mitigated
26,125
29,221
Healing
15,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
8,104
1,166
51
3,783
18,186
5,791
0
6,406
11,780
45,112
0
W
Thanatos
10,392
2,532
0
7,377
11,663
5,924
68
3,011
8,652
0
45,113
L
Heimdallr
FireballKGK
Heimdallr
9,044
4,701
0
2,327
14,636
4,381
334
7,725
6,911
0
48,190
L
Danzaburou
Idiotsmurfs
Danzaburou
13,294
7,098
0
2,233
15,314
5,291
712
7,299
8,015
0
54,895
L
Chang'e
LevonBerry
Chang'e
3,889
468
781
3,929
11,714
7,891
504
1,530
10,184
38,525
0
W
18,824
1,684
0
2,743
7,098
2,083
237
1,942
5,156
69,467
0
W
7,083
796
2,028
3,271
17,335
10,310
0
2,403
14,932
22,821
0
W
Cupid
Zulton
Cupid
5,836
2,899
2,208
3,685
8,923
2,551
4,978
724
8,199
0
72,274
W
Camazotz
adamga1
Camazotz
12,264
4,285
0
7,909
15,440
4,586
500
3,913
11,527
0
51,304
L
Izanami
yeetokun
Izanami
5,011
2,802
0
2,101
10,845
2,771
662
3,134
7,711
0
45,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,612
Gold Earned
42,774
433
Minions Killed
413
0
Camps Cleared
0
1,761,767
Distance Traveled
1,534,946
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,730
514
77
5
0
324,135
3
W
Thanatos
9,694
570
73
4
0
356,483
2
L
Heimdallr
8,326
490
93
5
0
324,565
5
L
Danzaburou
8,850
521
77
5
0
307,487
1
L
Chang'e
9,181
540
82
5
0
259,409
0
W
Zeus
10,677
628
116
7
0
351,040
5
W
Geb
8,442
497
37
2
0
392,094
9
W
Cupid
9,278
546
132
8
0
320,547
3
W
Camazotz
10,521
619
75
4
0
341,603
1
L
Izanami
7,687
452
84
5
0
319,350
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role