Player Matchup

Jormungandr
Jormungandr
Silver I
BannerBoy26
Jormungandr
Silver I
Level 105
God Stats
15W - 21L
1,622 SR
Queue Stats
377W - 386L
1,154 MMR
Solo
Hou Yi
Hou Yi
Bronze III
CDC C0bra
Hou Yi
Bronze III
Level 83
God Stats
1W - 1L
1,432 SR
Queue Stats
15W - 31L
1,374 MMR
Party 2
Ne Zha
Ne Zha
Silver II
DarkFruitGod
Ne Zha
Silver II
Level 69
God Stats
1W - 2L
1,463 SR
Queue Stats
54W - 59L
1,151 MMR
Solo
Chang'e
Chang'e
Bronze IV
Not Mami
Chang'e
Bronze IV
Level 53
God Stats
8W - 17L
1,453 SR
Queue Stats
19W - 46L
988 MMR
Party 2
Nu Wa
Nu Wa
Silver I
iM4_kiz4x-
Nu Wa
Silver I
Level 126
God Stats
23W - 19L
1,566 SR
Queue Stats
510W - 534L
1,179 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 87
1,507 SR
1,169 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 114
1,497 SR
1,316 MMR
Charybdis
Charybdis
Silver II
 
Charybdis
Silver II
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cabrakan
Cabrakan
Gold IV
S2CHAINZ_
Cabrakan
Gold IV
Level 138
God Stats
100W - 87L
1,649 SR
Queue Stats
159W - 161L
1,401 MMR
Solo
Izanami
Izanami
Gold V
SirTiMbOvanZoMb
Izanami
Gold V
Level 153
God Stats
5W - 4L
1,864 SR
Queue Stats
56W - 53L
1,281 MMR
Party 3
Merlin
Merlin
Silver III
loay-sy963
Merlin
Silver III
Level 102
God Stats
2W - 2L
1,220 SR
Queue Stats
66W - 85L
930 MMR
Party 1
Bacchus
Bacchus
Bronze III
xL4ugh1ngou7loud
Bacchus
Bronze III
Level 109
God Stats
1W - 1L
1,252 SR
Queue Stats
3W - 3L
1,466 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BannerBoy26
Jormungandr
8
3 / 3 / 0
4,597
657
3,529
5,214
2,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
CDC C0bra
Hou Yi
6
1 / 2 / 0
3,675
525
2,076
4,197
801
Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
4
0 / 1 / 0
3,393
485
531
2,951
772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chang'e
Not Mami
Chang'e
6
0 / 2 / 1
3,695
528
1,421
4,178
1,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
8
1 / 1 / 0
4,247
607
2,948
3,496
1,029
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
CthulhuGilgameshVulcanBakasura

VS

Bans
VamanaGebLokiAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
8
2 / 3 / 1
4,562
652
2,740
4,627
1,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cabrakan
S2CHAINZ_
Cabrakan
8
2 / 0 / 1
4,451
636
1,942
3,308
1,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

8
3 / 0 / 1
4,646
664
4,520
3,348
856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
loay-sy963
Merlin
7
1 / 1 / 1
4,231
604
1,583
3,066
822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
1 / 1 / 2
4,140
591
2,077
4,490
3,224
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
5
Kills
9
9
Deaths
5
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
3
1
0.83
L
Jormungandr
BannerBoy26
Jormungandr
3
3
0
1
L
Hou Yi
CDC C0bra
Hou Yi
1
2
0
0.5
L
Ne Zha
0
1
0
0
L
Chang'e
Not Mami
Chang'e
0
2
1
0.25
W
Cabrakan
S2CHAINZ_
Cabrakan
2
0
1
2.5
W
3
0
1
3.5
L
Nu Wa
1
1
0
1
W
Merlin
loay-sy963
Merlin
1
1
1
1.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,505
Damage
12,862
20,036
Taken
18,839
6,791
Mitigated
8,022
7,208
Healing
8,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
2,740
1,498
0
1,326
4,627
1,632
183
3,210
1,417
0
20,120
L
Jormungandr
BannerBoy26
Jormungandr
3,529
878
0
790
5,214
2,969
0
888
4,326
18,515
0
L
Hou Yi
CDC C0bra
Hou Yi
2,076
1,243
0
770
4,197
801
0
741
3,456
0
13,238
L
Ne Zha
531
187
0
1,363
2,951
772
0
1,342
1,609
0
8,789
L
Chang'e
Not Mami
Chang'e
1,421
45
607
1,505
4,178
1,220
0
1,158
3,020
8,521
0
W
Cabrakan
S2CHAINZ_
Cabrakan
1,942
282
0
2,332
3,308
1,488
0
871
2,437
19,003
0
W
4,520
3,187
0
1,640
3,348
856
68
305
3,043
0
28,057
L
Nu Wa
2,948
991
0
2,173
3,496
1,029
180
1,473
2,023
21,557
0
W
Merlin
loay-sy963
Merlin
1,583
173
179
1,628
3,066
822
58
2,080
986
20,153
0
W
2,077
313
80
1,645
4,490
3,224
0
1,432
3,058
7,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,607
Gold Earned
22,030
146
Minions Killed
200
0
Camps Cleared
0
548,568
Distance Traveled
620,772
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
4,562
652
43
6
0
112,606
2
L
Jormungandr
4,597
657
41
6
0
111,439
2
L
Hou Yi
3,675
525
32
5
0
114,688
2
L
Ne Zha
3,393
485
23
3
0
92,337
0
L
Chang'e
3,695
528
14
2
0
121,136
1
W
Cabrakan
4,451
636
47
7
0
136,568
2
W
Izanami
4,646
664
65
9
0
126,859
1
L
Nu Wa
4,247
607
36
5
0
108,968
1
W
Merlin
4,231
604
33
5
0
111,166
3
W
Bacchus
4,140
591
12
2
0
133,573
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role