Player Matchup

Mercury
Mercury
AnsatsuyBR
Mercury
Level 13
God Stats
9W - 4L
1,830 SR
Queue Stats
16W - 16L
1,389 Elo+
Solo
Neith
Neith
Meumeu1967
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Geb
Geb
PrimoRDIAL6872
Geb
Level 29
God Stats
12W - 10L
1,453 SR
Queue Stats
186W - 160L
1,376 Elo+
Solo
Sylvanus
Sylvanus
turtlepower312
Sylvanus
Level 18
God Stats
17W - 18L
1,615 SR
Queue Stats
22W - 31L
1,294 Elo+
Solo
Susano
Susano
さいきょうババナ
Susano
Level 2
God Stats
0W - 2L
1,269 SR
Queue Stats
0W - 4L
1,003 Elo+
Solo
Team Averages
Level 13
1,533 SR
1,312 Elo+

VS

Team Averages
Level 16
1,423 SR
1,319 Elo+
Camazotz
Camazotz
Caouanne
Camazotz
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,439 Elo+
Solo
The Morrigan
The Morrigan
DendaKill
The Morrigan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 14L
1,342 Elo+
Solo
Neith
Neith
Nicole9716
Neith
Level 27
God Stats
101W - 122L
1,430 SR
Queue Stats
422W - 504L
1,332 Elo+
Solo
Thanatos
Thanatos
Splashbuckets301
Thanatos
Level 25
God Stats
8W - 3L
1,491 SR
Queue Stats
57W - 82L
1,382 Elo+
Solo
Olorun
Olorun
VIRUS-RNA_2
Olorun
Level 16
God Stats
43W - 56L
1,191 SR
Queue Stats
61W - 93L
1,101 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AnsatsuyBR
Mercury
20
11 / 1 / 2
12,238
680
7,923
13,572
5,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
6
1 / 9 / 0
6,110
339
828
7,296
2,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

15
4 / 4 / 2
9,369
521
7,179
17,545
8,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
13
0 / 3 / 3
7,884
438
5,550
9,818
5,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 7 / 2
6,373
354
1,223
8,161
2,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Caouanne
Camazotz
5
1 / 1 / 1
6,098
339
758
2,004
379
Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
DendaKill
The Morrigan
13
3 / 5 / 0
8,040
447
2,395
6,578
1,812
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Neith
15
8 / 4 / 2
9,845
547
16,785
10,870
4,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
7 / 0 / 2
10,438
580
5,859
10,564
4,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
12
1 / 7 / 6
8,067
448
5,078
10,450
3,796
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
31
16
Kills
20
24
Deaths
17
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mercury
AnsatsuyBR
Mercury
11
1
2
12
W
Camazotz
Caouanne
Camazotz
1
1
1
1.5
W
The Morrigan
DendaKill
The Morrigan
3
5
0
0.6
L
Neith
1
9
0
0.11
W
Neith
8
4
2
2.25
L
4
4
2
1.25
W
7
0
2
8
W
Olorun
1
7
6
0.57
L
Sylvanus
0
3
3
0.5
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,703
Damage
30,875
56,392
Taken
40,466
23,813
Mitigated
14,505
16,435
Healing
20,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AnsatsuyBR
Mercury
7,923
4,390
0
10,090
13,572
5,384
0
1,355
12,217
0
107,021
W
Camazotz
Caouanne
Camazotz
758
373
0
393
2,004
379
0
0
2,004
0
4,797
W
The Morrigan
DendaKill
The Morrigan
2,395
610
0
1,424
6,578
1,812
1,102
826
5,460
29,859
2,338
L
Neith
828
410
0
249
7,296
2,394
0
681
6,615
0
10,940
W
Neith
16,785
5,841
0
3,454
10,870
4,461
1,583
6,033
4,749
0
59,706
L
7,179
851
0
2,844
17,545
8,843
264
423
17,122
41,576
0
W
5,859
1,771
0
12,467
10,564
4,057
339
2,213
8,143
0
76,727
W
Olorun
5,078
3,041
212
2,440
10,450
3,796
3,351
3,008
7,169
36,253
3,225
L
Sylvanus
5,550
1,126
240
2,774
9,818
5,008
1,051
2,884
6,934
40,176
0
L
1,223
374
0
238
8,161
2,184
444
965
7,196
0
11,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,974
Gold Earned
42,488
366
Minions Killed
398
0
Camps Cleared
0
1,567,139
Distance Traveled
1,306,158
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,238
680
167
9
0
438,937
3
W
Camazotz
6,098
339
10
1
0
68,681
0
W
The Morrigan
8,040
447
70
4
0
280,460
1
L
Neith
6,110
339
20
1
0
196,451
0
W
Neith
9,845
547
98
5
0
252,869
5
L
Geb
9,369
521
58
3
0
369,712
0
W
Thanatos
10,438
580
155
9
0
395,146
0
W
Olorun
8,067
448
65
4
0
309,002
4
L
Sylvanus
7,884
438
89
5
0
306,962
0
L
Susano
6,373
354
32
2
0
255,077
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role