Player Matchup

Olorun
Olorun
Platinum V
 
Olorun
Platinum V
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold IV
SOUNDWAVE1501
Hou Yi
Gold IV
Level 160
God Stats
1W - 1L
1,759 SR
Queue Stats
110W - 124L
1,341 MMR
Solo
Ravana
Ravana
Gold III
UndérTaker
Ravana
Gold III
Level 148
God Stats
7W - 7L
1,500 SR
Queue Stats
76W - 66L
1,652 MMR
Solo
Bacchus
Bacchus
Platinum III
Veeksy
Bacchus
Platinum III
Level 160
God Stats
5W - 4L
1,656 SR
Queue Stats
463W - 458L
1,562 MMR
Solo
Chaac
Chaac
Platinum II
daddyimnot18yet
Chaac
Platinum II
Level 122
God Stats
3W - 1L
1,588 SR
Queue Stats
44W - 36L
1,874 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 140
1,600 SR
1,586 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,479 SR
1,482 MMR
Poseidon
Poseidon
Diamond IV
 
Poseidon
Diamond IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Silver I
ComeOnMayne
Cliodhna
Silver I
Level 154
God Stats
1W - 4L
1,370 SR
Queue Stats
100W - 101L
1,294 MMR
Solo
Fenrir
Fenrir
Gold II
MonoSape
Fenrir
Gold II
Level 160
God Stats
92W - 94L
1,529 SR
Queue Stats
346W - 359L
1,554 MMR
Solo
Chiron
Chiron
Bronze III
MuffinToppln
Chiron
Bronze III
Level 75
God Stats
0W - 2L
1,605 SR
Queue Stats
4W - 5L
1,500 MMR
Solo
Ymir
Ymir
Gold III
l3onidas666
Ymir
Gold III
Level 148
God Stats
4W - 9L
1,389 SR
Queue Stats
200W - 203L
1,561 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
3 / 3 / 3
5,997
600
3,671
6,208
2,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
3 / 2 / 1
5,684
568
2,718
6,465
1,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ravana
10
2 / 2 / 6
6,184
618
3,703
4,626
1,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Veeksy
Bacchus
9
0 / 1 / 3
5,261
526
3,709
4,927
3,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
4 / 0 / 2
6,302
630
5,517
6,349
5,555
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bans
SolUllrGilgamesh

VS

Bans
ArtioLokiGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
9
0 / 3 / 3
5,526
553
3,477
4,100
1,035
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
ComeOnMayne
Cliodhna
11
3 / 3 / 0
6,235
624
1,765
5,173
1,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
MonoSape
Fenrir
10
0 / 3 / 0
5,674
567
3,692
7,159
6,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
9
2 / 2 / 1
5,467
547
3,579
4,599
1,049
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
3 / 1 / 3
5,738
574
2,828
7,425
4,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
12
Kills
8
8
Deaths
12
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
3
3
1.5
L
Poseidon
 
Poseidon
0
3
3
0.5
L
Cliodhna
ComeOnMayne
Cliodhna
3
3
0
1
L
Fenrir
MonoSape
Fenrir
0
3
0
0
L
Chiron
2
2
1
1.25
W
3
2
1
1.75
W
Ravana
2
2
6
2.5
W
Bacchus
Veeksy
Bacchus
0
1
3
1.5
W
4
0
2
5
L
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,318
Damage
15,341
28,575
Taken
28,456
13,634
Mitigated
14,515
12,570
Healing
8,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
3,671
1,197
0
2,799
6,208
2,150
765
3,591
2,573
32,871
0
L
Poseidon
 
Poseidon
3,477
365
0
447
4,100
1,035
0
1,713
2,293
34,011
0
L
Cliodhna
ComeOnMayne
Cliodhna
1,765
206
0
2,942
5,173
1,465
0
915
4,208
0
30,836
L
Fenrir
MonoSape
Fenrir
3,692
706
0
2,406
7,159
6,391
0
271
6,836
0
27,973
L
Chiron
3,579
1,114
125
1,111
4,599
1,049
418
825
3,774
0
25,178
W
2,718
1,312
0
2,937
6,465
1,348
204
703
5,762
0
31,210
W
Ravana
3,703
770
0
2,222
4,626
1,460
0
822
3,804
0
32,158
W
Bacchus
Veeksy
Bacchus
3,709
721
216
1,783
4,927
3,121
223
1,121
3,806
12,179
0
W
5,517
1,788
0
2,613
6,349
5,555
0
68
5,877
0
29,874
L
2,828
976
0
1,915
7,425
4,575
62
3,325
3,965
12,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,428
Gold Earned
28,640
273
Minions Killed
289
0
Camps Cleared
0
1,043,747
Distance Traveled
1,033,362
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
5,997
600
66
7
0
200,970
4
L
Poseidon
5,526
553
67
7
0
223,978
4
L
Cliodhna
6,235
624
77
8
0
216,464
3
L
Fenrir
5,674
567
75
8
0
196,344
0
L
Chiron
5,467
547
53
5
0
202,478
2
W
Hou Yi
5,684
568
59
6
0
178,614
5
W
Ravana
6,184
618
63
6
0
237,095
1
W
Bacchus
5,261
526
23
2
0
207,277
2
W
Chaac
6,302
630
62
6
0
219,791
0
L
Ymir
5,738
574
17
2
0
194,098
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role