Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
DarkFred74
Hades
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 99L
1,361 Elo+
Solo
Team Averages
Level 78
1,500 SR
1,472 Elo+

VS

Team Averages
Level 102
1,466 SR
1,461 Elo+
Ganesha
Ganesha
RayTheMan1980
Ganesha
Level 29
God Stats
4W - 0L
1,847 SR
Queue Stats
297W - 334L
1,416 Elo+
Solo
Mulan
Mulan
icusan92
Mulan
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
257W - 263L
1,451 Elo+
Solo
Danzaburou
Danzaburou
lexnightkiller
Danzaburou
Level 128
God Stats
7W - 10L
1,413 SR
Queue Stats
812W - 825L
1,399 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
lovoker34
Ah Muzen Cab
Level 142
God Stats
4W - 4L
1,356 SR
Queue Stats
297W - 312L
1,417 Elo+
Solo
Tyr
Tyr
nagaro007
Tyr
Level 107
God Stats
1W - 0L
1,213 SR
Queue Stats
4W - 1L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
15
3 / 5 / 6
8,985
749
12,466
12,131
3,880
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
 
Fenrir
15
4 / 7 / 3
8,657
721
9,371
12,558
13,493
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
 
Nu Wa
16
3 / 5 / 3
8,602
717
13,248
10,123
3,168
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
 
Discordia
15
1 / 6 / 7
8,553
713
10,547
10,259
3,366
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
15
0 / 5 / 6
7,788
649
4,075
16,787
9,321
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
16
0 / 2 / 24
10,206
851
5,082
12,577
16,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mulan
icusan92
Mulan
17
3 / 1 / 14
10,543
879
4,770
13,810
14,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
lexnightkiller
Danzaburou
17
10 / 4 / 10
10,808
901
15,776
11,151
5,821
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
lovoker34
Ah Muzen Cab
17
7 / 2 / 13
10,349
862
16,875
9,977
5,005
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
8 / 2 / 11
10,683
890
13,037
12,694
12,410
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
100
11
Kills
28
28
Deaths
11
25
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
3
5
6
1.2
L
Fenrir
 
Fenrir
4
7
3
0.79
L
Nu Wa
 
Nu Wa
3
5
3
0.9
L
Discordia
 
Discordia
1
6
7
0.75
L
Hades
0
5
6
0.6
W
Ganesha
0
2
24
6
W
Mulan
icusan92
Mulan
3
1
14
10
W
Danzaburou
lexnightkiller
Danzaburou
10
4
10
3.75
W
Ah Muzen Cab
lovoker34
Ah Muzen Cab
7
2
13
6.75
W
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,707
Damage
55,540
61,858
Taken
60,209
33,228
Mitigated
55,068
17,131
Healing
29,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
12,466
707
1,151
3,590
12,131
3,880
0
758
11,373
24,420
0
L
Fenrir
 
Fenrir
9,371
1,455
1,003
1,466
12,558
13,493
0
1,845
10,713
0
12,854
L
Nu Wa
 
Nu Wa
13,248
3,704
502
1,282
10,123
3,168
0
265
9,858
26,130
0
L
Discordia
 
Discordia
10,547
413
1,384
1,762
10,259
3,366
0
601
9,658
24,240
0
L
Hades
4,075
624
1,638
3,353
16,787
9,321
0
1,639
15,148
9,019
0
W
Ganesha
5,082
303
2,913
3,671
12,577
16,917
323
8,209
4,368
15,222
0
W
Mulan
icusan92
Mulan
4,770
550
3,027
4,389
13,810
14,915
702
8,914
4,896
0
20,407
W
Danzaburou
lexnightkiller
Danzaburou
15,776
3,400
1,351
3,526
11,151
5,821
1,257
8,312
2,839
0
26,590
W
Ah Muzen Cab
lovoker34
Ah Muzen Cab
16,875
5,000
2,176
4,272
9,977
5,005
3,023
6,905
3,072
0
35,546
W
13,037
2,215
0
4,280
12,694
12,410
317
7,996
4,698
26
23,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,585
Gold Earned
52,589
131
Minions Killed
148
0
Camps Cleared
0
993,256
Distance Traveled
1,229,654
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
8,985
749
33
3
0
203,104
0
L
Fenrir
8,657
721
17
1
0
195,510
0
L
Nu Wa
8,602
717
30
3
0
188,504
1
L
Discordia
8,553
713
28
2
0
206,009
1
L
Hades
7,788
649
23
2
0
200,129
0
W
Ganesha
10,206
851
0
0
0
219,622
1
W
Mulan
10,543
879
42
4
0
268,222
4
W
Danzaburou
10,808
901
25
2
0
229,225
1
W
Ah Muzen Cab
10,349
862
59
5
0
251,026
0
W
Tyr
10,683
890
22
2
0
261,559
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role