Player Matchup

Danzaburou
Danzaburou
AlxLpr
Danzaburou
Level 25
God Stats
22W - 27L
1,433 SR
Queue Stats
31W - 46L
1,306 Elo+
Solo
Merlin
Merlin
Misfisto
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 4L
1,806 Elo+
Solo
Kukulkan
Kukulkan
VocableLion2361
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,240 Elo+
Solo
Artemis
Artemis
jcdejager1983
Artemis
Level 18
God Stats
1W - 1L
1,676 SR
Queue Stats
16W - 17L
1,377 Elo+
Solo
Camazotz
Camazotz
kombeat
Camazotz
Level 21
God Stats
5W - 4L
1,667 SR
Queue Stats
22W - 39L
1,309 Elo+
Solo
Team Averages
Level 19
1,555 SR
1,407 Elo+

VS

Team Averages
Level 40
1,507 SR
1,474 Elo+
Olorun
Olorun
Low-Rez_Studios
Olorun
Level 124
God Stats
1W - 0L
1,301 SR
Queue Stats
6W - 3L
1,630 Elo+
Party 1
Neith
Neith
PanosMp04
Neith
Level 22
God Stats
10W - 6L
1,461 SR
Queue Stats
11W - 10L
1,329 Elo+
Solo
Geb
Geb
ParrasFett
Geb
Level 29
God Stats
8W - 4L
1,534 SR
Queue Stats
55W - 67L
1,422 Elo+
Solo
Ra
Ra
SethThePanda
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,222 Elo+
Party 1
Cliodhna
Cliodhna
sseverinoo
Cliodhna
Level 17
God Stats
2W - 0L
1,740 SR
Queue Stats
23W - 9L
1,767 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlxLpr
Danzaburou
7
0 / 2 / 0
4,153
519
1,828
4,132
1,195
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Misfisto
Merlin
8
1 / 4 / 1
4,822
603
3,221
4,790
1,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
4
0 / 3 / 0
3,355
419
0
2,109
497
Artemis
1
0 / 0 / 0
3,166
396
0
0
0
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Camazotz
kombeat
Camazotz
7
3 / 2 / 0
4,621
578
2,655
7,701
2,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 2
5,036
630
3,562
3,368
980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
PanosMp04
Neith
8
2 / 2 / 0
4,959
620
2,097
4,700
1,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 0 / 2
4,666
583
981
3,953
1,221
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
1 / 2 / 3
5,189
649
3,758
3,358
827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
sseverinoo
Cliodhna
11
5 / 0 / 0
6,328
791
2,257
3,934
1,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
4
Kills
11
11
Deaths
4
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AlxLpr
Danzaburou
0
2
0
0
W
2
0
2
3
L
Merlin
Misfisto
Merlin
1
4
1
0.38
W
Neith
PanosMp04
Neith
2
2
0
1
W
1
0
2
2
W
1
2
3
1.25
L
Kukulkan
0
3
0
0
L
Artemis
0
0
0
0
L
Camazotz
kombeat
Camazotz
3
2
0
1.5
W
Cliodhna
sseverinoo
Cliodhna
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,704
Damage
12,655
18,732
Taken
19,313
5,170
Mitigated
5,601
4,363
Healing
9,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AlxLpr
Danzaburou
1,828
798
0
484
4,132
1,195
0
3,147
933
0
12,942
W
3,562
2,540
99
1,969
3,368
980
1,535
0
3,368
32,251
0
L
Merlin
Misfisto
Merlin
3,221
190
0
1,250
4,790
1,073
576
0
4,790
18,394
0
W
Neith
PanosMp04
Neith
2,097
923
0
2,211
4,700
1,514
540
2,841
1,479
0
18,855
W
981
37
718
1,471
3,953
1,221
256
0
3,953
9,232
0
W
3,758
679
286
442
3,358
827
1,210
0
3,358
24,058
0
L
Kukulkan
0
0
0
0
2,109
497
0
621
1,464
1,225
0
L
Artemis
0
0
0
0
0
0
0
0
0
0
0
L
Camazotz
kombeat
Camazotz
2,655
657
0
2,629
7,701
2,405
0
4,261
3,244
0
17,583
W
Cliodhna
sseverinoo
Cliodhna
2,257
318
0
2,770
3,934
1,059
0
0
3,934
0
31,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,117
Gold Earned
26,178
98
Minions Killed
253
0
Camps Cleared
0
587,452
Distance Traveled
754,366
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,153
519
20
3
0
152,952
0
W
Olorun
5,036
630
55
7
0
145,922
0
L
Merlin
4,822
603
41
5
0
154,961
0
W
Neith
4,959
620
42
5
0
129,637
0
W
Geb
4,666
583
24
3
0
160,627
0
W
Ra
5,189
649
54
7
0
148,933
2
L
Kukulkan
3,355
419
0
0
0
83,697
0
L
Artemis
3,166
396
0
0
0
23,972
0
L
Camazotz
4,621
578
37
5
0
171,870
0
W
Cliodhna
6,328
791
78
10
0
169,247
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role