Player Matchup

Hel
Hel
ASDToMuitoLoka
Hel
Level 25
God Stats
8W - 8L
1,423 SR
Queue Stats
46W - 48L
1,391 Elo+
Solo
Hou Yi
Hou Yi
Corpse_Guru
Hou Yi
Level 29
God Stats
4W - 4L
1,548 SR
Queue Stats
106W - 102L
1,486 Elo+
Solo
Skadi
Skadi
JayGrouchy
Skadi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 22L
1,454 Elo+
Solo
Ao Kuang
Ao Kuang
SlyDevious
Ao Kuang
Level 18
God Stats
1W - 1L
1,659 SR
Queue Stats
14W - 27L
1,356 Elo+
Solo
Guan Yu
Guan Yu
hauntvvs
Guan Yu
Level 28
God Stats
6W - 5L
1,499 SR
Queue Stats
156W - 134L
1,550 Elo+
Solo
Team Averages
Level 24
1,526 SR
1,447 Elo+

VS

Team Averages
Level 21
1,601 SR
1,483 Elo+
Arachne
Arachne
GhostBuster7820
Arachne
Level 18
God Stats
2W - 0L
1,719 SR
Queue Stats
40W - 47L
1,413 Elo+
Solo
Baron Samedi
Baron Samedi
JsoakwerGamer1
Baron Samedi
Level 29
God Stats
2W - 0L
1,698 SR
Queue Stats
72W - 64L
1,492 Elo+
Solo
Geb
Geb
JustFBTee
Geb
Level 16
God Stats
3W - 2L
1,609 SR
Queue Stats
24W - 19L
1,512 Elo+
Party 1
Izanami
Izanami
MariisKing
Izanami
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,393 Elo+
Party 1
Bastet
Bastet
ugaluggabugga
Bastet
Level 27
God Stats
20W - 16L
1,478 SR
Queue Stats
109W - 91L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 1
4,978
498
3,361
5,053
1,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
10
3 / 3 / 0
6,168
617
4,358
7,842
2,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
8
1 / 2 / 0
4,994
499
5,632
6,051
1,631
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
SlyDevious
Ao Kuang
9
0 / 5 / 0
5,001
500
1,570
7,296
2,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
hauntvvs
Guan Yu
3
0 / 1 / 0
3,851
385
964
2,191
774
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,622
462
514
5,092
1,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
JsoakwerGamer1
Baron Samedi
12
4 / 2 / 1
6,728
673
3,810
5,368
1,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
2 / 0 / 2
5,698
570
3,868
8,336
4,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
MariisKing
Izanami
9
1 / 0 / 2
5,091
509
3,260
4,308
1,082
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
5 / 1 / 1
7,097
710
5,869
5,702
2,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
5
Kills
12
12
Deaths
5
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
L
Hou Yi
3
3
0
1
W
0
2
0
0
L
Skadi
1
2
0
0.5
W
Baron Samedi
JsoakwerGamer1
Baron Samedi
4
2
1
2.25
W
2
0
2
3
W
Izanami
MariisKing
Izanami
1
0
2
2
L
Ao Kuang
SlyDevious
Ao Kuang
0
5
0
0
L
Guan Yu
hauntvvs
Guan Yu
0
1
0
0
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,885
Damage
17,321
28,433
Taken
28,806
7,955
Mitigated
11,013
9,624
Healing
11,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,361
360
1,424
2,241
5,053
1,214
0
1,948
3,105
15,175
0
L
Hou Yi
4,358
2,062
0
2,756
7,842
2,292
0
381
7,461
0
32,906
W
514
266
0
1,285
5,092
1,059
554
203
4,842
0
13,407
L
Skadi
5,632
2,110
222
1,107
6,051
1,631
355
2,292
3,759
0
27,246
W
Baron Samedi
JsoakwerGamer1
Baron Samedi
3,810
407
0
1,207
5,368
1,958
634
633
4,735
41,920
0
W
3,868
342
376
3,099
8,336
4,694
0
1,773
6,309
16,920
0
W
Izanami
MariisKing
Izanami
3,260
2,459
534
1,992
4,308
1,082
33
1,719
2,395
0
24,388
L
Ao Kuang
SlyDevious
Ao Kuang
1,570
243
0
1,489
7,296
2,044
751
3,057
4,239
18,045
0
L
Guan Yu
hauntvvs
Guan Yu
964
377
35
350
2,191
774
0
0
2,191
0
3,465
W
5,869
1,616
0
3,463
5,702
2,220
0
108
5,594
0
40,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,992
Gold Earned
29,236
204
Minions Killed
268
0
Camps Cleared
0
873,933
Distance Traveled
1,013,025
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,978
498
30
3
0
198,731
0
L
Hou Yi
6,168
617
72
7
0
196,275
7
W
Arachne
4,622
462
31
3
0
212,501
0
L
Skadi
4,994
499
47
5
0
186,526
1
W
Baron Samedi
6,728
673
82
8
0
171,705
2
W
Geb
5,698
570
21
2
0
207,921
0
W
Izanami
5,091
509
52
5
0
177,200
0
L
Ao Kuang
5,001
500
45
5
0
192,193
0
L
Guan Yu
3,851
385
10
1
0
100,208
0
W
Bastet
7,097
710
82
8
0
243,698
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role