Player Matchup

Discordia
Discordia
Azyx_03
Discordia
Level 64
God Stats
5W - 11L
1,182 SR
Queue Stats
330W - 362L
1,489 Elo+
Solo
Vulcan
Vulcan
Tirodatico
Vulcan
Level 126
God Stats
4W - 3L
1,541 SR
Queue Stats
56W - 65L
1,480 Elo+
Solo
Skadi
Skadi
Zjica
Skadi
Level 105
God Stats
5W - 7L
1,229 SR
Queue Stats
210W - 201L
1,446 Elo+
Solo
Geb
Geb
うちゃぽん
Geb
Level 128
God Stats
7W - 7L
1,419 SR
Queue Stats
857W - 883L
1,464 Elo+
Party 1
Bacchus
Bacchus
めそたん
Bacchus
Level 92
God Stats
33W - 56L
1,406 SR
Queue Stats
506W - 494L
1,429 Elo+
Party 1
Team Averages
Level 103
1,355 SR
1,462 Elo+

VS

Team Averages
Level 85
1,517 SR
1,463 Elo+
Nemesis
Nemesis
ComboX99
Nemesis
Level 67
God Stats
9W - 9L
1,540 SR
Queue Stats
472W - 496L
1,556 Elo+
Solo
Scylla
Scylla
LOM Samurai
Scylla
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 89L
1,441 Elo+
Solo
Zeus
Zeus
SaciDaRasteira23
Zeus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,507 Elo+
Solo
Charybdis
Charybdis
WorthyProduct65
Charybdis
Level 145
God Stats
6W - 3L
1,546 SR
Queue Stats
73W - 80L
1,524 Elo+
Solo
Fenrir
Fenrir
deadman991
Fenrir
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Azyx_03
Discordia
20
6 / 6 / 13
13,552
968
19,473
14,340
4,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
Tirodatico
Vulcan
16
0 / 0 / 0
9,930
709
0
0
0
Skadi
Zjica
Skadi
20
12 / 1 / 6
14,734
1,052
21,125
11,926
4,230
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
3 / 0 / 11
13,248
946
18,184
17,315
20,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
めそたん
Bacchus
20
2 / 0 / 13
13,730
981
10,580
14,194
20,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

169

VS

Team 2 Tickets

120

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ComboX99
Nemesis
17
0 / 1 / 2
11,236
803
8,089
15,767
7,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
18
1 / 7 / 0
11,568
826
6,439
17,312
5,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
5 / 3 / 1
13,138
938
21,126
9,447
3,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
WorthyProduct65
Charybdis
20
1 / 2 / 4
13,634
974
15,041
18,206
6,273
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
deadman991
Fenrir
17
0 / 10 / 1
10,234
731
737
14,313
7,444
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
15
23
Kills
7
7
Deaths
23
43
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Discordia
Azyx_03
Discordia
6
6
13
2.08
L
Nemesis
ComboX99
Nemesis
0
1
2
1
L
Scylla
1
7
0
0.14
L
5
3
1
1.83
W
Vulcan
Tirodatico
Vulcan
0
0
0
0
L
Charybdis
WorthyProduct65
Charybdis
1
2
4
1.5
W
Skadi
Zjica
Skadi
12
1
6
15
L
Fenrir
deadman991
Fenrir
0
10
1
0.05
W
3
0
11
8.5
W
Bacchus
めそたん
Bacchus
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,362
Damage
51,432
57,775
Taken
75,045
50,051
Mitigated
30,033
8,683
Healing
6,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Azyx_03
Discordia
19,473
505
0
0
14,340
4,704
0
7,041
7,299
44,567
0
L
Nemesis
ComboX99
Nemesis
8,089
1,633
0
2,277
15,767
7,284
0
9,313
6,454
0
26,565
L
Scylla
6,439
1,056
228
245
17,312
5,597
0
12,841
4,471
22,344
0
L
21,126
1,094
0
197
9,447
3,435
0
6,660
2,787
39,799
0
W
Vulcan
Tirodatico
Vulcan
0
0
0
0
0
0
0
0
0
0
0
L
Charybdis
WorthyProduct65
Charybdis
15,041
7,739
0
3,312
18,206
6,273
0
12,309
5,897
0
81,785
W
Skadi
Zjica
Skadi
21,125
8,614
0
2,685
11,926
4,230
0
6,737
5,189
0
65,499
L
Fenrir
deadman991
Fenrir
737
0
0
0
14,313
7,444
0
7,114
7,199
0
1,863
W
18,184
294
226
2,585
17,315
20,385
0
7,382
9,933
30,564
0
W
Bacchus
めそたん
Bacchus
10,580
77
712
2,475
14,194
20,732
0
6,405
7,789
21,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,194
Gold Earned
59,810
233
Minions Killed
269
5
Camps Cleared
12
1,227,316
Distance Traveled
1,109,088
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,552
968
61
4
0
240,475
0
L
Nemesis
11,236
803
33
2
1
269,582
1
L
Scylla
11,568
826
46
3
1
245,121
3
L
Zeus
13,138
938
55
4
1
243,725
0
W
Vulcan
9,930
709
0
0
0
0
0
L
Charybdis
13,634
974
131
9
9
241,172
2
W
Skadi
14,734
1,052
127
9
3
274,032
1
L
Fenrir
10,234
731
4
0
0
109,488
0
W
Geb
13,248
946
29
2
0
369,182
0
W
Bacchus
13,730
981
16
1
2
343,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role