Player Matchup

Bastet
Bastet
DaeVaZ
Bastet
Level 144
God Stats
22W - 13L
1,693 SR
Queue Stats
121W - 138L
1,361 Elo+
Solo
Cthulhu
Cthulhu
EliBossGames
Cthulhu
Level 40
God Stats
3W - 1L
1,603 SR
Queue Stats
25W - 27L
1,458 Elo+
Solo
Chang'e
Chang'e
MTV_Ninja05
Chang'e
Level 107
God Stats
13W - 7L
1,612 SR
Queue Stats
201W - 289L
1,361 Elo+
Solo
Team Averages
Level 97
1,636 SR
1,393 Elo+

VS

Team Averages
Level 121
1,486 SR
1,424 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
The_Irishman3969
Gilgamesh
Level 146
God Stats
6W - 7L
1,620 SR
Queue Stats
18W - 26L
1,313 Elo+
Solo
Chang'e
Chang'e
ygcrazyafroman
Chang'e
Level 129
God Stats
0W - 3L
1,338 SR
Queue Stats
219W - 254L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DaeVaZ
Bastet
12
11 / 0 / 2
8,522
852
10,604
5,153
2,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
EliBossGames
Cthulhu
10
0 / 1 / 12
6,702
670
4,512
9,019
8,501
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
MTV_Ninja05
Chang'e
11
2 / 2 / 10
7,015
702
4,601
7,199
2,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
8
0 / 8 / 2
5,761
576
2,933
9,907
2,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
10
2 / 3 / 1
6,457
646
3,808
7,248
5,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
1 / 2 / 1
6,142
614
2,929
5,865
3,783
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
13
Kills
3
3
Deaths
13
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
0
8
2
0.13
W
Bastet
DaeVaZ
Bastet
11
0
2
12
W
Cthulhu
EliBossGames
Cthulhu
0
1
12
6
W
Chang'e
MTV_Ninja05
Chang'e
2
2
10
3.5
L
Gilgamesh
2
3
1
0.83
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,717
Damage
9,670
21,371
Taken
23,020
13,686
Mitigated
11,748
9,535
Healing
5,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
2,933
275
0
56
9,907
2,749
0
3,381
6,079
0
8,750
W
Bastet
DaeVaZ
Bastet
10,604
1,537
0
1,873
5,153
2,581
676
463
4,560
0
23,151
W
Cthulhu
EliBossGames
Cthulhu
4,512
131
655
1,761
9,019
8,501
0
1,758
6,977
16,985
0
W
Chang'e
MTV_Ninja05
Chang'e
4,601
87
2,561
2,685
7,199
2,604
490
952
6,035
17,065
0
L
Gilgamesh
3,808
226
124
1,433
7,248
5,216
0
3,108
3,892
0
12,262
L
2,929
261
865
2,631
5,865
3,783
0
3,226
2,339
18,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,239
Gold Earned
18,360
99
Minions Killed
82
5
Camps Cleared
3
614,161
Distance Traveled
461,843
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
5,761
576
10
1
0
142,907
1
W
Bastet
8,522
852
40
4
2
228,103
5
W
Cthulhu
6,702
670
29
3
3
200,713
2
W
Chang'e
7,015
702
30
3
0
185,345
2
L
Gilgamesh
6,457
646
21
2
0
152,693
1
L
Chang'e
6,142
614
51
5
3
166,243
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role