Player Matchup

Ganesha
Ganesha
Invertedobsidian
Ganesha
Level 47
God Stats
4W - 1L
1,870 SR
Queue Stats
229W - 159L
1,695 Elo+
Party 1
Neith
Neith
Monkeyboyyeee
Neith
Level 93
God Stats
35W - 16L
1,773 SR
Queue Stats
232W - 155L
1,682 Elo+
Party 1
Gilgamesh
Gilgamesh
Puddyman
Gilgamesh
Level 81
God Stats
36W - 14L
1,700 SR
Queue Stats
168W - 94L
1,712 Elo+
Party 1
Team Averages
Level 74
1,781 SR
1,696 Elo+

VS

Team Averages
Level 93
1,523 SR
1,520 Elo+
Mulan
Mulan
Blazitix87
Mulan
Level 126
God Stats
4W - 10L
1,432 SR
Queue Stats
86W - 95L
1,479 Elo+
Solo
Ra
Ra
JREneral
Ra
Level 145
God Stats
12W - 10L
1,639 SR
Queue Stats
443W - 466L
1,587 Elo+
Solo
Neith
Neith
Smut21
Neith
Level 9
God Stats
1W - 2L
1,499 SR
Queue Stats
2W - 2L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 14
6,984
698
5,508
6,934
2,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
4 / 1 / 9
7,694
769
9,071
4,262
1,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Puddyman
Gilgamesh
13
10 / 0 / 4
8,548
855
7,631
9,113
6,185
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
9
0 / 4 / 2
5,884
588
3,510
10,120
6,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

10
2 / 5 / 0
6,585
659
5,194
8,140
2,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Smut21
Neith
8
0 / 5 / 2
5,759
576
3,216
6,619
2,055
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
14
Kills
2
2
Deaths
14
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mulan
0
4
2
0.25
W
0
1
14
7
L
2
5
0
0.4
W
4
1
9
8.5
W
Gilgamesh
Puddyman
Gilgamesh
10
0
4
12
L
Neith
Smut21
Neith
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,210
Damage
11,920
20,309
Taken
24,879
10,869
Mitigated
11,480
2,439
Healing
4,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
3,510
279
0
1,717
10,120
6,828
0
2,833
7,287
3,073
9,367
W
5,508
46
54
939
6,934
2,948
165
2,277
4,494
19,457
0
L
5,194
323
909
2,089
8,140
2,597
0
1,927
6,213
24,279
0
W
9,071
3,627
0
909
4,262
1,736
793
988
3,151
0
30,245
W
Gilgamesh
Puddyman
Gilgamesh
7,631
1,850
0
537
9,113
6,185
138
3,122
5,605
2,477
21,085
L
Neith
Smut21
Neith
3,216
1,750
0
145
6,619
2,055
72
1,853
4,766
0
6,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,226
Gold Earned
18,228
122
Minions Killed
79
7
Camps Cleared
2
563,378
Distance Traveled
478,164
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,884
588
15
2
0
167,322
3
W
Ganesha
6,984
698
10
1
0
189,678
2
L
Ra
6,585
659
51
5
2
178,768
1
W
Neith
7,694
769
69
7
5
165,998
6
W
Gilgamesh
8,548
855
43
4
2
207,702
1
L
Neith
5,759
576
13
1
0
132,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role