Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
DrRafiki14
Nike
Level 36
God Stats
4W - 6L
1,395 SR
Queue Stats
179W - 190L
1,514 Elo+
Party 1
Xing Tian
Xing Tian
LouisAnimalMgD
Xing Tian
Level 146
God Stats
2W - 2L
1,427 SR
Queue Stats
213W - 190L
1,475 Elo+
Party 1
Odin
Odin
PsYcHo RiVaL
Odin
Level 153
God Stats
9W - 13L
1,429 SR
Queue Stats
925W - 1,009L
1,483 Elo+
Solo
Ra
Ra
Roei
Ra
Level 141
God Stats
4W - 4L
1,542 SR
Queue Stats
143W - 144L
1,555 Elo+
Solo
Team Averages
Level 117
1,459 SR
1,505 Elo+

VS

Team Averages
Level 119
1,613 SR
1,505 Elo+
Geb
Geb
Dr Haru MD
Geb
Level 120
God Stats
3W - 3L
1,437 SR
Queue Stats
159W - 155L
1,525 Elo+
Solo
Sylvanus
Sylvanus
FLYY3AZY
Sylvanus
Level 160
God Stats
21W - 11L
1,606 SR
Queue Stats
589W - 603L
1,479 Elo+
Solo
Ah Puch
Ah Puch
GuiZio
Ah Puch
Level 155
God Stats
12W - 8L
1,604 SR
Queue Stats
542W - 541L
1,480 Elo+
Solo
Ymir
Ymir
My Little Lando
Ymir
Level 119
God Stats
16W - 6L
1,679 SR
Queue Stats
774W - 780L
1,459 Elo+
Solo
Mulan
Mulan
Seshyyy
Mulan
Level 42
God Stats
4W - 1L
1,739 SR
Queue Stats
91W - 82L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
4 / 9 / 8
10,659
666
12,598
20,195
10,087
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
4 / 3 / 9
10,955
685
11,105
20,739
16,176
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mace

Mace

+10
Physical Power

Xing Tian
LouisAnimalMgD
Xing Tian
19
4 / 4 / 13
10,977
686
19,547
22,789
29,222
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
0 / 7 / 12
10,184
637
11,875
28,329
16,857
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Talisman

Talisman

+75
Health
+15
Magical Protection

Ra
Roei
Ra
19
5 / 3 / 10
11,905
744
36,710
14,125
6,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 17
10,308
644
15,470
22,157
21,709
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
FLYY3AZY
Sylvanus
18
5 / 3 / 20
11,539
721
17,929
25,694
33,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Puch
GuiZio
Ah Puch
19
5 / 2 / 16
11,933
746
29,174
9,860
4,803
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 5 / 19
12,245
765
13,904
27,769
36,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Seshyyy
Mulan
20
10 / 3 / 15
12,897
806
20,244
31,564
30,924
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
113
17
Kills
26
26
Deaths
17
52
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
9
8
0.89
W
1
4
17
2.38
L
4
3
9
2.83
W
Sylvanus
FLYY3AZY
Sylvanus
5
3
20
5
W
Ah Puch
GuiZio
Ah Puch
5
2
16
6.5
L
Xing Tian
LouisAnimalMgD
Xing Tian
4
4
13
2.63
W
5
5
19
2.9
L
0
7
12
0.86
L
Ra
Roei
Ra
5
3
10
3.33
W
Mulan
Seshyyy
Mulan
10
3
15
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,835
Damage
96,721
106,177
Taken
117,044
78,715
Mitigated
127,336
46,910
Healing
50,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
12,598
2,283
2,391
1,778
20,195
10,087
1,000
15,951
4,244
0
15,358
W
15,470
386
1,956
2,005
22,157
21,709
427
12,478
9,360
25,315
0
L
11,105
2,167
577
4,923
20,739
16,176
437
14,415
6,324
0
18,911
W
Sylvanus
FLYY3AZY
Sylvanus
17,929
2,123
15,874
8,788
25,694
33,152
1,144
9,639
15,739
29,530
0
W
Ah Puch
GuiZio
Ah Puch
29,174
914
2,945
1,636
9,860
4,803
1,618
5,022
4,556
70,179
0
L
Xing Tian
LouisAnimalMgD
Xing Tian
19,547
927
1,357
4,615
22,789
29,222
431
14,474
8,315
26,568
0
W
13,904
2,497
3,020
2,601
27,769
36,748
639
10,906
16,315
28,149
0
L
11,875
1,176
1,788
5,916
28,329
16,857
733
19,489
8,840
0
26,545
L
Ra
Roei
Ra
36,710
2,604
16,459
7,106
14,125
6,373
769
12,148
1,977
69,891
0
W
Mulan
Seshyyy
Mulan
20,244
2,691
1,457
9,881
31,564
30,924
1,207
16,183
14,817
0
30,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,680
Gold Earned
58,922
187
Minions Killed
163
0
Camps Cleared
0
1,322,321
Distance Traveled
1,307,106
16
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,659
666
18
1
0
263,083
0
W
Geb
10,308
644
8
1
0
272,116
0
L
Nike
10,955
685
15
1
0
270,941
7
W
Sylvanus
11,539
721
23
1
0
216,408
0
W
Ah Puch
11,933
746
70
4
0
291,031
0
L
Xing Tian
10,977
686
13
1
0
281,431
4
W
Ymir
12,245
765
29
2
0
238,347
0
L
Odin
10,184
637
50
3
0
236,212
4
L
Ra
11,905
744
91
6
0
270,654
1
W
Mulan
12,897
806
33
2
0
289,204
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role