Player Matchup

Ah Puch
Ah Puch
SWITCHyourpants
Ah Puch
Level 126
God Stats
0W - 2L
1,296 SR
Queue Stats
65W - 92L
1,390 Elo+
Party 2
Cernunnos
Cernunnos
baloodabeaar
Cernunnos
Level 144
God Stats
26W - 35L
1,448 SR
Queue Stats
124W - 143L
1,339 Elo+
Solo
Anubis
Anubis
skandL1ss
Anubis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,297 Elo+
Party 2
Team Averages
Level 92
1,414 SR
1,342 Elo+

VS

Team Averages
Level 55
1,493 SR
1,437 Elo+
Sol
Sol
NACIONALEXDURAN
Sol
Level 144
God Stats
9W - 12L
1,480 SR
Queue Stats
114W - 152L
1,311 Elo+
Solo
Hun Batz
Hun Batz
Zapzing
Hun Batz
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Ymir
Ymir
baraka64
Ymir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 7 / 5
13,361
786
21,371
15,546
4,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
baloodabeaar
Cernunnos
14
2 / 6 / 8
10,905
641
11,341
16,300
7,735
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
skandL1ss
Anubis
14
3 / 12 / 5
11,139
655
7,005
20,063
7,516
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 12
12,664
745
13,858
13,925
4,672
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hun Batz
Zapzing
Hun Batz
16
13 / 6 / 7
13,343
785
14,901
14,394
5,753
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ymir
17
6 / 4 / 15
13,975
822
13,190
26,815
33,398
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
59
14
Kills
25
25
Deaths
14
18
Assists
34
Player
Kills
Deaths
Assists
KDA
W
6
4
12
3
L
9
7
5
1.64
W
Hun Batz
Zapzing
Hun Batz
13
6
7
2.75
L
Cernunnos
baloodabeaar
Cernunnos
2
6
8
1
W
Ymir
6
4
15
3.38
L
Anubis
skandL1ss
Anubis
3
12
5
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,717
Damage
41,949
51,909
Taken
55,134
20,108
Mitigated
43,823
6,427
Healing
10,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,858
3,130
1,050
5,093
13,925
4,672
1,816
6,501
7,149
46,823
0
L
21,371
1,061
0
2,471
15,546
4,857
439
8,387
7,159
52,045
0
W
Hun Batz
Zapzing
Hun Batz
14,901
4,564
0
615
14,394
5,753
1,473
9,262
4,729
0
28,022
L
Cernunnos
baloodabeaar
Cernunnos
11,341
4,427
0
1,531
16,300
7,735
875
8,238
8,062
0
52,637
W
Ymir
13,190
2,259
322
3,680
26,815
33,398
250
11,996
13,073
35,975
0
L
Anubis
skandL1ss
Anubis
7,005
444
0
2,425
20,063
7,516
139
11,338
8,725
13,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,405
Gold Earned
39,982
160
Minions Killed
137
5
Camps Cleared
6
785,481
Distance Traveled
902,166
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,664
745
72
4
3
294,087
0
L
Ah Puch
13,361
786
77
5
1
268,986
3
W
Hun Batz
13,343
785
23
1
0
312,028
2
L
Cernunnos
10,905
641
72
4
4
254,209
4
W
Ymir
13,975
822
42
2
3
296,051
0
L
Anubis
11,139
655
11
1
0
262,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role