Player Matchup

Bacchus
Bacchus
G0DsPerfectMESS
Bacchus
Level 21
God Stats
13W - 7L
1,770 SR
Queue Stats
105W - 74L
1,646 Elo+
Party 1
Hou Yi
Hou Yi
RKellyOnAMouse
Hou Yi
Level 141
God Stats
5W - 2L
1,719 SR
Queue Stats
225W - 118L
1,782 Elo+
Party 1
Kuzenbo
Kuzenbo
rumbleshade5
Kuzenbo
Level 24
God Stats
9W - 2L
1,797 SR
Queue Stats
63W - 27L
1,772 Elo+
Party 1
Team Averages
Level 62
1,762 SR
1,733 Elo+

VS

Team Averages
Level 23
1,572 SR
1,310 Elo+
Izanami
Izanami
Pheasan737
Izanami
Level 35
God Stats
3W - 4L
1,684 SR
Queue Stats
99W - 115L
1,424 Elo+
Party 2
Ymir
Ymir
Tukcher0
Ymir
Level 6
God Stats
2W - 8L
1,317 SR
Queue Stats
2W - 9L
1,080 Elo+
Solo
Sol
Sol
iamkillerjoker
Sol
Level 29
God Stats
2W - 1L
1,714 SR
Queue Stats
72W - 92L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 21
9,004
750
3,324
8,410
6,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
22 / 2 / 12
12,024
1,002
25,384
8,705
3,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
rumbleshade5
Kuzenbo
15
11 / 0 / 19
10,693
891
11,056
8,788
6,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Pheasan737
Izanami
12
4 / 12 / 2
8,841
737
6,548
13,635
3,810
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
11
1 / 10 / 2
7,479
623
2,526
19,847
14,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 12 / 2
7,696
641
5,249
13,134
3,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
12
34
Kills
6
6
Deaths
34
52
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
4
21
2.88
L
Izanami
Pheasan737
Izanami
4
12
2
0.42
W
22
2
12
14
L
Ymir
1
10
2
0.2
L
1
12
2
0.17
W
Kuzenbo
rumbleshade5
Kuzenbo
11
0
19
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,764
Damage
14,323
25,903
Taken
46,616
16,688
Mitigated
21,599
4,818
Healing
2,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,324
715
0
1,245
8,410
6,578
192
1,552
6,858
8,782
0
L
Izanami
Pheasan737
Izanami
6,548
3,999
0
588
13,635
3,810
41
3,902
9,733
0
19,770
W
25,384
17,336
0
1,797
8,705
3,336
1,213
4,322
4,383
0
66,560
L
Ymir
2,526
326
0
1,482
19,847
14,043
0
5,219
14,628
9,328
0
L
5,249
714
0
407
13,134
3,746
0
5,533
7,601
27,334
0
W
Kuzenbo
rumbleshade5
Kuzenbo
11,056
3,069
0
1,776
8,788
6,774
695
2,331
6,457
26,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,721
Gold Earned
24,016
125
Minions Killed
101
7
Camps Cleared
4
616,212
Distance Traveled
500,837
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,004
750
12
1
2
205,652
0
L
Izanami
8,841
737
33
3
2
154,155
2
W
Hou Yi
12,024
1,002
87
7
5
190,343
2
L
Ymir
7,479
623
14
1
0
167,161
1
L
Sol
7,696
641
54
5
2
179,521
3
W
Kuzenbo
10,693
891
26
2
0
220,217
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role