Player Matchup

Sol
Sol
GTnik20051234
Sol
Level 13
God Stats
1W - 3L
1,463 SR
Queue Stats
23W - 37L
1,257 Elo+
Party 1
Yemoja
Yemoja
gabrirne96
Yemoja
Level 28
God Stats
41W - 34L
1,470 SR
Queue Stats
77W - 76L
1,356 Elo+
Solo
Medusa
Medusa
lafrite-6200
Medusa
Level 26
God Stats
15W - 11L
1,467 SR
Queue Stats
140W - 177L
1,335 Elo+
Solo
Ah Puch
Ah Puch
sedika
Ah Puch
Level 29
God Stats
0W - 1L
1,344 SR
Queue Stats
8W - 8L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
tall-weave8
Tsukuyomi
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 10L
1,036 Elo+
Party 1
Team Averages
Level 20
1,449 SR
1,297 Elo+

VS

Team Averages
Level 21
1,423 SR
1,407 Elo+
Arachne
Arachne
Kikkahtje
Arachne
Level 26
God Stats
29W - 29L
1,446 SR
Queue Stats
93W - 86L
1,361 Elo+
Solo
Charybdis
Charybdis
OverWolfZ94
Charybdis
Level 17
God Stats
3W - 4L
1,381 SR
Queue Stats
8W - 11L
1,240 Elo+
Solo
Achilles
Achilles
Pochiplox
Achilles
Level 17
God Stats
1W - 2L
1,223 SR
Queue Stats
79W - 60L
1,468 Elo+
Solo
Hades
Hades
Rinkusu_Kyo
Hades
Level 29
God Stats
10W - 12L
1,395 SR
Queue Stats
175W - 217L
1,344 Elo+
Solo
Vulcan
Vulcan
phildeslip66
Vulcan
Level 18
God Stats
2W - 0L
1,673 SR
Queue Stats
2W - 0L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 6
6,959
464
3,235
7,444
1,940
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
gabrirne96
Yemoja
8
2 / 4 / 4
6,512
434
4,978
12,931
6,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
11
5 / 6 / 0
7,190
479
7,211
9,693
3,306
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
sedika
Ah Puch
10
2 / 10 / 1
6,820
455
4,600
13,112
5,170
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
tall-weave8
Tsukuyomi
1
0 / 1 / 0
4,206
280
51
588
105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Kikkahtje
Arachne
15
5 / 1 / 5
8,671
578
4,838
8,024
4,466
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
OverWolfZ94
Charybdis
12
5 / 3 / 5
7,928
529
8,843
8,758
2,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Pochiplox
Achilles
13
4 / 2 / 3
7,953
530
7,888
10,687
7,960
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
5 / 4 / 6
7,476
498
6,000
10,041
3,797
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vulcan
11
5 / 2 / 1
7,224
482
5,950
6,129
2,115
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
11
Kills
24
25
Deaths
12
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
4
6
1.25
W
Arachne
Kikkahtje
Arachne
5
1
5
7.5
W
Charybdis
OverWolfZ94
Charybdis
5
3
5
2.5
W
Achilles
Pochiplox
Achilles
4
2
3
2.75
W
5
4
6
2
L
Yemoja
gabrirne96
Yemoja
2
4
4
1
L
Medusa
5
6
0
0.83
W
Vulcan
5
2
1
2.75
L
Ah Puch
sedika
Ah Puch
2
10
1
0.25
L
Tsukuyomi
tall-weave8
Tsukuyomi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,075
Damage
33,519
43,768
Taken
43,639
16,953
Mitigated
20,866
5,209
Healing
13,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,235
900
0
1,487
7,444
1,940
201
2,192
5,252
24,135
0
W
Arachne
Kikkahtje
Arachne
4,838
3,359
0
3,906
8,024
4,466
117
836
7,188
0
68,246
W
Charybdis
OverWolfZ94
Charybdis
8,843
4,627
0
2,666
8,758
2,528
1,264
2,642
6,116
0
43,743
W
Achilles
Pochiplox
Achilles
7,888
3,854
0
1,223
10,687
7,960
602
3,042
7,645
0
44,499
W
6,000
1,048
62
4,140
10,041
3,797
585
2,656
7,385
19,594
0
L
Yemoja
gabrirne96
Yemoja
4,978
1,350
229
2,181
12,931
6,432
0
2,971
9,960
14,513
0
L
Medusa
7,211
4,154
70
629
9,693
3,306
699
1,830
7,863
0
35,227
W
Vulcan
5,950
856
105
1,015
6,129
2,115
702
3,753
2,376
30,361
0
L
Ah Puch
sedika
Ah Puch
4,600
1,116
0
613
13,112
5,170
285
4,957
8,155
24,909
0
L
Tsukuyomi
tall-weave8
Tsukuyomi
51
51
0
0
588
105
0
0
588
0
51

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,687
Gold Earned
39,252
172
Minions Killed
360
0
Camps Cleared
0
1,012,486
Distance Traveled
1,331,943
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,959
464
46
3
0
288,275
1
W
Arachne
8,671
578
114
8
0
302,781
0
W
Charybdis
7,928
529
72
5
0
261,272
4
W
Achilles
7,953
530
97
6
0
269,334
0
W
Hades
7,476
498
29
2
0
256,357
1
L
Yemoja
6,512
434
13
1
0
236,973
7
L
Medusa
7,190
479
74
5
0
220,593
1
W
Vulcan
7,224
482
48
3
0
242,199
0
L
Ah Puch
6,820
455
39
3
0
243,574
2
L
Tsukuyomi
4,206
280
0
0
0
23,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role