Player Matchup

Neith
Neith
HalilUsta
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 55L
1,498 Elo+
Solo
Loki
Loki
Ka3u6o6a
Loki
Level 15
God Stats
0W - 4L
1,189 SR
Queue Stats
8W - 17L
1,278 Elo+
Solo
Ra
Ra
KaiWulf
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
SibirskiiKot
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Bellona
Bellona
TakahashiSame
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 11
1,438 SR
1,455 Elo+

VS

Team Averages
Level 17
1,503 SR
1,536 Elo+
Thor
Thor
CptJamz
Thor
Level 39
God Stats
3W - 0L
1,665 SR
Queue Stats
127W - 111L
1,535 Elo+
Party 2
Kuzenbo
Kuzenbo
MuchoSwag
Kuzenbo
Level 18
God Stats
4W - 2L
1,553 SR
Queue Stats
34W - 21L
1,574 Elo+
Party 2
Bellona
Bellona
PpowerP
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Izanami
Izanami
greenmint
Izanami
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
sandumark
Kukulkan
Level 22
God Stats
1W - 1L
1,296 SR
Queue Stats
49W - 29L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
HalilUsta
Neith
10
2 / 2 / 1
6,654
444
6,904
7,262
2,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
11
7 / 4 / 1
7,688
513
5,744
9,059
2,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 11 / 0
5,492
366
1,496
7,843
2,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yemoja
10
3 / 3 / 5
7,086
472
4,452
11,073
10,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bellona
11
1 / 5 / 1
7,113
474
2,762
9,816
7,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
CptJamz
Thor
18
11 / 0 / 2
10,554
704
6,619
7,722
3,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
MuchoSwag
Kuzenbo
10
2 / 2 / 7
7,497
500
5,826
7,522
5,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
PpowerP
Bellona
9
3 / 6 / 2
6,554
437
3,613
8,575
5,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
greenmint
Izanami
11
2 / 3 / 5
6,899
460
4,498
6,310
1,966
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
sandumark
Kukulkan
12
6 / 2 / 3
7,745
516
9,123
5,693
2,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
13
Kills
24
25
Deaths
13
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Thor
CptJamz
Thor
11
0
2
12
L
Neith
HalilUsta
Neith
2
2
1
1.25
L
Loki
7
4
1
1.88
L
0
11
0
0
W
Kuzenbo
MuchoSwag
Kuzenbo
2
2
7
2.75
W
Bellona
PpowerP
Bellona
3
6
2
0.67
L
Yemoja
3
3
5
1.83
L
Bellona
1
5
1
0.3
W
Izanami
greenmint
Izanami
2
3
5
1.5
W
Kukulkan
sandumark
Kukulkan
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,358
Damage
29,679
45,053
Taken
35,822
25,010
Mitigated
18,837
7,809
Healing
6,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
CptJamz
Thor
6,619
1,294
0
1,700
7,722
3,717
576
1,267
6,403
0
76,308
L
Neith
HalilUsta
Neith
6,904
2,822
0
1,853
7,262
2,804
150
2,719
4,470
0
47,274
L
Loki
5,744
1,469
0
2,902
9,059
2,760
0
2,007
7,028
0
40,155
L
1,496
136
0
0
7,843
2,061
33
2,765
4,856
19,077
0
W
Kuzenbo
MuchoSwag
Kuzenbo
5,826
2,403
0
1,324
7,522
5,947
0
1,126
6,362
11,298
0
W
Bellona
PpowerP
Bellona
3,613
1,026
0
1,339
8,575
5,103
0
1,365
7,210
0
18,731
L
Yemoja
4,452
936
459
1,245
11,073
10,369
21
5,368
5,530
17,136
0
L
Bellona
2,762
621
0
1,350
9,816
7,016
475
2,581
7,167
6,060
30,830
W
Izanami
greenmint
Izanami
4,498
2,251
0
1,538
6,310
1,966
742
1,141
5,169
0
40,843
W
Kukulkan
sandumark
Kukulkan
9,123
1,736
0
1,015
5,693
2,104
564
1,497
4,168
44,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,033
Gold Earned
39,249
303
Minions Killed
378
0
Camps Cleared
0
1,287,004
Distance Traveled
1,356,073
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,554
704
165
11
0
321,002
1
L
Neith
6,654
444
103
7
0
238,853
5
L
Loki
7,688
513
80
5
0
305,267
0
L
Ra
5,492
366
33
2
0
200,342
1
W
Kuzenbo
7,497
500
10
1
0
295,487
2
W
Bellona
6,554
437
34
2
0
250,434
2
L
Yemoja
7,086
472
24
2
0
247,131
1
L
Bellona
7,113
474
63
4
0
295,411
1
W
Izanami
6,899
460
86
6
0
244,187
3
W
Kukulkan
7,745
516
83
6
0
244,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role