Player Matchup

Achilles
Achilles
 
Achilles
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Birdi01
Sobek
Level 27
God Stats
1W - 2L
1,247 SR
Queue Stats
83W - 91L
1,420 Elo+
Solo
Olorun
Olorun
God0The0Gamer
Olorun
Level 27
God Stats
5W - 3L
1,171 SR
Queue Stats
122W - 131L
1,360 Elo+
Solo
Jing Wei
Jing Wei
HyperStream
Jing Wei
Level 29
God Stats
16W - 16L
1,459 SR
Queue Stats
62W - 77L
1,464 Elo+
Party 1
Pele
Pele
MINIROGUE1
Pele
Level 26
God Stats
12W - 13L
1,462 SR
Queue Stats
63W - 74L
1,396 Elo+
Party 1
Team Averages
Level 27
1,368 SR
1,428 Elo+

VS

Team Averages
Level 15
1,574 SR
1,517 Elo+
Kukulkan
Kukulkan
ChinoQueVende
Kukulkan
Level 28
God Stats
6W - 4L
1,630 SR
Queue Stats
38W - 50L
1,467 Elo+
Solo
Hachiman
Hachiman
HYPEDSTREAK
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Thanatos
Thanatos
RockBo3mra
Thanatos
Level 3
God Stats
1W - 2L
1,720 SR
Queue Stats
1W - 3L
1,418 Elo+
Party 2
Nemesis
Nemesis
atopeconpaquito
Nemesis
Level 27
God Stats
25W - 26L
1,518 SR
Queue Stats
82W - 89L
1,474 Elo+
Solo
Neith
Neith
Легетивный
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,728 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
5
3 / 0 / 1
3,765
753
1,377
2,701
1,279
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sobek
Birdi01
Sobek
5
0 / 0 / 2
3,570
714
546
2,724
1,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
1 / 1 / 0
3,429
686
1,958
2,737
819
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
HyperStream
Jing Wei
6
2 / 0 / 0
3,614
723
397
1,355
427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
1 / 1 / 2
3,364
673
1,252
3,190
635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ChinoQueVende
Kukulkan
6
2 / 2 / 0
3,758
752
1,578
1,929
571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hachiman
HYPEDSTREAK
Hachiman
2
0 / 2 / 0
2,651
530
802
2,630
539
Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
RockBo3mra
Thanatos
2
0 / 2 / 0
2,693
539
826
1,760
570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
0 / 0 / 2
3,404
681
1,182
2,202
500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

2
0 / 1 / 0
2,619
524
916
865
264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
7
Kills
2
2
Deaths
7
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
0
1
3.5
W
Sobek
Birdi01
Sobek
0
0
2
1
L
Kukulkan
ChinoQueVende
Kukulkan
2
2
0
1
W
1
1
0
1
L
Hachiman
HYPEDSTREAK
Hachiman
0
2
0
0
W
Jing Wei
HyperStream
Jing Wei
2
0
0
2
W
1
1
2
2
L
Thanatos
RockBo3mra
Thanatos
0
2
0
0
L
0
0
2
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,530
Damage
5,304
12,707
Taken
9,386
4,521
Mitigated
2,444
6,233
Healing
3,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
1,377
726
0
1,543
2,701
1,279
87
0
2,701
0
6,676
W
Sobek
Birdi01
Sobek
546
52
0
1,335
2,724
1,361
284
173
2,547
6,858
0
L
Kukulkan
ChinoQueVende
Kukulkan
1,578
200
0
195
1,929
571
195
1,118
811
14,802
0
W
1,958
1,143
0
1,010
2,737
819
0
971
1,632
11,233
0
L
Hachiman
HYPEDSTREAK
Hachiman
802
586
0
726
2,630
539
0
926
1,704
0
3,550
W
Jing Wei
HyperStream
Jing Wei
397
247
0
789
1,355
427
414
0
1,355
0
14,441
W
1,252
656
0
1,556
3,190
635
0
266
2,894
0
10,068
L
Thanatos
RockBo3mra
Thanatos
826
480
0
489
1,760
570
0
0
1,760
0
3,132
L
1,182
668
0
1,392
2,202
500
0
460
1,742
0
10,415
L
916
465
0
216
865
264
449
0
865
0
4,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,742
Gold Earned
15,125
110
Minions Killed
89
0
Camps Cleared
0
472,018
Distance Traveled
406,776
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
3,765
753
11
2
0
99,537
1
W
Sobek
3,570
714
15
3
0
89,741
0
L
Kukulkan
3,758
752
40
8
0
85,349
0
W
Olorun
3,429
686
30
6
0
87,295
1
L
Hachiman
2,651
530
6
1
0
95,837
0
W
Jing Wei
3,614
723
32
6
0
87,475
0
W
Pele
3,364
673
22
4
0
107,970
0
L
Thanatos
2,693
539
8
2
0
70,800
1
L
Nemesis
3,404
681
27
5
0
103,208
1
L
Neith
2,619
524
8
2
0
51,582
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role