Player Matchup

Geb
Geb
 
Geb
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Bblz
Hel
Level 85
God Stats
5W - 4L
1,275 SR
Queue Stats
85W - 73L
1,294 Elo+
Solo
Izanami
Izanami
MistakenOrchid
Izanami
Level 69
God Stats
2W - 10L
1,455 SR
Queue Stats
10W - 23L
1,321 Elo+
Solo
Jing Wei
Jing Wei
OCTAVIOUSZ
Jing Wei
Level 99
God Stats
2W - 5L
1,500 SR
Queue Stats
89W - 98L
1,530 Elo+
Solo
Gilgamesh
Gilgamesh
SheckAlo
Gilgamesh
Level 80
God Stats
22W - 17L
1,563 SR
Queue Stats
351W - 309L
1,541 Elo+
Solo
Team Averages
Level 99
1,459 SR
1,437 Elo+

VS

Team Averages
Level 110
1,476 SR
1,502 Elo+
Thanatos
Thanatos
Finding_ReFReF
Thanatos
Level 46
God Stats
11W - 6L
1,440 SR
Queue Stats
34W - 23L
1,439 Elo+
Party 1
Bellona
Bellona
Leiomi
Bellona
Level 138
God Stats
5W - 3L
1,563 SR
Queue Stats
67W - 65L
1,557 Elo+
Party 1
Scylla
Scylla
Lumourn
Scylla
Level 149
God Stats
3W - 2L
1,520 SR
Queue Stats
62W - 55L
1,535 Elo+
Party 1
Danzaburou
Danzaburou
Not_TheBadGuy
Danzaburou
Level 55
God Stats
4W - 4L
1,468 SR
Queue Stats
16W - 26L
1,396 Elo+
Solo
Sobek
Sobek
inFAMOUSHero23
Sobek
Level 160
God Stats
2W - 1L
1,388 SR
Queue Stats
184W - 177L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
7
0 / 3 / 4
4,922
492
2,839
6,970
5,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hel
Bblz
Hel
11
5 / 1 / 3
6,176
618
6,679
8,686
3,018
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 4 / 1
4,091
409
138
3,292
719
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
OCTAVIOUSZ
Jing Wei
1
0 / 0 / 0
3,465
347
0
0
0
Gilgamesh
SheckAlo
Gilgamesh
10
3 / 5 / 1
5,818
582
5,622
9,078
4,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
3 / 3 / 2
6,289
629
3,273
6,949
2,898
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Leiomi
Bellona
12
4 / 0 / 3
7,041
704
5,295
5,112
4,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Lumourn
Scylla
10
3 / 2 / 2
6,008
601
4,899
5,832
2,734
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Not_TheBadGuy
Danzaburou
11
3 / 1 / 3
6,907
691
2,790
3,843
1,100
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 3
5,388
539
2,415
8,449
4,360
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
8
Kills
13
13
Deaths
9
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
3
4
0.67
L
Hel
Bblz
Hel
5
1
3
6.5
W
Thanatos
3
3
2
1.33
W
Bellona
Leiomi
Bellona
4
0
3
5.5
W
Scylla
Lumourn
Scylla
3
2
2
2
L
0
4
1
0.13
W
Danzaburou
Not_TheBadGuy
Danzaburou
3
1
3
4.5
L
Jing Wei
OCTAVIOUSZ
Jing Wei
0
0
0
0
L
Gilgamesh
SheckAlo
Gilgamesh
3
5
1
0.7
W
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,278
Damage
18,672
28,026
Taken
30,185
13,507
Mitigated
15,350
8,495
Healing
12,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
2,839
609
0
484
6,970
5,408
0
1,855
5,115
17,036
0
L
Hel
Bblz
Hel
6,679
724
1,000
4,781
8,686
3,018
0
3,428
5,258
32,705
0
W
Thanatos
3,273
1,297
0
5,458
6,949
2,898
0
2,049
4,900
0
32,173
W
Bellona
Leiomi
Bellona
5,295
1,210
0
1,599
5,112
4,258
524
461
4,651
5,947
34,578
W
Scylla
Lumourn
Scylla
4,899
312
0
1,397
5,832
2,734
819
3,016
2,816
22,709
0
L
138
138
0
0
3,292
719
0
892
2,400
0
5,285
W
Danzaburou
Not_TheBadGuy
Danzaburou
2,790
612
0
1,459
3,843
1,100
0
496
3,347
0
37,551
L
Jing Wei
OCTAVIOUSZ
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
L
Gilgamesh
SheckAlo
Gilgamesh
5,622
1,774
0
2,230
9,078
4,362
90
1,947
7,131
0
27,944
W
2,415
341
600
1,518
8,449
4,360
0
3,560
4,889
10,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,472
Gold Earned
31,633
151
Minions Killed
284
0
Camps Cleared
0
739,797
Distance Traveled
1,007,630
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,922
492
23
2
0
173,173
3
L
Hel
6,176
618
63
6
0
211,041
2
W
Thanatos
6,289
629
58
6
0
227,217
2
W
Bellona
7,041
704
94
9
0
200,076
3
W
Scylla
6,008
601
35
4
0
186,478
0
L
Izanami
4,091
409
16
2
0
158,522
2
W
Danzaburou
6,907
691
81
8
0
219,419
0
L
Jing Wei
3,465
347
0
0
0
3,963
0
L
Gilgamesh
5,818
582
49
5
0
193,098
2
W
Sobek
5,388
539
16
2
0
174,440
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role