Player Matchup

Kumbhakarna
Kumbhakarna
Bronze III
HyperLove
Kumbhakarna
Bronze III
Level 160
God Stats
1W - 0L
1,244 SR
Queue Stats
17W - 3L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Gold V
kyirin67
Hou Yi
Gold V
Level 160
God Stats
1W - 0L
1,612 SR
Queue Stats
17W - 4L
1,767 MMR
Party 1
Scylla
Scylla
Gold I
xxCopyCatxx
Scylla
Gold I
Level 143
God Stats
2W - 0L
1,793 SR
Queue Stats
85W - 55L
1,841 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 154
1,550 SR
1,703 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 150
1,516 SR
1,774 MMR
Sol
Sol
Diamond I
Aurorα
Sol
Diamond I
Level 157
God Stats
3W - 5L
1,647 SR
Queue Stats
34W - 29L
2,303 MMR
Solo
Fenrir
Fenrir
Gold III
Derowish
Fenrir
Gold III
Level 147
God Stats
0W - 2L
1,344 SR
Queue Stats
53W - 66L
1,465 MMR
Solo
Bacchus
Bacchus
Platinum IV
Gosykiller
Bacchus
Platinum IV
Level 146
God Stats
23W - 33L
1,557 SR
Queue Stats
582W - 695L
1,555 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
HyperLove
Kumbhakarna
12
3 / 0 / 10
7,703
770
4,699
10,639
9,727
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
kyirin67
Hou Yi
12
5 / 1 / 8
8,112
811
12,039
8,606
3,984
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
13
5 / 1 / 6
7,937
794
11,183
4,979
2,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
GebThothArtioPersephoneOdin

VS

Bans
GilgameshHerculesSobekAchillesAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
10
2 / 4 / 0
6,727
673
10,144
10,628
6,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
Derowish
Fenrir
9
0 / 4 / 1
5,840
584
3,629
10,541
6,144
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bacchus
Gosykiller
Bacchus
9
0 / 5 / 2
6,534
653
4,328
11,778
10,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
13
Kills
2
2
Deaths
13
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sol
2
4
0
0.5
L
Fenrir
Derowish
Fenrir
0
4
1
0.13
L
Bacchus
Gosykiller
Bacchus
0
5
2
0.2
W
Kumbhakarna
HyperLove
Kumbhakarna
3
0
10
8
W
Hou Yi
kyirin67
Hou Yi
5
1
8
9
W
Scylla
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,921
Damage
18,101
24,224
Taken
32,947
15,723
Mitigated
22,903
7,300
Healing
4,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
10,144
3,998
0
2,813
10,628
6,191
110
4,973
5,655
33,510
5,134
L
Fenrir
Derowish
Fenrir
3,629
422
0
322
10,541
6,144
0
5,844
4,697
0
7,868
L
Bacchus
Gosykiller
Bacchus
4,328
241
0
1,366
11,778
10,568
0
5,735
6,043
11,401
0
W
Kumbhakarna
HyperLove
Kumbhakarna
4,699
577
0
3,270
10,639
9,727
34
4,454
6,185
7,071
0
W
Hou Yi
kyirin67
Hou Yi
12,039
7,173
0
3,018
8,606
3,984
1,621
6,723
1,883
0
36,508
W
Scylla
11,183
1,849
0
1,012
4,979
2,012
809
2,288
2,691
31,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,752
Gold Earned
19,101
113
Minions Killed
96
3
Camps Cleared
6
545,996
Distance Traveled
543,832
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,727
673
71
7
5
155,294
1
L
Fenrir
5,840
584
7
1
1
204,998
2
L
Bacchus
6,534
653
18
2
0
183,540
3
W
Kumbhakarna
7,703
770
1
0
0
192,120
2
W
Hou Yi
8,112
811
60
6
1
171,540
3
W
Scylla
7,937
794
52
5
2
182,336
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role