Player Matchup

Sylvanus
Sylvanus
Invertedobsidian
Sylvanus
Level 47
God Stats
3W - 0L
1,456 SR
Queue Stats
229W - 159L
1,678 Elo+
Party 1
Neith
Neith
Monkeyboyyeee
Neith
Level 93
God Stats
35W - 16L
1,750 SR
Queue Stats
232W - 155L
1,663 Elo+
Party 1
Gilgamesh
Gilgamesh
Puddyman
Gilgamesh
Level 81
God Stats
36W - 14L
1,673 SR
Queue Stats
168W - 94L
1,695 Elo+
Party 1
Team Averages
Level 74
1,626 SR
1,679 Elo+

VS

Team Averages
Level 16
1,500 SR
1,430 Elo+
Bellona
Bellona
HeySeto
Bellona
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,399 Elo+
Solo
Skadi
Skadi
RunMan911
Skadi
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Nox
Nox
susubi
Nox
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 11L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 9
6,837
855
5,180
6,170
2,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
6 / 1 / 8
7,914
989
6,855
4,419
1,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
Puddyman
Gilgamesh
11
7 / 1 / 7
7,502
938
6,733
10,300
7,287
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HeySeto
Bellona
7
0 / 5 / 3
5,415
677
1,649
7,165
4,082
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
RunMan911
Skadi
8
0 / 7 / 3
5,461
683
3,904
8,644
2,399
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nox
susubi
Nox
10
4 / 3 / 0
7,113
889
2,969
6,113
2,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
15
Kills
4
4
Deaths
15
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
HeySeto
Bellona
0
5
3
0.3
W
2
2
9
3.25
W
6
1
8
10
W
Gilgamesh
Puddyman
Gilgamesh
7
1
7
10.5
L
Skadi
RunMan911
Skadi
0
7
3
0.21
L
Nox
susubi
Nox
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,768
Damage
8,522
20,889
Taken
21,922
12,113
Mitigated
8,893
6,994
Healing
1,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
HeySeto
Bellona
1,649
640
0
940
7,165
4,082
0
839
6,326
0
7,509
W
5,180
1,816
1,443
2,694
6,170
2,936
901
1,066
5,104
15,310
2,467
W
6,855
3,365
0
1,505
4,419
1,890
1,255
1,059
3,360
0
38,311
W
Gilgamesh
Puddyman
Gilgamesh
6,733
1,744
0
1,352
10,300
7,287
300
1,404
8,896
833
15,489
L
Skadi
RunMan911
Skadi
3,904
1,336
0
608
8,644
2,399
0
1,106
7,538
0
13,234
L
Nox
susubi
Nox
2,969
300
0
312
6,113
2,412
0
2,578
3,535
8,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,253
Gold Earned
17,989
109
Minions Killed
54
6
Camps Cleared
0
439,294
Distance Traveled
341,291
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,415
677
15
2
0
109,787
0
W
Sylvanus
6,837
855
30
4
2
127,517
2
W
Neith
7,914
989
62
8
4
148,079
4
W
Gilgamesh
7,502
938
17
2
0
163,698
0
L
Skadi
5,461
683
21
3
0
118,136
0
L
Nox
7,113
889
18
2
0
113,368
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role