Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Arya-22
Cernunnos
Level 130
God Stats
9W - 8L
1,450 SR
Queue Stats
193W - 219L
1,449 Elo+
Party 1
Nox
Nox
Scissus
Nox
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 123L
1,432 Elo+
Party 1
Hel
Hel
lewischick
Hel
Level 124
God Stats
1W - 1L
1,658 SR
Queue Stats
314W - 302L
1,495 Elo+
Solo
Team Averages
Level 104
1,522 SR
1,475 Elo+

VS

Team Averages
Level 110
1,565 SR
1,496 Elo+
Yemoja
Yemoja
 
Yemoja
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
AJIKoT
Xbalanque
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,489 Elo+
Solo
Ravana
Ravana
Idiorrome
Ravana
Level 129
God Stats
2W - 2L
1,776 SR
Queue Stats
142W - 137L
1,497 Elo+
Solo
Achilles
Achilles
Nvx V k1NG
Achilles
Level 118
God Stats
17W - 13L
1,548 SR
Queue Stats
478W - 459L
1,535 Elo+
Solo
Mulan
Mulan
R1p_Jtr3
Mulan
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
12 / 2 / 11
11,118
1,112
15,831
14,269
13,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
 
Fafnir
15
2 / 2 / 12
8,864
886
6,351
16,739
22,875
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cernunnos
Arya-22
Cernunnos
15
5 / 1 / 13
9,275
928
7,362
8,463
5,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nox
15
3 / 2 / 13
9,005
901
6,023
6,939
3,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
2 / 4 / 16
8,471
847
9,615
14,964
6,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
0 / 4 / 7
7,160
716
5,476
9,267
8,812
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
AJIKoT
Xbalanque
14
6 / 10 / 3
8,544
854
12,962
13,483
4,883
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ravana
Idiorrome
Ravana
14
2 / 5 / 4
7,598
760
5,984
11,617
7,343
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
Nvx V k1NG
Achilles
17
3 / 3 / 5
8,343
834
13,604
12,330
12,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
R1p_Jtr3
Mulan
8
0 / 2 / 2
6,174
617
1,172
4,033
1,767

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
32
24
Kills
11
11
Deaths
24
65
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
12
2
11
8.75
W
Fafnir
 
Fafnir
2
2
12
4
L
Yemoja
 
Yemoja
0
4
7
0.88
L
Xbalanque
AJIKoT
Xbalanque
6
10
3
0.75
W
Cernunnos
Arya-22
Cernunnos
5
1
13
11.5
L
Ravana
Idiorrome
Ravana
2
5
4
0.8
L
Achilles
Nvx V k1NG
Achilles
3
3
5
1.83
L
Mulan
R1p_Jtr3
Mulan
0
2
2
0.5
W
Nox
3
2
13
4.75
W
2
4
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,182
Damage
39,198
61,374
Taken
50,730
51,427
Mitigated
35,673
26,812
Healing
14,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
15,831
4,955
692
3,797
14,269
13,617
1,141
2,911
11,035
0
28,777
W
Fafnir
 
Fafnir
6,351
1,805
1,014
3,539
16,739
22,875
374
2,223
14,042
12,124
0
L
Yemoja
 
Yemoja
5,476
1,953
5,361
1,576
9,267
8,812
0
3,018
6,249
9,563
0
L
Xbalanque
AJIKoT
Xbalanque
12,962
3,775
462
318
13,483
4,883
0
6,972
6,511
0
22,880
W
Cernunnos
Arya-22
Cernunnos
7,362
2,773
1,186
1,353
8,463
5,179
1,508
888
7,485
0
24,966
L
Ravana
Idiorrome
Ravana
5,984
1,507
676
2,476
11,617
7,343
0
4,921
6,696
0
11,784
L
Achilles
Nvx V k1NG
Achilles
13,604
2,058
521
3,266
12,330
12,868
0
4,287
8,043
5,237
23,573
L
Mulan
R1p_Jtr3
Mulan
1,172
92
87
72
4,033
1,767
0
2,791
1,242
0
1,610
W
Nox
6,023
168
1,197
656
6,939
3,346
2,450
379
6,560
17,762
0
W
9,615
352
6,712
6,666
14,964
6,410
759
684
13,876
15,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,733
Gold Earned
37,819
97
Minions Killed
56
0
Camps Cleared
0
959,181
Distance Traveled
651,844
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,118
1,112
34
3
0
221,499
1
W
Fafnir
8,864
886
5
1
0
180,553
0
L
Yemoja
7,160
716
6
1
0
107,603
2
L
Xbalanque
8,544
854
14
1
0
135,322
0
W
Cernunnos
9,275
928
24
2
0
181,574
1
L
Ravana
7,598
760
8
1
0
183,072
0
L
Achilles
8,343
834
27
3
0
183,654
4
L
Mulan
6,174
617
1
0
0
42,193
1
W
Nox
9,005
901
20
2
0
175,788
0
W
Hel
8,471
847
14
1
0
199,767
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role