Player Matchup

Khepri
Khepri
LyrianWarlock
Khepri
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
52W - 61L
1,387 Elo+
Solo
Hercules
Hercules
Osperino_3
Hercules
Level 100
God Stats
8W - 12L
1,449 SR
Queue Stats
136W - 159L
1,429 Elo+
Solo
Hera
Hera
Szympax
Hera
Level 154
God Stats
4W - 0L
1,945 SR
Queue Stats
149W - 131L
1,553 Elo+
Solo
Bastet
Bastet
rumlit
Bastet
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
147W - 123L
1,625 Elo+
Solo
Anhur
Anhur
tatout
Anhur
Level 159
God Stats
1W - 3L
1,348 SR
Queue Stats
98W - 114L
1,477 Elo+
Solo
Team Averages
Level 110
1,549 SR
1,494 Elo+

VS

Team Averages
Level 105
1,598 SR
1,473 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Miggymause
Nox
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
524W - 538L
1,559 Elo+
Solo
Odin
Odin
NicoRobinOP
Odin
Level 158
God Stats
0W - 1L
1,776 SR
Queue Stats
48W - 59L
1,453 Elo+
Solo
Cliodhna
Cliodhna
canpiao
Cliodhna
Level 26
God Stats
1W - 2L
1,555 SR
Queue Stats
20W - 26L
1,405 Elo+
Solo
Yemoja
Yemoja
marcqemiras69
Yemoja
Level 129
God Stats
0W - 4L
1,658 SR
Queue Stats
202W - 221L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 13
10,252
732
4,431
13,731
17,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
Osperino_3
Hercules
16
3 / 2 / 18
10,253
732
8,547
20,292
13,015
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hera
Szympax
Hera
18
7 / 0 / 15
11,585
828
24,065
12,699
6,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
rumlit
Bastet
16
10 / 2 / 8
11,771
841
15,233
12,683
6,062
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
tatout
Anhur
18
7 / 1 / 11
11,781
842
15,138
10,912
4,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
1 / 6 / 3
8,579
613
12,529
9,233
2,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 3 / 3
10,063
719
13,319
15,491
7,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
0 / 8 / 5
7,950
568
13,027
21,810
19,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
canpiao
Cliodhna
15
2 / 8 / 3
9,823
702
11,127
15,791
5,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 4 / 3
8,533
610
5,459
14,371
10,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
24
29
Kills
7
7
Deaths
29
65
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
6
3
0.42
W
2
2
13
4.25
L
3
3
3
1.5
L
0
8
5
0.31
W
Hercules
Osperino_3
Hercules
3
2
18
6
W
Hera
Szympax
Hera
7
0
15
14.5
L
Cliodhna
canpiao
Cliodhna
2
8
3
0.44
L
1
4
3
0.63
W
Bastet
rumlit
Bastet
10
2
8
7
W
Anhur
tatout
Anhur
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,414
Damage
55,461
70,317
Taken
76,696
47,068
Mitigated
46,075
18,466
Healing
18,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
12,529
2,632
0
0
9,233
2,971
0
3,977
5,194
33,903
0
W
4,431
691
666
2,938
13,731
17,209
369
6,690
6,814
15,739
0
L
13,319
655
0
2,866
15,491
7,973
1
5,355
9,960
46,196
0
L
13,027
2,052
563
2,928
21,810
19,295
0
7,192
14,426
4,562
23,519
W
Hercules
Osperino_3
Hercules
8,547
1,932
0
3,114
20,292
13,015
415
10,819
9,129
54
25,172
W
Hera
Szympax
Hera
24,065
5,726
360
5,514
12,699
6,643
1,051
4,392
8,133
71,402
0
L
Cliodhna
canpiao
Cliodhna
11,127
1,207
0
3,530
15,791
5,389
0
5,067
10,498
0
31,138
L
5,459
685
5,031
3,589
14,371
10,447
0
6,490
7,663
13,962
0
W
Bastet
rumlit
Bastet
15,233
5,105
0
1,754
12,683
6,062
424
5,747
6,755
0
25,820
W
Anhur
tatout
Anhur
15,138
10,867
0
4,120
10,912
4,139
5,274
5,987
4,714
0
61,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,642
Gold Earned
44,948
339
Minions Killed
250
10
Camps Cleared
6
1,279,064
Distance Traveled
1,204,489
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,579
613
55
4
3
243,874
3
W
Khepri
10,252
732
22
2
2
252,837
4
L
Nox
10,063
719
82
6
0
303,224
1
L
Odin
7,950
568
39
3
2
222,760
4
W
Hercules
10,253
732
38
3
0
260,355
0
W
Hera
11,585
828
129
9
3
275,080
4
L
Cliodhna
9,823
702
54
4
1
240,826
2
L
Yemoja
8,533
610
20
1
0
193,805
0
W
Bastet
11,771
841
21
2
1
249,729
0
W
Anhur
11,781
842
129
9
4
241,063
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role