Player Matchup

Tiamat
Tiamat
Gibheja57
Tiamat
Level 138
God Stats
3W - 2L
1,400 SR
Queue Stats
288W - 157L
1,656 Elo+
Party 1
Amaterasu
Amaterasu
Maitre_Pascal352
Amaterasu
Level 133
God Stats
1W - 0L
1,715 SR
Queue Stats
300W - 172L
1,661 Elo+
Party 1
Geb
Geb
ProApexOrFornite
Geb
Level 87
God Stats
9W - 4L
1,677 SR
Queue Stats
118W - 77L
1,574 Elo+
Party 1
Team Averages
Level 119
1,597 SR
1,631 Elo+

VS

Team Averages
Level 54
1,477 SR
1,318 Elo+
Zhong Kui
Zhong Kui
Don_Tobione
Zhong Kui
Level 86
God Stats
0W - 3L
1,500 SR
Queue Stats
231W - 297L
1,324 Elo+
Party 2
Neith
Neith
Hacilino
Neith
Level 49
God Stats
129W - 173L
1,432 SR
Queue Stats
153W - 206L
1,318 Elo+
Party 2
Fenrir
Fenrir
JimBOo92Jones
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 56L
1,312 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Gibheja57
Tiamat
16
8 / 7 / 16
13,296
700
22,105
16,248
12,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
18
16 / 3 / 12
14,907
785
21,530
24,822
19,691
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
4 / 0 / 22
13,696
721
10,004
24,437
30,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Don_Tobione
Zhong Kui
16
9 / 11 / 1
13,964
735
20,768
26,043
14,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Hacilino
Neith
15
1 / 6 / 7
11,400
600
14,169
13,829
4,121
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 11 / 5
10,211
537
8,796
28,069
17,052
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
23
28
Kills
10
10
Deaths
28
50
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Don_Tobione
Zhong Kui
9
11
1
0.86
W
Tiamat
Gibheja57
Tiamat
8
7
16
2.29
L
Neith
Hacilino
Neith
1
6
7
0.75
L
0
11
5
0.23
W
Amaterasu
16
3
12
7.33
W
4
0
22
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,639
Damage
43,733
65,507
Taken
67,941
62,382
Mitigated
35,935
12,661
Healing
12,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Don_Tobione
Zhong Kui
20,768
1,375
23
7,970
26,043
14,762
764
12,543
12,979
57,226
0
W
Tiamat
Gibheja57
Tiamat
22,105
2,086
0
2,580
16,248
12,145
1,151
5,674
10,574
45,971
0
L
Neith
Hacilino
Neith
14,169
7,464
0
2,335
13,829
4,121
725
9,136
4,353
0
55,512
L
8,796
2,141
236
2,213
28,069
17,052
0
13,163
14,345
0
26,142
W
Amaterasu
21,530
9,233
0
6,446
24,822
19,691
1,094
8,082
16,557
9,446
41,111
W
10,004
1,451
0
3,635
24,437
30,546
173
7,397
15,828
36,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,899
Gold Earned
35,575
172
Minions Killed
180
7
Camps Cleared
8
1,027,308
Distance Traveled
829,061
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
13,964
735
83
4
4
258,164
1
W
Tiamat
13,296
700
65
3
4
301,581
0
L
Neith
11,400
600
61
3
3
274,742
3
L
Fenrir
10,211
537
36
2
1
296,155
1
W
Amaterasu
14,907
785
71
4
3
343,378
2
W
Geb
13,696
721
36
2
0
382,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role