Player Matchup

Medusa
Medusa
BadSquanch
Medusa
Level 26
God Stats
4W - 5L
1,500 SR
Queue Stats
94W - 127L
1,604 Elo+
Party 1
Serqet
Serqet
Brisk79
Serqet
Level 29
God Stats
4W - 3L
1,634 SR
Queue Stats
70W - 69L
1,524 Elo+
Party 2
Geb
Geb
ParrasFett
Geb
Level 29
God Stats
8W - 4L
1,758 SR
Queue Stats
55W - 67L
1,416 Elo+
Party 1
Nu Wa
Nu Wa
YoungRReia
Nu Wa
Level 29
God Stats
0W - 1L
1,310 SR
Queue Stats
93W - 108L
1,532 Elo+
Party 2
Cthulhu
Cthulhu
iMrPrez
Cthulhu
Level 8
God Stats
0W - 1L
1,545 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 24
1,549 SR
1,515 Elo+

VS

Team Averages
Level 46
1,602 SR
1,538 Elo+
Aphrodite
Aphrodite
Goiaba4955
Aphrodite
Level 17
God Stats
13W - 11L
1,442 SR
Queue Stats
40W - 45L
1,312 Elo+
Solo
Bastet
Bastet
Peicey
Bastet
Level 158
God Stats
35W - 6L
1,945 SR
Queue Stats
517W - 161L
1,736 Elo+
Party 3
Medusa
Medusa
Rivagesty
Medusa
Level 15
God Stats
4W - 3L
1,621 SR
Queue Stats
42W - 37L
1,308 Elo+
Solo
Pele
Pele
vStriXv
Pele
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 119L
1,496 Elo+
Solo
Sylvanus
Sylvanus
Ωεngεαncε
Sylvanus
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 15L
1,836 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BadSquanch
Medusa
7
0 / 6 / 1
4,762
476
2,877
6,433
1,306
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
Brisk79
Serqet
6
0 / 5 / 1
4,525
453
1,430
8,656
2,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

6
0 / 6 / 0
4,347
435
2,701
9,053
3,423
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
9
2 / 7 / 0
5,785
579
5,057
6,269
1,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
iMrPrez
Cthulhu
8
0 / 3 / 0
4,560
456
2,639
5,862
3,258
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Goiaba4955
Aphrodite
10
1 / 0 / 5
5,858
586
1,781
3,889
1,380
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
Peicey
Bastet
12
15 / 1 / 2
7,394
739
10,259
7,068
4,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
Rivagesty
Medusa
10
4 / 0 / 7
6,529
653
4,162
4,529
1,304
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
vStriXv
Pele
11
3 / 1 / 3
6,429
643
5,857
6,031
2,845
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
10
4 / 0 / 11
6,728
673
5,944
7,554
6,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
55
2
Kills
27
27
Deaths
2
2
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Medusa
BadSquanch
Medusa
0
6
1
0.08
L
Serqet
Brisk79
Serqet
0
5
1
0.1
W
Aphrodite
Goiaba4955
Aphrodite
1
0
5
3.5
L
0
6
0
0
W
Bastet
Peicey
Bastet
15
1
2
16
W
Medusa
Rivagesty
Medusa
4
0
7
7.5
L
Nu Wa
2
7
0
0.29
L
Cthulhu
iMrPrez
Cthulhu
0
3
0
0
W
Pele
vStriXv
Pele
3
1
3
4.5
W
Sylvanus
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,704
Damage
28,003
36,273
Taken
29,071
11,752
Mitigated
15,604
6,151
Healing
13,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BadSquanch
Medusa
2,877
1,472
0
251
6,433
1,306
627
1,179
5,254
0
15,595
L
Serqet
Brisk79
Serqet
1,430
284
0
1,798
8,656
2,448
0
741
7,915
0
11,766
W
Aphrodite
Goiaba4955
Aphrodite
1,781
138
736
2,377
3,889
1,380
756
1,776
1,833
34,074
0
L
2,701
299
677
2,031
9,053
3,423
335
2,944
6,109
10,077
0
W
Bastet
Peicey
Bastet
10,259
3,553
0
2,891
7,068
4,042
0
1,174
5,824
0
39,625
W
Medusa
Rivagesty
Medusa
4,162
1,847
0
1,655
4,529
1,304
1,290
1,231
3,234
0
25,962
L
Nu Wa
5,057
1,436
31
286
6,269
1,317
0
2,861
3,408
19,584
0
L
Cthulhu
iMrPrez
Cthulhu
2,639
586
0
1,077
5,862
3,258
0
0
5,862
14,234
0
W
Pele
vStriXv
Pele
5,857
1,220
0
1,348
6,031
2,845
0
2,719
3,122
0
32,956
W
Sylvanus
5,944
1,799
1,116
3,199
7,554
6,033
60
2,827
4,561
19,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,979
Gold Earned
32,938
150
Minions Killed
271
0
Camps Cleared
0
935,765
Distance Traveled
971,582
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,762
476
37
4
0
189,700
0
L
Serqet
4,525
453
33
3
0
210,620
0
W
Aphrodite
5,858
586
58
6
0
170,768
3
L
Geb
4,347
435
18
2
0
195,225
0
W
Bastet
7,394
739
63
6
0
218,321
3
W
Medusa
6,529
653
55
6
0
189,770
4
L
Nu Wa
5,785
579
34
3
0
161,657
0
L
Cthulhu
4,560
456
28
3
0
178,563
1
W
Pele
6,429
643
69
7
0
216,223
1
W
Sylvanus
6,728
673
26
3
0
176,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role